| /* | |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef RTC_BASE_THREAD_H_ | |
| #define RTC_BASE_THREAD_H_ | |
| #include <atomic> | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <deque> | |
| #include <map> | |
| #include <memory> | |
| #include <queue> | |
| #include <set> | |
| #include <string> | |
| #include <type_traits> | |
| #include <utility> | |
| #include <vector> | |
| #include "absl/functional/any_invocable.h" | |
| #include "absl/strings/string_view.h" | |
| #include "api/function_view.h" | |
| #include "api/location.h" | |
| #include "api/task_queue/task_queue_base.h" | |
| #include "api/units/time_delta.h" | |
| #include "api/units/timestamp.h" // IWYU pragma: keep | |
| #include "rtc_base/checks.h" | |
| #include "rtc_base/socket_server.h" | |
| #include "rtc_base/synchronization/mutex.h" | |
| #include "rtc_base/system/rtc_export.h" | |
| #include "rtc_base/thread_annotations.h" | |
| #if defined(WEBRTC_POSIX) | |
| #include <pthread.h> // IWYU pragma: keep | |
| #endif | |
| #if defined(WEBRTC_WIN) | |
| #include "rtc_base/win32.h" | |
| #endif | |
| #if RTC_DCHECK_IS_ON | |
| // Counts how many `Thread::BlockingCall` are made from within a scope and logs | |
| // the number of blocking calls at the end of the scope. | |
| // The reported duration is the time from entering the block-counting scope | |
| // until exiting it. This includes time spent executing the calling thread, | |
| // executing the called thread, and waiting. | |
| #define RTC_LOG_THREAD_BLOCK_COUNT() \ | |
| webrtc::Thread::ScopedCountBlockingCalls blocked_call_count_printer( \ | |
| [func = __func__](uint32_t actual_block, uint32_t could_block, \ | |
| webrtc::TimeDelta duration) { \ | |
| auto total = actual_block + could_block; \ | |
| if (total) { \ | |
| RTC_LOG(LS_WARNING) \ | |
| << "Blocking " << func << ": total=" << total \ | |
| << " (actual=" << actual_block << ", could=" << could_block \ | |
| << ", duration=" << duration.us() << "us)"; \ | |
| } \ | |
| }) | |
| // For situations where an implementation decides that logging information about | |
| // blocking calls is actually not useful, such as when a test is fundamentally | |
| // single threaded and that may affect the behavior of blocking calls, or if a | |
| // test purposely changes this behavior, this macro can disable an already | |
| // initialized block-count logger object on the stack. | |
| #define RTC_IGNORE_THREAD_BLOCK_COUNT() \ | |
| do { \ | |
| blocked_call_count_printer.Disable(); \ | |
| } while (0) | |
| // Adds an RTC_DCHECK_LE that checks that the number of blocking calls are | |
| // less than or equal to a specific value. Use to avoid regressing in the | |
| // number of blocking thread calls. | |
| // Note: Use of this macro, requires RTC_LOG_THREAD_BLOCK_COUNT() to be called | |
| // first. | |
| #define RTC_DCHECK_BLOCK_COUNT_NO_MORE_THAN(x) \ | |
| do { \ | |
| if (blocked_call_count_printer.is_enabled()) { \ | |
| blocked_call_count_printer.set_minimum_call_count_for_callback(x + 1); \ | |
| RTC_DCHECK_LE(blocked_call_count_printer.GetTotalBlockedCallCount(), x); \ | |
| } \ | |
| } while (0) | |
| // Use to disallow calls to Thread::BlockingCall() within a scope/function. | |
| #define RTC_DCHECK_DISALLOW_THREAD_BLOCKING_CALLS() \ | |
| webrtc::Thread::ScopedDisallowBlockingCalls no_blocking_thread_calls | |
| #else | |
| #define RTC_LOG_THREAD_BLOCK_COUNT() | |
| #define RTC_IGNORE_THREAD_BLOCK_COUNT() | |
| #define RTC_DCHECK_BLOCK_COUNT_NO_MORE_THAN(x) | |
| #define RTC_DCHECK_DISALLOW_THREAD_BLOCKING_CALLS() | |
| #endif | |
| namespace webrtc { | |
| class Thread; | |
| class RTC_EXPORT ThreadManager { | |
| public: | |
| static const int kForever = -1; | |
| // Singleton, constructor and destructor are private. | |
| static ThreadManager* Instance(); | |
| static void Add(Thread* message_queue); | |
| static void Remove(Thread* message_queue); | |
| // For testing purposes, for use with a simulated clock. | |
| // Ensures that all message queues have processed delayed messages | |
| // up until the current point in time. | |
| static void ProcessAllMessageQueuesForTesting(); | |
