| /* | |
| * Copyright 2006 The WebRTC Project Authors. All rights reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #include <algorithm> | |
| #include <array> | |
| #include <cmath> | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <cstdlib> | |
| #include <cstring> | |
| #include <ctime> | |
| #include <memory> | |
| #include <span> | |
| #include <utility> | |
| #include <vector> | |
| #include "absl/memory/memory.h" | |
| #include "api/environment/environment.h" | |
| #include "api/transport/ecn_marking.h" | |
| #include "api/units/time_delta.h" | |
| #include "api/units/timestamp.h" | |
| #include "rtc_base/async_packet_socket.h" | |
| #include "rtc_base/async_udp_socket.h" | |
| #include "rtc_base/byte_order.h" | |
| #include "rtc_base/ip_address.h" | |
| #include "rtc_base/logging.h" | |
| #include "rtc_base/net_helpers.h" | |
| #include "rtc_base/network/received_packet.h" | |
| #include "rtc_base/socket.h" | |
| #include "rtc_base/socket_address.h" | |
| #include "rtc_base/task_utils/repeating_task.h" | |
| #include "rtc_base/test_client.h" | |
| #include "rtc_base/test_utils.h" | |
| #include "rtc_base/thread.h" | |
| #include "rtc_base/virtual_socket_server.h" | |
| #include "test/create_test_environment.h" | |
| #include "test/gmock.h" | |
| #include "test/gtest.h" | |
| #include "test/time_controller/simulated_time_controller.h" | |
| namespace webrtc { | |
| namespace { | |
| using ::testing::ContainerEq; | |
| using ::testing::Eq; | |
| using ::testing::NotNull; | |
| using ::testing::Pointwise; | |
| using testing::SSE_CLOSE; | |
| using testing::SSE_ERROR; | |
| using testing::SSE_OPEN; | |
| using testing::SSE_READ; | |
| using testing::SSE_WRITE; | |
| using testing::StreamSink; | |
| // Sends at a constant rate but with random packet sizes. | |
| struct Sender { | |
| Sender(const Environment& env, | |
| Thread* th, | |
| std::unique_ptr<Socket> s, | |
| uint32_t rt) | |
| : env(env), | |
| thread(th), | |
| socket(std::make_unique<AsyncUDPSocket>(env, std::move(s))), | |
| rate(rt), | |
| count(0) { | |
| last_send = this->env.clock().TimeInMilliseconds(); | |
| periodic = RepeatingTaskHandle::DelayedStart(thread, NextDelay(), [this] { | |
| int64_t cur_time = this->env.clock().TimeInMilliseconds(); | |
| int64_t delay = cur_time - last_send; | |
| uint32_t size = | |
| std::clamp<uint32_t>(rate * delay / 1000, sizeof(uint32_t), 4096); | |
| count += size; | |
| SetLE64(dummy, static_cast<uint64_t>(cur_time)); | |
| socket->Send(dummy.data(), size, options); | |
| last_send = cur_time; | |
| return NextDelay(); | |
| }); | |
| } | |
| TimeDelta NextDelay() { | |
| int size = (rand() % 4096) + 1; | |
| return TimeDelta::Seconds(1) * size / rate; | |
| } | |
| const Environment env; | |
| Thread* thread; | |
| std::unique_ptr<AsyncUDPSocket> socket; | |
| AsyncSocketPacketOptions options; | |
| RepeatingTaskHandle periodic; | |
| uint32_t rate; // bytes per second | |
| uint32_t count; | |
| int64_t last_send; | |
| std::array<uint8_t, 4096> dummy; | |
| }; | |
| struct Receiver { | |
| Receiver(const Environment& env, | |
| Thread* th, | |
| std::unique_ptr<Socket> s, | |
| uint32_t bw) | |
| : env(env), | |
| thread(th), | |
| socket(std::make_unique<AsyncUDPSocket>(this->env, std::move(s))), | |
| bandwidth(bw), | |
| count(0), | |
| sec_count(0), | |
| sum(0), | |
| sum_sq(0), | |
| samples(0) { | |
| socket->RegisterReceivedPacketCallback( | |
| [&](AsyncPacketSocket* s, const ReceivedIpPacket& packet) { | |
| OnReadPacket(s, packet); | |
| }); | |
| periodic = RepeatingTaskHandle::DelayedStart( | |
| thread, TimeDelta::Seconds(1), [this] { | |
| // It is always possible for us to receive more than expected because | |
| // packets can be further delayed in delivery. | |
| if (bandwidth > 0) { | |
| EXPECT_LE(sec_count, 5 * bandwidth / 4); | |
| } | |
| sec_count = 0; | |
| return TimeDelta::Seconds(1); | |
| }); | |
| } | |
| ~Receiver() { periodic.Stop(); } | |
| void OnReadPacket(AsyncPacketSocket* s, const ReceivedIpPacket& packet) { | |
| ASSERT_EQ(socket.get(), s); | |
| ASSERT_GE(packet.payload().size(), 4U); | |
| count += packet.payload().size(); | |
| sec_count += packet.payload().size(); | |
| uint32_t send_time = GetLE32(packet.payload()); | |
| uint32_t recv_time = | |
| static_cast<uint32_t>(env.clock().TimeInMilliseconds()); | |
| uint32_t delay = recv_time - send_time; | |
| sum += delay; | |
| sum_sq += delay * delay; | |
| samples += 1; | |
| } | |
| const Environment env; | |
| Thread* thread; | |
| std::unique_ptr<AsyncUDPSocket> socket; | |
