| /* | 
 |  *  Copyright 2016 The WebRTC Project Authors. All rights reserved. | 
 |  * | 
 |  *  Use of this source code is governed by a BSD-style license | 
 |  *  that can be found in the LICENSE file in the root of the source | 
 |  *  tree. An additional intellectual property rights grant can be found | 
 |  *  in the file PATENTS.  All contributing project authors may | 
 |  *  be found in the AUTHORS file in the root of the source tree. | 
 |  */ | 
 |  | 
 | #include "rtc_base/null_socket_server.h" | 
 |  | 
 | #include "rtc_base/checks.h" | 
 |  | 
 | namespace rtc { | 
 |  | 
 | NullSocketServer::NullSocketServer() = default; | 
 | NullSocketServer::~NullSocketServer() {} | 
 |  | 
 | bool NullSocketServer::Wait(int cms, bool process_io) { | 
 |   // Wait with the given timeout. Do not log a warning if we end up waiting for | 
 |   // a long time; that just means no one has any work for us, which is perfectly | 
 |   // legitimate. | 
 |   event_.Wait(/*give_up_after_ms=*/cms, /*warn_after_ms=*/Event::kForever); | 
 |   return true; | 
 | } | 
 |  | 
 | void NullSocketServer::WakeUp() { | 
 |   event_.Set(); | 
 | } | 
 |  | 
 | rtc::Socket* NullSocketServer::CreateSocket(int /* family */, int /* type */) { | 
 |   RTC_NOTREACHED(); | 
 |   return nullptr; | 
 | } | 
 |  | 
 | rtc::AsyncSocket* NullSocketServer::CreateAsyncSocket(int /* family */, | 
 |                                                       int /* type */) { | 
 |   RTC_NOTREACHED(); | 
 |   return nullptr; | 
 | } | 
 |  | 
 | }  // namespace rtc |