| Thread* CurrentThread(); | |
| void SetCurrentThread(Thread* thread); | |
| // Allows changing the current thread, this is intended for tests where we | |
| // want to simulate multiple threads running on a single physical thread. | |
| void ChangeCurrentThreadForTest(Thread* thread); | |
| // Returns a thread object with its thread_ ivar set | |
| // to whatever the OS uses to represent the thread. | |
| // If there already *is* a Thread object corresponding to this thread, | |
| // this method will return that. Otherwise it creates a new Thread | |
| // object whose wrapped() method will return true, and whose | |
| // handle will, on Win32, be opened with only synchronization privileges - | |
| // if you need more privilegs, rather than changing this method, please | |
| // write additional code to adjust the privileges, or call a different | |
| // factory method of your own devising, because this one gets used in | |
| // unexpected contexts (like inside browser plugins) and it would be a | |
| // shame to break it. It is also conceivable on Win32 that we won't even | |
| // be able to get synchronization privileges, in which case the result | |
| // will have a null handle. | |
| Thread* WrapCurrentThread(); | |
| void UnwrapCurrentThread(); | |
| #if RTC_DCHECK_IS_ON | |
| // Registers that a Send operation is to be performed between `source` and | |
| // `target`, while checking that this does not cause a send cycle that could | |
| // potentially cause a deadlock. | |
| void RegisterSendAndCheckForCycles(Thread* source, Thread* target); | |
| #endif | |
| private: | |
| ThreadManager(); | |
| ~ThreadManager(); | |
| ThreadManager(const ThreadManager&) = delete; | |
| ThreadManager& operator=(const ThreadManager&) = delete; | |
| void SetCurrentThreadInternal(Thread* thread); | |
| void AddInternal(Thread* message_queue); | |
| void RemoveInternal(Thread* message_queue); | |
| void ProcessAllMessageQueuesInternal(); | |
| #if RTC_DCHECK_IS_ON | |
| void RemoveFromSendGraph(Thread* thread) RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_); | |
| #endif | |
| // This list contains all live Threads. | |
| std::vector<Thread*> message_queues_ RTC_GUARDED_BY(crit_); | |
| Mutex crit_; | |
| #if RTC_DCHECK_IS_ON | |
| // Represents all thread seand actions by storing all send targets per thread. | |
| // This is used by RegisterSendAndCheckForCycles. This graph has no cycles | |
| // since we will trigger a CHECK failure if a cycle is introduced. | |
| std::map<Thread*, std::set<Thread*>> send_graph_ RTC_GUARDED_BY(crit_); | |
| #endif | |
| #if defined(WEBRTC_POSIX) | |
| pthread_key_t key_; | |
| #endif | |
| #if defined(WEBRTC_WIN) | |
| const DWORD key_; | |
| #endif | |
| }; | |
| // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread(). | |
| class RTC_LOCKABLE RTC_EXPORT Thread : public TaskQueueBase { | |
| public: | |
| static const int kForever = -1; | |
| // Create a new Thread and optionally assign it to the passed | |
| // SocketServer. Subclasses that override Clear should pass false for | |
| // init_queue and call DoInit() from their constructor to prevent races | |
| // with the ThreadManager using the object while the vtable is still | |
| // being created. | |
| explicit Thread(SocketServer* ss); | |
| explicit Thread(std::unique_ptr<SocketServer> ss); | |
| // Constructors meant for subclasses; they should call DoInit themselves and | |
| // pass false for `do_init`, so that DoInit is called only on the fully | |
| // instantiated class, which avoids a vptr data race. | |
| Thread(SocketServer* ss, bool do_init); | |
| Thread(std::unique_ptr<SocketServer> ss, bool do_init); | |
| // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or | |
| // guarantee Stop() is explicitly called before the subclass is destroyed). | |
| // This is required to avoid a data race between the destructor modifying the | |
| // vtable, and the Thread::PreRun calling the virtual method Run(). | |
| // NOTE: SUBCLASSES OF Thread THAT OVERRIDE Clear MUST CALL | |
| // DoDestroy() IN THEIR DESTRUCTORS! This is required to avoid a data race | |