| uint32_t bandwidth; | |
| RepeatingTaskHandle periodic; | |
| size_t count; | |
| size_t sec_count; | |
| double sum; | |
| double sum_sq; | |
| uint32_t samples; | |
| }; | |
| // Note: This test uses a fake clock in addition to a virtual network. | |
| class VirtualSocketServerTest : public ::testing::Test { | |
| public: | |
| VirtualSocketServerTest() | |
| : time_controller_(Timestamp::Millis(1000), &ss_), | |
| env_(CreateTestEnvironment( | |
| CreateTestEnvironmentOptions{.time = &time_controller_})), | |
| kIPv4AnyAddress(IPAddress(INADDR_ANY), 0), | |
| kIPv6AnyAddress(IPAddress(in6addr_any), 0) {} | |
| void CheckPortIncrementalization(const SocketAddress& post, | |
| const SocketAddress& pre) { | |
| EXPECT_EQ(post.port(), pre.port() + 1); | |
| IPAddress post_ip = post.ipaddr(); | |
| IPAddress pre_ip = pre.ipaddr(); | |
| EXPECT_EQ(pre_ip.family(), post_ip.family()); | |
| if (post_ip.family() == AF_INET) { | |
| in_addr pre_ipv4 = pre_ip.ipv4_address(); | |
| in_addr post_ipv4 = post_ip.ipv4_address(); | |
| EXPECT_EQ(post_ipv4.s_addr, pre_ipv4.s_addr); | |
| } else if (post_ip.family() == AF_INET6) { | |
| in6_addr post_ip6 = post_ip.ipv6_address(); | |
| in6_addr pre_ip6 = pre_ip.ipv6_address(); | |
| std::span<uint8_t, 16> post_bytes = post_ip6.s6_addr; | |
| std::span<uint8_t, 16> pre_bytes = pre_ip6.s6_addr; | |
| EXPECT_THAT(post_bytes.subspan(12, 4), | |
| Pointwise(Eq(), pre_bytes.subspan(12, 4))); | |
| } | |
| } | |
| // Test a client can bind to the any address, and all sent packets will have | |
| // the default source address. Also, it can receive packets sent to the | |
| // default address. | |
| void TestDefaultSourceAddress(const IPAddress& default_address) { | |
| ss_.SetDefaultSourceAddress(default_address); | |
| // Create client1 bound to the any address. | |
| std::unique_ptr<Socket> socket = | |
| ss_.Create(default_address.family(), SOCK_DGRAM); | |
| socket->Bind(EmptySocketAddressWithFamily(default_address.family())); | |
| SocketAddress client1_any_addr = socket->GetLocalAddress(); | |
| EXPECT_TRUE(client1_any_addr.IsAnyIP()); | |
| TestClient client1( | |
| std::make_unique<AsyncUDPSocket>(env_, std::move(socket)), | |
| &time_controller_); | |
| // Create client2 bound to the address route. | |
| std::unique_ptr<Socket> socket2 = | |
| ss_.Create(default_address.family(), SOCK_DGRAM); | |
| socket2->Bind(SocketAddress(default_address, 0)); | |
| SocketAddress client2_addr = socket2->GetLocalAddress(); | |
| EXPECT_FALSE(client2_addr.IsAnyIP()); | |
| TestClient client2( | |
| std::make_unique<AsyncUDPSocket>(env_, std::move(socket2)), | |
| &time_controller_); | |
| // Client1 sends to client2, client2 should see the default address as | |
| // client1's address. | |
| SocketAddress client1_addr; | |
| EXPECT_EQ(6, client1.SendTo("bizbaz", 6, client2_addr)); | |
| EXPECT_TRUE(client2.CheckNextPacket("bizbaz", 6, &client1_addr)); | |
| EXPECT_EQ(client1_addr, | |
| SocketAddress(default_address, client1_any_addr.port())); | |
| // Client2 can send back to client1's default address. | |
| EXPECT_EQ(3, client2.SendTo("foo", 3, client1_addr)); | |
| EXPECT_TRUE(client1.CheckNextPacket("foo", 3, &client2_addr)); | |
| } | |
| void BasicTest(const SocketAddress& initial_addr) { | |
| std::unique_ptr<Socket> socket = | |
| ss_.Create(initial_addr.family(), SOCK_DGRAM); | |
| socket->Bind(initial_addr); | |
| SocketAddress server_addr = socket->GetLocalAddress(); | |
| // Make sure VSS didn't switch families on us. | |
| EXPECT_EQ(server_addr.family(), initial_addr.family()); | |
| TestClient client1( | |
| std::make_unique<AsyncUDPSocket>(env_, std::move(socket)), | |
| &time_controller_); | |
| SocketAddress client2_addr; | |
| { | |
| std::unique_ptr<Socket> socket2 = | |
| ss_.Create(initial_addr.family(), SOCK_DGRAM); | |
| TestClient client2( | |
| std::make_unique<AsyncUDPSocket>(env_, std::move(socket2)), | |
| &time_controller_); | |
| EXPECT_EQ(3, client2.SendTo("foo", 3, server_addr)); | |
| EXPECT_TRUE(client1.CheckNextPacket("foo", 3, &client2_addr)); | |
| SocketAddress client1_addr; | |
| EXPECT_EQ(6, client1.SendTo("bizbaz", 6, client2_addr)); | |
| EXPECT_TRUE(client2.CheckNextPacket("bizbaz", 6, &client1_addr)); | |
| EXPECT_EQ(client1_addr, server_addr); | |
| } | |
| SocketAddress empty = EmptySocketAddressWithFamily(initial_addr.family()); | |
| for (int i = 0; i < 10; i++) { | |
| TestClient client2(AsyncUDPSocket::Create(env_, empty, ss_), | |
| &time_controller_); | |
| SocketAddress next_client2_addr; | |
