| /* | 
 |  *  Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. | 
 |  * | 
 |  *  Use of this source code is governed by a BSD-style license | 
 |  *  that can be found in the LICENSE file in the root of the source | 
 |  *  tree. An additional intellectual property rights grant can be found | 
 |  *  in the file PATENTS.  All contributing project authors may | 
 |  *  be found in the AUTHORS file in the root of the source tree. | 
 |  */ | 
 |  | 
 | #ifndef MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_ | 
 | #define MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_ | 
 |  | 
 | #include <aaudio/AAudio.h> | 
 |  | 
 | #include "modules/audio_device/include/audio_device_defines.h" | 
 | #include "rtc_base/thread_checker.h" | 
 |  | 
 | namespace webrtc { | 
 |  | 
 | class AudioManager; | 
 |  | 
 | // AAudio callback interface for audio transport to/from the AAudio stream. | 
 | // The interface also contains an error callback method for notifications of | 
 | // e.g. device changes. | 
 | class AAudioObserverInterface { | 
 |  public: | 
 |   // Audio data will be passed in our out of this function dependning on the | 
 |   // direction of the audio stream. This callback function will be called on a | 
 |   // real-time thread owned by AAudio. | 
 |   virtual aaudio_data_callback_result_t OnDataCallback(void* audio_data, | 
 |                                                        int32_t num_frames) = 0; | 
 |   // AAudio will call this functions if any error occurs on a callback thread. | 
 |   // In response, this function could signal or launch another thread to reopen | 
 |   // a stream on another device. Do not reopen the stream in this callback. | 
 |   virtual void OnErrorCallback(aaudio_result_t error) = 0; | 
 |  | 
 |  protected: | 
 |   virtual ~AAudioObserverInterface() {} | 
 | }; | 
 |  | 
 | // Utility class which wraps the C-based AAudio API into a more handy C++ class | 
 | // where the underlying resources (AAudioStreamBuilder and AAudioStream) are | 
 | // encapsulated. User must set the direction (in or out) at construction since | 
 | // it defines the stream type and the direction of the data flow in the | 
 | // AAudioObserverInterface. | 
 | // | 
 | // AAudio is a new Android C API introduced in the Android O (26) release. | 
 | // It is designed for high-performance audio applications that require low | 
 | // latency. Applications communicate with AAudio by reading and writing data | 
 | // to streams. | 
 | // | 
 | // Each stream is attached to a single audio device, where each audio device | 
 | // has a unique ID. The ID can be used to bind an audio stream to a specific | 
 | // audio device but this implementation lets AAudio choose the default primary | 
 | // device instead (device selection takes place in Java). A stream can only | 
 | // move data in one direction. When a stream is opened, Android checks to | 
 | // ensure that the audio device and stream direction agree. | 
 | class AAudioWrapper { | 
 |  public: | 
 |   AAudioWrapper(AudioManager* audio_manager, | 
 |                 aaudio_direction_t direction, | 
 |                 AAudioObserverInterface* observer); | 
 |   ~AAudioWrapper(); | 
 |  | 
 |   bool Init(); | 
 |   bool Start(); | 
 |   bool Stop(); | 
 |  | 
 |   // For output streams: estimates latency between writing an audio frame to | 
 |   // the output stream and the time that same frame is played out on the output | 
 |   // audio device. | 
 |   // For input streams: estimates latency between reading an audio frame from | 
 |   // the input stream and the time that same frame was recorded on the input | 
 |   // audio device. | 
 |   double EstimateLatencyMillis() const; | 
 |  | 
 |   // Increases the internal buffer size for output streams by one burst size to | 
 |   // reduce the risk of underruns. Can be used while a stream is active. | 
 |   bool IncreaseOutputBufferSize(); | 
 |  | 
 |   // Drains the recording stream of any existing data by reading from it until | 
 |   // it's empty. Can be used to clear out old data before starting a new audio | 
 |   // session. | 
 |   void ClearInputStream(void* audio_data, int32_t num_frames); | 
 |  | 
 |   AAudioObserverInterface* observer() const; | 
 |   AudioParameters audio_parameters() const; | 
 |   int32_t samples_per_frame() const; | 
 |   int32_t buffer_size_in_frames() const; | 
 |   int32_t buffer_capacity_in_frames() const; | 
 |   int32_t device_id() const; | 
 |   int32_t xrun_count() const; | 
 |   int32_t format() const; | 
 |   int32_t sample_rate() const; | 
 |   int32_t channel_count() const; | 
 |   int32_t frames_per_callback() const; | 
 |   aaudio_sharing_mode_t sharing_mode() const; | 
 |   aaudio_performance_mode_t performance_mode() const; | 
 |   aaudio_stream_state_t stream_state() const; | 
 |   int64_t frames_written() const; | 
 |   int64_t frames_read() const; | 
 |   aaudio_direction_t direction() const { return direction_; } | 
 |   AAudioStream* stream() const { return stream_; } | 
 |   int32_t frames_per_burst() const { return frames_per_burst_; } | 
 |  | 
 |  private: | 
 |   void SetStreamConfiguration(AAudioStreamBuilder* builder); | 
 |   bool OpenStream(AAudioStreamBuilder* builder); | 
 |   void CloseStream(); | 
 |   void LogStreamConfiguration(); | 
 |   void LogStreamState(); | 
 |   bool VerifyStreamConfiguration(); | 
 |   bool OptimizeBuffers(); | 
 |  | 
 |   rtc::ThreadChecker thread_checker_; | 
 |   rtc::ThreadChecker aaudio_thread_checker_; | 
 |   AudioParameters audio_parameters_; | 
 |   const aaudio_direction_t direction_; | 
 |   AAudioObserverInterface* observer_ = nullptr; | 
 |   AAudioStream* stream_ = nullptr; | 
 |   int32_t frames_per_burst_ = 0; | 
 | }; | 
 |  | 
 | }  // namespace webrtc | 
 |  | 
 | #endif  // MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_ |