| // between the destructor modifying the vtable, and the ThreadManager | |
| // calling Clear on the object from a different thread. | |
| ~Thread() override; | |
| Thread(const Thread&) = delete; | |
| Thread& operator=(const Thread&) = delete; | |
| static std::unique_ptr<Thread> CreateWithSocketServer(); | |
| static std::unique_ptr<Thread> Create(); | |
| static Thread* Current(); | |
| // Used to catch performance regressions. Use this to disallow BlockingCall | |
| // for a given scope. If a synchronous call is made while this is in | |
| // effect, an assert will be triggered. | |
| // Note that this is a single threaded class. | |
| class ScopedDisallowBlockingCalls { | |
| public: | |
| ScopedDisallowBlockingCalls(); | |
| ScopedDisallowBlockingCalls(const ScopedDisallowBlockingCalls&) = delete; | |
| ScopedDisallowBlockingCalls& operator=(const ScopedDisallowBlockingCalls&) = | |
| delete; | |
| ~ScopedDisallowBlockingCalls(); | |
| private: | |
| #if RTC_DCHECK_IS_ON | |
| Thread* const thread_; | |
| const bool previous_state_; | |
| #endif | |
| }; | |
| #if RTC_DCHECK_IS_ON | |
| class ScopedCountBlockingCalls { | |
| public: | |
| ScopedCountBlockingCalls( | |
| absl::AnyInvocable<void(uint32_t, uint32_t, TimeDelta) &&> callback); | |
| ScopedCountBlockingCalls(const ScopedCountBlockingCalls&) = delete; | |
| ScopedCountBlockingCalls& operator=(const ScopedCountBlockingCalls&) = | |
| delete; | |
| ~ScopedCountBlockingCalls(); | |
| uint32_t GetBlockingCallCount() const; | |
| uint32_t GetCouldBeBlockingCallCount() const; | |
| uint32_t GetTotalBlockedCallCount() const; | |
| void Disable(); | |
| void set_minimum_call_count_for_callback(uint32_t minimum) { | |
| min_blocking_calls_for_callback_ = minimum; | |
| } | |
| bool is_enabled() const { return result_callback_ != nullptr; } | |
| private: | |
| Thread* const thread_; | |
| const uint32_t base_blocking_call_count_; | |
| const uint32_t base_could_be_blocking_call_count_; | |
| // The minimum number of blocking calls required in order to issue the | |
| // result_callback_. This is used by RTC_DCHECK_BLOCK_COUNT_NO_MORE_THAN to | |
| // tame log spam. | |
| // By default we always issue the callback, regardless of callback count. | |
| uint32_t min_blocking_calls_for_callback_ = 0; | |
| absl::AnyInvocable<void(uint32_t, uint32_t, TimeDelta) &&> result_callback_; | |
| const int64_t start_time_ns_ = 0; | |
| }; | |
| uint32_t GetBlockingCallCount() const; | |
| uint32_t GetCouldBeBlockingCallCount() const; | |
| #endif | |
| SocketServer* socketserver(); | |
| // Note: The behavior of Thread has changed. When a thread is stopped, | |
| // futher Posts and Sends will fail. However, any pending Sends and *ready* | |
| // Posts (as opposed to unexpired delayed Posts) will be delivered before | |
| // Get (or Peek) returns false. By guaranteeing delivery of those messages, | |
| // we eliminate the race condition when an MessageHandler and Thread | |
| // may be destroyed independently of each other. | |
| virtual void Quit(); | |
| virtual bool IsQuitting(); | |
| virtual void Restart(); | |
| // Not all message queues actually process messages (such as SignalThread). | |
| // In those cases, it's important to know, before posting, that it won't be | |
| // Processed. Normally, this would be true until IsQuitting() is true. | |
| virtual bool IsProcessingMessagesForTesting(); | |
| // Amount of time until the next message can be retrieved | |
| virtual int GetDelay(); | |
| bool empty() const { return size() == 0u; } | |
| size_t size() const { | |
| MutexLock lock(&mutex_); | |
| return messages_.size() + delayed_messages_.size(); | |
| } | |
| absl::string_view queue_name() const override { return name_; } | |
| bool IsCurrent() const; | |
| // Sleeps the calling thread for the specified number of milliseconds, during | |
| // which time no processing is performed. Returns false if sleeping was | |
| // interrupted by a signal (POSIX only). | |
| static bool SleepMs(int millis); | |
| // Sets the thread's name, for debugging. Must be called before Start(). | |
| // If `obj` is non-null, its value is appended to `name`. | |