| EXPECT_EQ(3, client2.SendTo("foo", 3, server_addr)); | |
| EXPECT_TRUE(client1.CheckNextPacket("foo", 3, &next_client2_addr)); | |
| CheckPortIncrementalization(next_client2_addr, client2_addr); | |
| // EXPECT_EQ(next_client2_addr.port(), client2_addr.port() + 1); | |
| SocketAddress server_addr2; | |
| EXPECT_EQ(6, client1.SendTo("bizbaz", 6, next_client2_addr)); | |
| EXPECT_TRUE(client2.CheckNextPacket("bizbaz", 6, &server_addr2)); | |
| EXPECT_EQ(server_addr2, server_addr); | |
| client2_addr = next_client2_addr; | |
| } | |
| } | |
| // initial_addr should be made from either INADDR_ANY or in6addr_any. | |
| void ConnectTest(const SocketAddress& initial_addr) { | |
| StreamSink sink; | |
| SocketAddress accept_addr; | |
| const SocketAddress kEmptyAddr = | |
| EmptySocketAddressWithFamily(initial_addr.family()); | |
| // Create client | |
| std::unique_ptr<Socket> client = | |
| ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| sink.Monitor(client.get()); | |
| EXPECT_EQ(client->GetState(), Socket::CS_CLOSED); | |
| EXPECT_TRUE(client->GetLocalAddress().IsNil()); | |
| // Create server | |
| std::unique_ptr<Socket> server = | |
| ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| sink.Monitor(server.get()); | |
| EXPECT_NE(0, server->Listen(5)); // Bind required | |
| EXPECT_EQ(0, server->Bind(initial_addr)); | |
| EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family()); | |
| EXPECT_EQ(0, server->Listen(5)); | |
| EXPECT_EQ(server->GetState(), Socket::CS_CONNECTING); | |
| // No pending server connections | |
| EXPECT_FALSE(sink.Check(server.get(), SSE_READ)); | |
| EXPECT_TRUE(nullptr == server->Accept(&accept_addr)); | |
| EXPECT_EQ(AF_UNSPEC, accept_addr.family()); | |
| // Attempt connect to listening socket | |
| EXPECT_EQ(0, client->Connect(server->GetLocalAddress())); | |
| EXPECT_NE(client->GetLocalAddress(), kEmptyAddr); // Implicit Bind | |
| EXPECT_NE(AF_UNSPEC, client->GetLocalAddress().family()); // Implicit Bind | |
| EXPECT_NE(client->GetLocalAddress(), server->GetLocalAddress()); | |
| // Client is connecting | |
| EXPECT_EQ(client->GetState(), Socket::CS_CONNECTING); | |
| EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN)); | |
| EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE)); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| // Client still connecting | |
| EXPECT_EQ(client->GetState(), Socket::CS_CONNECTING); | |
| EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN)); | |
| EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE)); | |
| // Server has pending connection | |
| EXPECT_TRUE(sink.Check(server.get(), SSE_READ)); | |
| std::unique_ptr<Socket> accepted = | |
| absl::WrapUnique(server->Accept(&accept_addr)); | |
| EXPECT_TRUE(nullptr != accepted); | |
| EXPECT_NE(accept_addr, kEmptyAddr); | |
| EXPECT_EQ(accepted->GetRemoteAddress(), accept_addr); | |
| EXPECT_EQ(accepted->GetState(), Socket::CS_CONNECTED); | |
| EXPECT_EQ(accepted->GetLocalAddress(), server->GetLocalAddress()); | |
| EXPECT_EQ(accepted->GetRemoteAddress(), client->GetLocalAddress()); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| // Client has connected | |
| EXPECT_EQ(client->GetState(), Socket::CS_CONNECTED); | |
| EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN)); | |
| EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE)); | |
| EXPECT_EQ(client->GetRemoteAddress(), server->GetLocalAddress()); | |
| EXPECT_EQ(client->GetRemoteAddress(), accepted->GetLocalAddress()); | |
| } | |
| void ConnectToNonListenerTest(const SocketAddress& initial_addr) { | |
| StreamSink sink; | |
| SocketAddress accept_addr; | |
| const SocketAddress nil_addr; | |
| const SocketAddress empty_addr = | |
| EmptySocketAddressWithFamily(initial_addr.family()); | |
| // Create client | |
| std::unique_ptr<Socket> client = | |
| ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| sink.Monitor(client.get()); | |
| // Create server | |
| std::unique_ptr<Socket> server = | |
| ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| sink.Monitor(server.get()); | |
| EXPECT_EQ(0, server->Bind(initial_addr)); | |
| EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family()); | |
| // Attempt connect to non-listening socket | |
| EXPECT_EQ(0, client->Connect(server->GetLocalAddress())); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| // No pending server connections | |
| EXPECT_FALSE(sink.Check(server.get(), SSE_READ)); | |
| EXPECT_TRUE(nullptr == server->Accept(&accept_addr)); | |
| EXPECT_EQ(accept_addr, nil_addr); | |
