| /* | 
 |  *  Copyright 2016 The WebRTC Project Authors. All rights reserved. | 
 |  * | 
 |  *  Use of this source code is governed by a BSD-style license | 
 |  *  that can be found in the LICENSE file in the root of the source | 
 |  *  tree. An additional intellectual property rights grant can be found | 
 |  *  in the file PATENTS.  All contributing project authors may | 
 |  *  be found in the AUTHORS file in the root of the source tree. | 
 |  */ | 
 |  | 
 | // This file contains the implementation of TaskQueue for Mac and iOS. | 
 | // The implementation uses Grand Central Dispatch queues (GCD) to | 
 | // do the actual task queuing. | 
 |  | 
 | #include "rtc_base/task_queue_gcd.h" | 
 |  | 
 | #include <dispatch/dispatch.h> | 
 | #include <string.h> | 
 |  | 
 | #include "absl/memory/memory.h" | 
 | #include "absl/strings/string_view.h" | 
 | #include "api/task_queue/queued_task.h" | 
 | #include "api/task_queue/task_queue_base.h" | 
 | #include "rtc_base/checks.h" | 
 | #include "rtc_base/logging.h" | 
 |  | 
 | namespace webrtc { | 
 | namespace { | 
 |  | 
 | int TaskQueuePriorityToGCD(TaskQueueFactory::Priority priority) { | 
 |   switch (priority) { | 
 |     case TaskQueueFactory::Priority::NORMAL: | 
 |       return DISPATCH_QUEUE_PRIORITY_DEFAULT; | 
 |     case TaskQueueFactory::Priority::HIGH: | 
 |       return DISPATCH_QUEUE_PRIORITY_HIGH; | 
 |     case TaskQueueFactory::Priority::LOW: | 
 |       return DISPATCH_QUEUE_PRIORITY_LOW; | 
 |   } | 
 | } | 
 |  | 
 | class TaskQueueGcd : public TaskQueueBase { | 
 |  public: | 
 |   TaskQueueGcd(absl::string_view queue_name, int gcd_priority); | 
 |  | 
 |   void Delete() override; | 
 |   void PostTask(std::unique_ptr<QueuedTask> task) override; | 
 |   void PostDelayedTask(std::unique_ptr<QueuedTask> task, | 
 |                        uint32_t milliseconds) override; | 
 |  | 
 |  private: | 
 |   struct TaskContext { | 
 |     TaskContext(TaskQueueGcd* queue, std::unique_ptr<QueuedTask> task) | 
 |         : queue(queue), task(std::move(task)) {} | 
 |  | 
 |     TaskQueueGcd* const queue; | 
 |     std::unique_ptr<QueuedTask> task; | 
 |   }; | 
 |  | 
 |   ~TaskQueueGcd() override; | 
 |   static void RunTask(void* task_context); | 
 |   static void SetNotActive(void* task_queue); | 
 |   static void DeleteQueue(void* task_queue); | 
 |  | 
 |   dispatch_queue_t queue_; | 
 |   bool is_active_; | 
 | }; | 
 |  | 
 | TaskQueueGcd::TaskQueueGcd(absl::string_view queue_name, int gcd_priority) | 
 |     : queue_(dispatch_queue_create(std::string(queue_name).c_str(), | 
 |                                    DISPATCH_QUEUE_SERIAL)), | 
 |       is_active_(true) { | 
 |   RTC_CHECK(queue_); | 
 |   dispatch_set_context(queue_, this); | 
 |   // Assign a finalizer that will delete the queue when the last reference | 
 |   // is released. This may run after the TaskQueue::Delete. | 
 |   dispatch_set_finalizer_f(queue_, &DeleteQueue); | 
 |  | 
 |   dispatch_set_target_queue(queue_, dispatch_get_global_queue(gcd_priority, 0)); | 
 | } | 
 |  | 
 | TaskQueueGcd::~TaskQueueGcd() = default; | 
 |  | 
 | void TaskQueueGcd::Delete() { | 
 |   RTC_DCHECK(!IsCurrent()); | 
 |   // Implementation/behavioral note: | 
 |   // Dispatch queues are reference counted via calls to dispatch_retain and | 
 |   // dispatch_release. Pending blocks submitted to a queue also hold a | 
 |   // reference to the queue until they have finished. Once all references to a | 
 |   // queue have been released, the queue will be deallocated by the system. | 
 |   // This is why we check the is_active_ before running tasks. | 
 |  | 
 |   // Use dispatch_sync to set the is_active_ to guarantee that there's not a | 
 |   // race with checking it from a task. | 
 |   dispatch_sync_f(queue_, this, &SetNotActive); | 
 |   dispatch_release(queue_); | 
 | } | 
 |  | 
 | void TaskQueueGcd::PostTask(std::unique_ptr<QueuedTask> task) { | 
 |   auto* context = new TaskContext(this, std::move(task)); | 
 |   dispatch_async_f(queue_, context, &RunTask); | 
 | } | 
 |  | 
 | void TaskQueueGcd::PostDelayedTask(std::unique_ptr<QueuedTask> task, | 
 |                                    uint32_t milliseconds) { | 
 |   auto* context = new TaskContext(this, std::move(task)); | 
 |   dispatch_after_f( | 
 |       dispatch_time(DISPATCH_TIME_NOW, milliseconds * NSEC_PER_MSEC), queue_, | 
 |       context, &RunTask); | 
 | } | 
 |  | 
 | // static | 
 | void TaskQueueGcd::RunTask(void* task_context) { | 
 |   std::unique_ptr<TaskContext> tc(static_cast<TaskContext*>(task_context)); | 
 |   if (!tc->queue->is_active_) | 
 |     return; | 
 |  | 
 |   CurrentTaskQueueSetter set_current(tc->queue); | 
 |   auto* task = tc->task.release(); | 
 |   if (task->Run()) { | 
 |     // Delete the task before CurrentTaskQueueSetter clears state that this code | 
 |     // is running on the task queue. | 
 |     delete task; | 
 |   } | 
 | } | 
 |  | 
 | // static | 
 | void TaskQueueGcd::SetNotActive(void* task_queue) { | 
 |   static_cast<TaskQueueGcd*>(task_queue)->is_active_ = false; | 
 | } | 
 |  | 
 | // static | 
 | void TaskQueueGcd::DeleteQueue(void* task_queue) { | 
 |   delete static_cast<TaskQueueGcd*>(task_queue); | 
 | } | 
 |  | 
 | class TaskQueueGcdFactory final : public TaskQueueFactory { | 
 |  public: | 
 |   std::unique_ptr<TaskQueueBase, TaskQueueDeleter> CreateTaskQueue( | 
 |       absl::string_view name, | 
 |       Priority priority) const override { | 
 |     return std::unique_ptr<TaskQueueBase, TaskQueueDeleter>( | 
 |         new TaskQueueGcd(name, TaskQueuePriorityToGCD(priority))); | 
 |   } | 
 | }; | 
 |  | 
 | }  // namespace | 
 |  | 
 | std::unique_ptr<TaskQueueFactory> CreateTaskQueueGcdFactory() { | 
 |   return absl::make_unique<TaskQueueGcdFactory>(); | 
 | } | 
 |  | 
 | }  // namespace webrtc |