| const std::string& name() const { return name_; } | |
| bool SetName(absl::string_view name, const void* obj); | |
| // Sets the expected processing time in ms. The thread will write | |
| // log messages when Dispatch() takes more time than this. | |
| // Default is 50 ms. | |
| void SetDispatchWarningMs(int deadline); | |
| // Starts the execution of the thread. | |
| bool Start(); | |
| // Tells the thread to stop and waits until it is joined. | |
| // Never call Stop on the current thread. Instead use the inherited Quit | |
| // function which will exit the base Thread without terminating the | |
| // underlying OS thread. | |
| virtual void Stop(); | |
| // By default, Thread::Run() calls ProcessMessages(kForever). To do other | |
| // work, override Run(). To receive and dispatch messages, call | |
| // ProcessMessages occasionally. | |
| virtual void Run(); | |
| // Returns true if there are pending tasks in the message queue. | |
| // Cooperative tasks can use this to know if they should yield. | |
| // If a task yields, it is up to the task itself how or if to | |
| // continue the ongoing operation. Typically this can be handled | |
| // by using PostTask() to queue up a continuation task. | |
| bool HasPendingTasks() const; | |
| // Convenience method to invoke a functor on another thread. | |
| // Blocks the current thread until execution is complete. | |
| // Ex: thread.BlockingCall([&] { result = MyFunctionReturningBool(); }); | |
| // NOTE: This function can only be called when synchronous calls are allowed. | |
| // See ScopedDisallowBlockingCalls for details. | |
| // NOTE: Blocking calls are DISCOURAGED, consider if what you're doing can | |
| // be achieved with PostTask() and callbacks instead. | |
| void BlockingCall(FunctionView<void()> functor, | |
| const Location& location = Location::Current()) { | |
| BlockingCallImpl(std::move(functor), location); | |
| } | |
| template <typename Functor, | |
| typename ReturnT = std::invoke_result_t<Functor>, | |
| typename = typename std::enable_if_t<!std::is_void_v<ReturnT>>> | |
| ReturnT BlockingCall(Functor&& functor, | |
| const Location& location = Location::Current()) { | |
| ReturnT result; | |
| BlockingCall([&] { result = std::forward<Functor>(functor)(); }, location); | |
| return result; | |
| } | |
| // Allows BlockingCall to specified `thread`. Thread never will be | |
| // dereferenced and will be used only for reference-based comparison, so | |
| // instance can be safely deleted. If NDEBUG is defined and RTC_DCHECK_IS_ON | |
| // is undefined do nothing. | |
| void AllowInvokesToThread(Thread* thread); | |
| // If NDEBUG is defined and RTC_DCHECK_IS_ON is undefined do nothing. | |
| void DisallowAllInvokes(); | |
| // Returns true if `target` was allowed by AllowInvokesToThread() or if no | |
| // calls were made to AllowInvokesToThread and DisallowAllInvokes. Otherwise | |
| // returns false. | |
| // If NDEBUG is defined and RTC_DCHECK_IS_ON is undefined always returns | |
| // true. | |
| bool IsInvokeToThreadAllowed(Thread* target); | |
| // From TaskQueueBase | |
| void Delete() override; | |
| // ProcessMessages will process I/O and dispatch messages until: | |
| // 1) cms milliseconds have elapsed (returns true) | |
| // 2) Stop() is called (returns false) | |
| bool ProcessMessages(int cms); | |
| // Returns true if this is a thread that we created using the standard | |
| // constructor, false if it was created by a call to | |
| // ThreadManager::WrapCurrentThread(). The main thread of an application | |
| // is generally not owned, since the OS representation of the thread | |
| // obviously exists before we can get to it. | |
| // You cannot call Start on non-owned threads. | |
| bool IsOwned(); | |
| // Expose private method IsRunning() for tests. | |
| // | |
| // DANGER: this is a terrible public API. Most callers that might want to | |
| // call this likely do not have enough control/knowledge of the Thread in | |
| // question to guarantee that the returned value remains true for the duration | |
| // of whatever code is conditionally executing because of the return value! | |