| // Connection failed | |
| EXPECT_EQ(client->GetState(), Socket::CS_CLOSED); | |
| EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN)); | |
| EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR)); | |
| EXPECT_EQ(client->GetRemoteAddress(), nil_addr); | |
| } | |
| void CloseDuringConnectTest(const SocketAddress& initial_addr) { | |
| StreamSink sink; | |
| SocketAddress accept_addr; | |
| const SocketAddress empty_addr = | |
| EmptySocketAddressWithFamily(initial_addr.family()); | |
| // Create client and server | |
| std::unique_ptr<Socket> client = | |
| ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| sink.Monitor(client.get()); | |
| std::unique_ptr<Socket> server = | |
| ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| sink.Monitor(server.get()); | |
| // Initiate connect | |
| EXPECT_EQ(0, server->Bind(initial_addr)); | |
| EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family()); | |
| EXPECT_EQ(0, server->Listen(5)); | |
| EXPECT_EQ(0, client->Connect(server->GetLocalAddress())); | |
| // Server close before socket enters accept queue | |
| EXPECT_FALSE(sink.Check(server.get(), SSE_READ)); | |
| server->Close(); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| // Result: connection failed | |
| EXPECT_EQ(client->GetState(), Socket::CS_CLOSED); | |
| EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR)); | |
| server = ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| sink.Monitor(server.get()); | |
| // Initiate connect | |
| EXPECT_EQ(0, server->Bind(initial_addr)); | |
| EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family()); | |
| EXPECT_EQ(0, server->Listen(5)); | |
| EXPECT_EQ(0, client->Connect(server->GetLocalAddress())); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| // Server close while socket is in accept queue | |
| EXPECT_TRUE(sink.Check(server.get(), SSE_READ)); | |
| server->Close(); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| // Result: connection failed | |
| EXPECT_EQ(client->GetState(), Socket::CS_CLOSED); | |
| EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR)); | |
| // New server | |
| server = ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| sink.Monitor(server.get()); | |
| // Initiate connect | |
| EXPECT_EQ(0, server->Bind(initial_addr)); | |
| EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family()); | |
| EXPECT_EQ(0, server->Listen(5)); | |
| EXPECT_EQ(0, client->Connect(server->GetLocalAddress())); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| // Server accepts connection | |
| EXPECT_TRUE(sink.Check(server.get(), SSE_READ)); | |
| std::unique_ptr<Socket> accepted(server->Accept(&accept_addr)); | |
| ASSERT_TRUE(nullptr != accepted.get()); | |
| sink.Monitor(accepted.get()); | |
| // Client closes before connection complets | |
| EXPECT_EQ(accepted->GetState(), Socket::CS_CONNECTED); | |
| // Connected message has not been processed yet. | |
| EXPECT_EQ(client->GetState(), Socket::CS_CONNECTING); | |
| client->Close(); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| // Result: accepted socket closes | |
| EXPECT_EQ(accepted->GetState(), Socket::CS_CLOSED); | |
| EXPECT_TRUE(sink.Check(accepted.get(), SSE_CLOSE)); | |
| EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE)); | |
| } | |
| void CloseTest(const SocketAddress& initial_addr) { | |
| StreamSink sink; | |
| const SocketAddress kEmptyAddr; | |
| // Create clients | |
| std::unique_ptr<Socket> a = ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| sink.Monitor(a.get()); | |
| a->Bind(initial_addr); | |
| EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family()); | |
| std::unique_ptr<Socket> b = ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| sink.Monitor(b.get()); | |
| b->Bind(initial_addr); | |
| EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family()); | |
| EXPECT_EQ(0, a->Connect(b->GetLocalAddress())); | |
| EXPECT_EQ(0, b->Connect(a->GetLocalAddress())); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| EXPECT_TRUE(sink.Check(a.get(), SSE_OPEN)); | |
| EXPECT_EQ(a->GetState(), Socket::CS_CONNECTED); | |
| EXPECT_EQ(a->GetRemoteAddress(), b->GetLocalAddress()); | |
| EXPECT_TRUE(sink.Check(b.get(), SSE_OPEN)); | |
| EXPECT_EQ(b->GetState(), Socket::CS_CONNECTED); | |
| EXPECT_EQ(b->GetRemoteAddress(), a->GetLocalAddress()); | |
| EXPECT_EQ(1, a->Send("a", 1)); | |
| b->Close(); | |
| EXPECT_EQ(1, a->Send("b", 1)); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| char buffer[10]; | |
| EXPECT_FALSE(sink.Check(b.get(), SSE_READ)); | |
| EXPECT_EQ(-1, b->Recv(buffer, 10, nullptr)); | |
| EXPECT_TRUE(sink.Check(a.get(), SSE_CLOSE)); | |
| EXPECT_EQ(a->GetState(), Socket::CS_CLOSED); | |
| EXPECT_EQ(a->GetRemoteAddress(), kEmptyAddr); | |
| // No signal for Closer | |
| EXPECT_FALSE(sink.Check(b.get(), SSE_CLOSE)); | |
| EXPECT_EQ(b->GetState(), Socket::CS_CLOSED); | |
| EXPECT_EQ(b->GetRemoteAddress(), kEmptyAddr); | |
| } | |
| void TcpSendTest(const SocketAddress& initial_addr) { | |
| StreamSink sink; | |
| const SocketAddress kEmptyAddr; | |
| // Connect two sockets | |
| std::unique_ptr<Socket> a = ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| sink.Monitor(a.get()); | |
| a->Bind(initial_addr); | |
| EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family()); | |
| std::unique_ptr<Socket> b = ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| sink.Monitor(b.get()); | |
| b->Bind(initial_addr); | |
| EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family()); | |
| EXPECT_EQ(0, a->Connect(b->GetLocalAddress())); | |
| EXPECT_EQ(0, b->Connect(a->GetLocalAddress())); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| const size_t kBufferSize = 2000; | |
| ss_.set_send_buffer_capacity(kBufferSize); | |
| ss_.set_recv_buffer_capacity(kBufferSize); | |
| const size_t kDataSize = 5000; | |
| std::vector<char> send_buffer(kDataSize); | |
| std::vector<char> recv_buffer(kDataSize); | |
| for (size_t i = 0; i < kDataSize; ++i) | |
| send_buffer[i] = static_cast<char>(i % 256); | |
| std::fill(recv_buffer.begin(), recv_buffer.end(), 0); | |
| size_t send_pos = 0, recv_pos = 0; | |
| // Can't send more than send buffer in one write | |
| int result = a->Send(&send_buffer[send_pos], kDataSize - send_pos); | |
| EXPECT_EQ(static_cast<int>(kBufferSize), result); | |
| send_pos += result; | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| EXPECT_FALSE(sink.Check(a.get(), SSE_WRITE)); | |
| EXPECT_TRUE(sink.Check(b.get(), SSE_READ)); | |
| // Receive buffer is already filled, fill send buffer again | |
| result = a->Send(&send_buffer[send_pos], kDataSize - send_pos); | |
| EXPECT_EQ(static_cast<int>(kBufferSize), result); | |
| send_pos += result; | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| EXPECT_FALSE(sink.Check(a.get(), SSE_WRITE)); | |
| EXPECT_FALSE(sink.Check(b.get(), SSE_READ)); | |
| // No more room in send or receive buffer | |
| result = a->Send(&send_buffer[send_pos], kDataSize - send_pos); | |
| EXPECT_EQ(-1, result); | |
| EXPECT_TRUE(a->IsBlocking()); | |
| // Read a subset of the data | |
| result = b->Recv(&recv_buffer[recv_pos], 500, nullptr); | |
| EXPECT_EQ(500, result); | |
| recv_pos += result; | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| EXPECT_TRUE(sink.Check(a.get(), SSE_WRITE)); | |
| EXPECT_TRUE(sink.Check(b.get(), SSE_READ)); | |
| // Room for more on the sending side | |
| result = a->Send(&send_buffer[send_pos], kDataSize - send_pos); | |
| EXPECT_EQ(500, result); | |
| send_pos += result; | |
| // Empty the recv buffer | |
| while (true) { | |
| if (recv_pos >= kDataSize) | |
| break; | |
| result = b->Recv(&recv_buffer[recv_pos], kDataSize - recv_pos, nullptr); | |
| if (result < 0) { | |
| EXPECT_EQ(-1, result); | |
| EXPECT_TRUE(b->IsBlocking()); | |
| break; | |
| } | |
| recv_pos += result; | |
| } | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| EXPECT_TRUE(sink.Check(b.get(), SSE_READ)); | |
| // Continue to empty the recv buffer | |
| while (true) { | |
| if (recv_pos >= kDataSize) | |
| break; | |
| result = b->Recv(&recv_buffer[recv_pos], kDataSize - recv_pos, nullptr); | |
| if (result < 0) { | |
| EXPECT_EQ(-1, result); | |
| EXPECT_TRUE(b->IsBlocking()); | |
| break; | |
| } | |
| recv_pos += result; | |
| } | |
| // Send last of the data | |
| result = a->Send(&send_buffer[send_pos], kDataSize - send_pos); | |
| EXPECT_EQ(500, result); | |
| send_pos += result; | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| EXPECT_TRUE(sink.Check(b.get(), SSE_READ)); | |
| // Receive the last of the data | |
| while (true) { | |
| if (recv_pos >= kDataSize) | |
| break; | |
| result = b->Recv(&recv_buffer[recv_pos], kDataSize - recv_pos, nullptr); | |
| if (result < 0) { | |
| EXPECT_EQ(-1, result); | |
| EXPECT_TRUE(b->IsBlocking()); | |
| break; | |
| } | |
| recv_pos += result; | |
| } | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| EXPECT_FALSE(sink.Check(b.get(), SSE_READ)); | |
| // The received data matches the sent data | |
| EXPECT_EQ(kDataSize, send_pos); | |
| EXPECT_EQ(kDataSize, recv_pos); | |
| EXPECT_EQ(recv_buffer, send_buffer); | |