| bool RunningForTest() { return IsRunning(); } | |
| // These functions are public to avoid injecting test hooks. Don't call them | |
| // outside of tests. | |
| // This method should be called when thread is created using non standard | |
| // method, like derived implementation of Thread and it can not be | |
| // started by calling Start(). This will set started flag to true and | |
| // owned to false. This must be called from the current thread. | |
| bool WrapCurrent(); | |
| void UnwrapCurrent(); | |
| // Sets the per-thread allow-blocking-calls flag to false; this is | |
| // irrevocable. Must be called on this thread. | |
| void DisallowBlockingCalls() { SetAllowBlockingCalls(false); } | |
| protected: | |
| class CurrentThreadSetter : CurrentTaskQueueSetter { | |
| public: | |
| explicit CurrentThreadSetter(Thread* thread) | |
| : CurrentTaskQueueSetter(thread), | |
| manager_(ThreadManager::Instance()), | |
| previous_(manager_->CurrentThread()) { | |
| manager_->ChangeCurrentThreadForTest(thread); | |
| } | |
| ~CurrentThreadSetter() { manager_->ChangeCurrentThreadForTest(previous_); } | |
| private: | |
| ThreadManager* const manager_; | |
| Thread* const previous_; | |
| }; | |
| // DelayedMessage goes into a priority queue, sorted by trigger time. Messages | |
| // with the same trigger time are processed in num_ (FIFO) order. | |
| struct DelayedMessage { | |
| bool operator<(const DelayedMessage& dmsg) const { | |
| return (dmsg.run_time_ms < run_time_ms) || | |
| ((dmsg.run_time_ms == run_time_ms) && | |
| (dmsg.message_number < message_number)); | |
| } | |
| int64_t delay_ms; // for debugging | |
| int64_t run_time_ms; | |
| // Monotonicaly incrementing number used for ordering of messages | |
| // targeted to execute at the same time. | |
| uint32_t message_number; | |
| // std::priority_queue doesn't allow to extract elements, but functor | |
| // is move-only and thus need to be changed when pulled out of the | |
| // priority queue. That is ok because `functor` doesn't affect operator< | |
| mutable absl::AnyInvocable<void() &&> functor; | |
| }; | |
| // TaskQueueBase implementation. | |
| void PostTaskImpl(absl::AnyInvocable<void() &&> task, | |
| const PostTaskTraits& traits, | |
| const Location& location) override; | |
| void PostDelayedTaskImpl(absl::AnyInvocable<void() &&> task, | |
| TimeDelta delay, | |
| const PostDelayedTaskTraits& traits, | |
| const Location& location) override; | |
| virtual void BlockingCallImpl(FunctionView<void()> functor, | |
| const Location& location); | |
| // Perform initialization, subclasses must call this from their constructor | |
| // if false was passed as init_queue to the Thread constructor. | |
| void DoInit(); | |
| // Perform cleanup; subclasses must call this from the destructor, | |
| // and are not expected to actually hold the lock. | |
| void DoDestroy() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); | |
| void WakeUpSocketServer(); | |
| // Same as WrapCurrent except that it never fails as it does not try to | |
| // acquire the synchronization access of the thread. The caller should never | |
| // call Stop() or Join() on this thread. | |
| void SafeWrapCurrent(); | |
| // Blocks the calling thread until this thread has terminated. | |
| void Join(); | |
| static void AssertBlockingIsAllowedOnCurrentThread(); | |
| friend class ScopedDisallowBlockingCalls; | |
| private: | |
| static const int kSlowDispatchLoggingThreshold = 50; // 50 ms | |
| // Get() will process I/O until: | |
| // 1) A task is available (returns it) | |
| // 2) cmsWait seconds have elapsed (returns empty task) | |
| // 3) Stop() is called (returns empty task) | |
| absl::AnyInvocable<void() &&> Get(int cmsWait); | |
| void Dispatch(absl::AnyInvocable<void() &&> task); | |
| // Sets the per-thread allow-blocking-calls flag and returns the previous | |
| // value. Must be called on this thread. | |
| bool SetAllowBlockingCalls(bool allow); | |
| #if defined(WEBRTC_WIN) | |
| static DWORD WINAPI PreRun(LPVOID context); | |
| #else | |
| static void* PreRun(void* pv); | |
| #endif | |
| // ThreadManager calls this instead WrapCurrent() because | |