| } | |
| void TcpSendsPacketsInOrderTest(const SocketAddress& initial_addr) { | |
| const SocketAddress kEmptyAddr; | |
| // Connect two sockets | |
| std::unique_ptr<Socket> a = ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| std::unique_ptr<Socket> b = ss_.Create(initial_addr.family(), SOCK_STREAM); | |
| a->Bind(initial_addr); | |
| EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family()); | |
| b->Bind(initial_addr); | |
| EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family()); | |
| EXPECT_EQ(0, a->Connect(b->GetLocalAddress())); | |
| EXPECT_EQ(0, b->Connect(a->GetLocalAddress())); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| // First, deliver all packets in 0 ms. | |
| std::array<char, 2> buffer = {0, 0}; | |
| const char cNumPackets = 10; | |
| for (char i = 0; i < cNumPackets; ++i) { | |
| buffer[0] = '0' + i; | |
| EXPECT_EQ(1, a->Send(buffer.data(), 1)); | |
| } | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| for (char i = 0; i < cNumPackets; ++i) { | |
| EXPECT_EQ(1, b->Recv(buffer.data(), buffer.size(), nullptr)); | |
| EXPECT_EQ(static_cast<char>('0' + i), buffer[0]); | |
| } | |
| // Next, deliver packets at random intervals | |
| const uint32_t mean = 50; | |
| const uint32_t stddev = 50; | |
| ss_.set_delay_mean(mean); | |
| ss_.set_delay_stddev(stddev); | |
| ss_.UpdateDelayDistribution(); | |
| for (char i = 0; i < cNumPackets; ++i) { | |
| buffer[0] = 'A' + i; | |
| EXPECT_EQ(1, a->Send(buffer.data(), 1)); | |
| } | |
| time_controller_.AdvanceTime(TimeDelta::Seconds(2)); | |
| for (char i = 0; i < cNumPackets; ++i) { | |
| EXPECT_EQ(1, b->Recv(buffer.data(), buffer.size(), nullptr)); | |
| EXPECT_EQ(static_cast<char>('A' + i), buffer[0]); | |
| } | |
| } | |
| // It is important that initial_addr's port has to be 0 such that the | |
| // incremental port behavior could ensure the 2 Binds result in different | |
| // address. | |
| void BandwidthTest(const SocketAddress& initial_addr) { | |
| std::unique_ptr<Socket> send_socket = | |
| ss_.Create(initial_addr.family(), SOCK_DGRAM); | |
| std::unique_ptr<Socket> recv_socket = | |
| ss_.Create(initial_addr.family(), SOCK_DGRAM); | |
| ASSERT_EQ(0, send_socket->Bind(initial_addr)); | |
| ASSERT_EQ(0, recv_socket->Bind(initial_addr)); | |
| EXPECT_EQ(send_socket->GetLocalAddress().family(), initial_addr.family()); | |
| EXPECT_EQ(recv_socket->GetLocalAddress().family(), initial_addr.family()); | |
| ASSERT_EQ(0, send_socket->Connect(recv_socket->GetLocalAddress())); | |
| uint32_t bandwidth = 64 * 1024; | |
| ss_.set_bandwidth(bandwidth); | |
| Thread* pthMain = time_controller_.GetMainThread(); | |
| Sender sender(env_, pthMain, std::move(send_socket), 80 * 1024); | |
| Receiver receiver(env_, pthMain, std::move(recv_socket), bandwidth); | |
| // Allow the sender to run for 5 (simulated) seconds, then be stopped for 5 | |
| // seconds. | |
| time_controller_.AdvanceTime(TimeDelta::Millis(5000)); | |
| sender.periodic.Stop(); | |
| time_controller_.AdvanceTime(TimeDelta::Millis(5000)); | |
| // Ensure the observed bandwidth fell within a reasonable margin of error. | |
| EXPECT_TRUE(receiver.count >= 5 * 3 * bandwidth / 4); | |
| EXPECT_TRUE(receiver.count <= 6 * bandwidth); // queue could drain for 1s | |
| ss_.set_bandwidth(0); | |
| } | |
| // It is important that initial_addr's port has to be 0 such that the | |
| // incremental port behavior could ensure the 2 Binds result in different | |
| // address. | |
| void DelayTest(const SocketAddress& initial_addr) { | |
| time_t seed = ::time(nullptr); | |
| RTC_LOG(LS_VERBOSE) << "seed = " << seed; | |
| srand(static_cast<unsigned int>(seed)); | |
| const uint32_t mean = 2000; | |
| const uint32_t stddev = 500; | |
| ss_.set_delay_mean(mean); | |
| ss_.set_delay_stddev(stddev); | |
| ss_.UpdateDelayDistribution(); | |
| std::unique_ptr<Socket> send_socket = | |
| ss_.Create(initial_addr.family(), SOCK_DGRAM); | |
| std::unique_ptr<Socket> recv_socket = | |
| ss_.Create(initial_addr.family(), SOCK_DGRAM); | |
| ASSERT_EQ(0, send_socket->Bind(initial_addr)); | |
| ASSERT_EQ(0, recv_socket->Bind(initial_addr)); | |
| EXPECT_EQ(send_socket->GetLocalAddress().family(), initial_addr.family()); | |
| EXPECT_EQ(recv_socket->GetLocalAddress().family(), initial_addr.family()); | |
| ASSERT_EQ(0, send_socket->Connect(recv_socket->GetLocalAddress())); | |
| Thread* pthMain = time_controller_.GetMainThread(); | |
| // Avg packet size is 2K, so at 200KB/s for 10s, we should see about | |
| // 1000 packets, which is necessary to get a good distribution. | |
| Sender sender(env_, pthMain, std::move(send_socket), 100 * 2 * 1024); | |
| Receiver receiver(env_, pthMain, std::move(recv_socket), 0); | |
| // Simulate 10 seconds of packets being sent, then check the observed delay | |
| // distribution. | |
| time_controller_.AdvanceTime(TimeDelta::Millis(10000)); | |
| sender.periodic.Stop(); | |
| receiver.periodic.Stop(); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| const double sample_mean = receiver.sum / receiver.samples; | |
| double num = | |
| receiver.samples * receiver.sum_sq - receiver.sum * receiver.sum; | |
| double den = receiver.samples * (receiver.samples - 1); | |
| const double sample_stddev = sqrt(num / den); | |
| RTC_LOG(LS_VERBOSE) << "mean=" << sample_mean | |
| << " stddev=" << sample_stddev; | |
| EXPECT_LE(500u, receiver.samples); | |
| // We initially used a 0.1 fudge factor, but on the build machine, we | |
| // have seen the value differ by as much as 0.13. | |
| EXPECT_NEAR(mean, sample_mean, 0.15 * mean); | |
| EXPECT_NEAR(stddev, sample_stddev, 0.15 * stddev); | |
| ss_.set_delay_mean(0); | |
| ss_.set_delay_stddev(0); | |
| ss_.UpdateDelayDistribution(); | |
| } | |
| // Test cross-family communication between a client bound to client_addr and a | |
| // server bound to server_addr. shouldSucceed indicates if communication is | |
| // expected to work or not. | |
| void CrossFamilyConnectionTest(const SocketAddress& client_addr, | |
| const SocketAddress& server_addr, | |
| bool shouldSucceed) { | |
| StreamSink sink; | |
| SocketAddress accept_address; | |
| const SocketAddress kEmptyAddr; | |
| // Client gets a IPv4 address | |
| std::unique_ptr<Socket> client = | |
| ss_.Create(client_addr.family(), SOCK_STREAM); | |
| sink.Monitor(client.get()); | |
| EXPECT_EQ(client->GetState(), Socket::CS_CLOSED); | |
| EXPECT_EQ(client->GetLocalAddress(), kEmptyAddr); | |
| client->Bind(client_addr); | |
| // Server gets a non-mapped non-any IPv6 address. | |
| // IPv4 sockets should not be able to connect to this. | |
| std::unique_ptr<Socket> server = | |
| ss_.Create(server_addr.family(), SOCK_STREAM); | |
| sink.Monitor(server.get()); | |
| server->Bind(server_addr); | |
| server->Listen(5); | |
| if (shouldSucceed) { | |
| EXPECT_EQ(0, client->Connect(server->GetLocalAddress())); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| EXPECT_TRUE(sink.Check(server.get(), SSE_READ)); | |
| std::unique_ptr<Socket> accepted = | |
| absl::WrapUnique(server->Accept(&accept_address)); | |
| EXPECT_TRUE(nullptr != accepted); | |
| EXPECT_NE(kEmptyAddr, accept_address); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN)); | |
| EXPECT_EQ(client->GetRemoteAddress(), server->GetLocalAddress()); | |
| } else { | |
| // Check that the connection failed. | |
| EXPECT_EQ(-1, client->Connect(server->GetLocalAddress())); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| EXPECT_FALSE(sink.Check(server.get(), SSE_READ)); | |
| EXPECT_TRUE(nullptr == server->Accept(&accept_address)); | |
| EXPECT_EQ(accept_address, kEmptyAddr); | |
| EXPECT_EQ(client->GetState(), Socket::CS_CLOSED); | |
| EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN)); | |
| EXPECT_EQ(client->GetRemoteAddress(), kEmptyAddr); | |
| } | |
| } | |
| // Test cross-family datagram sending between a client bound to client_addr | |
| // and a server bound to server_addr. shouldSucceed indicates if sending is | |
| // expected to succeed or not. | |
| void CrossFamilyDatagramTest(const SocketAddress& client_addr, | |
| const SocketAddress& server_addr, | |
| bool shouldSucceed) { | |
| std::unique_ptr<Socket> socket = ss_.Create(AF_INET, SOCK_DGRAM); | |
| socket->Bind(server_addr); | |
| SocketAddress bound_server_addr = socket->GetLocalAddress(); | |
| TestClient client1( | |
| std::make_unique<AsyncUDPSocket>(env_, std::move(socket)), | |
| &time_controller_); | |
| std::unique_ptr<Socket> socket2 = ss_.Create(AF_INET, SOCK_DGRAM); | |
| socket2->Bind(client_addr); | |
| TestClient client2( | |
| std::make_unique<AsyncUDPSocket>(env_, std::move(socket2)), | |
| &time_controller_); | |
| SocketAddress client2_addr; | |
| if (shouldSucceed) { | |
| EXPECT_EQ(3, client2.SendTo("foo", 3, bound_server_addr)); | |
| EXPECT_TRUE(client1.CheckNextPacket("foo", 3, &client2_addr)); | |
| SocketAddress client1_addr; | |
| EXPECT_EQ(6, client1.SendTo("bizbaz", 6, client2_addr)); | |
| EXPECT_TRUE(client2.CheckNextPacket("bizbaz", 6, &client1_addr)); | |
| EXPECT_EQ(client1_addr, bound_server_addr); | |
| } else { | |