| // ThreadManager::Instance() cannot be used while ThreadManager is | |
| // being created. | |
| // The method tries to get synchronization rights of the thread on Windows if | |
| // `need_synchronize_access` is true. | |
| bool WrapCurrentWithThreadManager(ThreadManager* thread_manager, | |
| bool need_synchronize_access); | |
| // Return true if the thread is currently running. | |
| bool IsRunning(); | |
| // Called by the ThreadManager when being set as the current thread. | |
| void EnsureIsCurrentTaskQueue(); | |
| // Called by the ThreadManager when being unset as the current thread. | |
| void ClearCurrentTaskQueue(); | |
| std::deque<absl::AnyInvocable<void() &&>> messages_ RTC_GUARDED_BY(mutex_); | |
| std::priority_queue<DelayedMessage> delayed_messages_ RTC_GUARDED_BY(mutex_); | |
| uint32_t delayed_next_num_ RTC_GUARDED_BY(mutex_); | |
| #if RTC_DCHECK_IS_ON | |
| uint32_t blocking_call_count_ RTC_GUARDED_BY(this) = 0; | |
| uint32_t could_be_blocking_call_count_ RTC_GUARDED_BY(this) = 0; | |
| std::vector<Thread*> allowed_threads_ RTC_GUARDED_BY(this); | |
| bool invoke_policy_enabled_ RTC_GUARDED_BY(this) = false; | |
| #endif | |
| mutable Mutex mutex_; | |
| bool initialized_; | |
| bool destroyed_; | |
| std::atomic<int> stop_; | |
| // The SocketServer might not be owned by Thread. | |
| SocketServer* const ss_; | |
| // Used if SocketServer ownership lies with `this`. | |
| std::unique_ptr<SocketServer> own_ss_; | |
| std::string name_; | |
| // TODO(tommi): Add thread checks for proper use of control methods. | |
| // Ideally we should be able to just use PlatformThread. | |
| #if defined(WEBRTC_POSIX) | |
| pthread_t thread_ = 0; | |
| #endif | |
| #if defined(WEBRTC_WIN) | |
| HANDLE thread_ = nullptr; | |
| DWORD thread_id_ = 0; | |
| #endif | |
| // Indicates whether or not ownership of the worker thread lies with | |
| // this instance or not. (i.e. owned_ == !wrapped). | |
| // Must only be modified when the worker thread is not running. | |
| bool owned_ = true; | |
| // Only touched from the worker thread itself. | |
| bool blocking_calls_allowed_ = true; | |
| std::unique_ptr<TaskQueueBase::CurrentTaskQueueSetter> | |
| task_queue_registration_; | |
| friend class ThreadManager; | |
| int dispatch_warning_ms_ RTC_GUARDED_BY(this) = kSlowDispatchLoggingThreshold; | |
| }; | |
| // AutoThread automatically installs itself at construction | |
| // uninstalls at destruction, if a Thread object is | |
| // _not already_ associated with the current OS thread. | |
| // | |
| // NOTE: *** This class should only be used by tests *** | |
| // NOTE: Use test::RunLoop instead of AutoThread as it also adopts the current | |
| // thread, and provides utilities for testing with threads. It also does not | |
| // expose a direct dependency on webrtc::Thread. | |
| // | |
| class [[deprecated( | |
| "Use test::RunLoop or GlobalSimulatedTimeController")]] AutoThread | |
| : public Thread { | |
| public: | |
| AutoThread(); | |
| ~AutoThread() override; | |
| AutoThread(const AutoThread&) = delete; | |
| AutoThread& operator=(const AutoThread&) = delete; | |
| }; | |
| // AutoSocketServerThread automatically installs itself at | |
| // construction and uninstalls at destruction. If a Thread object is | |
| // already associated with the current OS thread, it is temporarily | |
| // disassociated and restored by the destructor. | |
| // | |
| // NOTE: Use test::RunLoop instead of AutoSocketServerThread as it also adopts | |
| // the current thread, and provides utilities for testing with threads. It also | |
| // does not expose a direct dependency on webrtc::Thread. | |
| class [[deprecated( | |
| "Use test::RunLoop or " | |
| "GlobalSimulatedTimeController")]] AutoSocketServerThread : public Thread { | |
| public: | |
| explicit AutoSocketServerThread(SocketServer* ss); | |
| ~AutoSocketServerThread() override; | |
| AutoSocketServerThread(const AutoSocketServerThread&) = delete; | |
| AutoSocketServerThread& operator=(const AutoSocketServerThread&) = delete; | |
| private: | |
| Thread* old_thread_; | |
| }; | |
| } // namespace webrtc | |
| #endif // RTC_BASE_THREAD_H_ |