| EXPECT_EQ(-1, client2.SendTo("foo", 3, bound_server_addr)); | |
| EXPECT_TRUE(client1.CheckNoPacket()); | |
| } | |
| } | |
| void SendReceiveEcn(const SocketAddress& initial_addr) { | |
| std::unique_ptr<Socket> socket = | |
| ss_.Create(initial_addr.family(), SOCK_DGRAM); | |
| socket->Bind(initial_addr); | |
| SocketAddress server_addr = socket->GetLocalAddress(); | |
| TestClient client1( | |
| std::make_unique<AsyncUDPSocket>(env_, std::move(socket)), | |
| &time_controller_); | |
| SocketAddress client2_addr; | |
| std::unique_ptr<Socket> socket2 = | |
| ss_.Create(initial_addr.family(), SOCK_DGRAM); | |
| TestClient client2( | |
| std::make_unique<AsyncUDPSocket>(env_, std::move(socket2)), | |
| &time_controller_); | |
| client2.SendTo("foo", 3, server_addr); | |
| std::unique_ptr<TestClient::Packet> packet_1 = client1.NextPacket(); | |
| ASSERT_THAT(packet_1.get(), NotNull()); | |
| EXPECT_EQ(packet_1->ecn, EcnMarking::kNotEct); | |
| client2.SetOption(Socket::OPT_SEND_ECN, 1); | |
| client2.SendTo("bar", 3, server_addr); | |
| std::unique_ptr<TestClient::Packet> packet_2 = client1.NextPacket(); | |
| ASSERT_THAT(packet_2.get(), NotNull()); | |
| EXPECT_EQ(packet_2->ecn, EcnMarking::kNotEct); | |
| client1.SetOption(Socket::OPT_RECV_ECN, 1); | |
| client2.SendTo("bar", 3, server_addr); | |
| std::unique_ptr<TestClient::Packet> packet_3 = client1.NextPacket(); | |
| ASSERT_THAT(packet_3.get(), NotNull()); | |
| EXPECT_EQ(packet_3->ecn, EcnMarking::kEct1); | |
| } | |
| protected: | |
| VirtualSocketServer ss_; | |
| GlobalSimulatedTimeController time_controller_; | |
| const Environment env_; | |
| const SocketAddress kIPv4AnyAddress; | |
| const SocketAddress kIPv6AnyAddress; | |
| }; | |
| TEST_F(VirtualSocketServerTest, basic_v4) { | |
| SocketAddress ipv4_test_addr(IPAddress(INADDR_ANY), 5000); | |
| BasicTest(ipv4_test_addr); | |
| } | |
| TEST_F(VirtualSocketServerTest, basic_v6) { | |
| SocketAddress ipv6_test_addr(IPAddress(in6addr_any), 5000); | |
| BasicTest(ipv6_test_addr); | |
| } | |
| TEST_F(VirtualSocketServerTest, TestDefaultRoute_v4) { | |
| IPAddress ipv4_default_addr(0x01020304); | |
| TestDefaultSourceAddress(ipv4_default_addr); | |
| } | |
| TEST_F(VirtualSocketServerTest, TestDefaultRoute_v6) { | |
| IPAddress ipv6_default_addr; | |
| EXPECT_TRUE( | |
| IPFromString("2401:fa00:4:1000:be30:5bff:fee5:c3", &ipv6_default_addr)); | |
| TestDefaultSourceAddress(ipv6_default_addr); | |
| } | |
| TEST_F(VirtualSocketServerTest, connect_v4) { | |
| ConnectTest(kIPv4AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, connect_v6) { | |
| ConnectTest(kIPv6AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, connect_to_non_listener_v4) { | |
| ConnectToNonListenerTest(kIPv4AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, connect_to_non_listener_v6) { | |
| ConnectToNonListenerTest(kIPv6AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, close_during_connect_v4) { | |
| CloseDuringConnectTest(kIPv4AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, close_during_connect_v6) { | |
| CloseDuringConnectTest(kIPv6AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, close_v4) { | |
| CloseTest(kIPv4AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, close_v6) { | |
| CloseTest(kIPv6AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, SendReceiveEcn) { | |
| SendReceiveEcn(kIPv4AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, tcp_send_v4) { | |
| TcpSendTest(kIPv4AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, tcp_send_v6) { | |
| TcpSendTest(kIPv6AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, TcpSendsPacketsInOrder_v4) { | |
| TcpSendsPacketsInOrderTest(kIPv4AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, TcpSendsPacketsInOrder_v6) { | |
| TcpSendsPacketsInOrderTest(kIPv6AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, bandwidth_v4) { | |
| BandwidthTest(kIPv4AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, bandwidth_v6) { | |
| BandwidthTest(kIPv6AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, delay_v4) { | |
| DelayTest(kIPv4AnyAddress); | |
| } | |
| TEST_F(VirtualSocketServerTest, delay_v6) { | |
| DelayTest(kIPv6AnyAddress); | |
| } | |
| // Works, receiving socket sees 127.0.0.2. | |
| TEST_F(VirtualSocketServerTest, CanConnectFromMappedIPv6ToIPv4Any) { | |
| CrossFamilyConnectionTest(SocketAddress("::ffff:127.0.0.2", 0), | |
| SocketAddress("0.0.0.0", 5000), true); | |
| } | |
| // Fails. | |
| TEST_F(VirtualSocketServerTest, CantConnectFromUnMappedIPv6ToIPv4Any) { | |
| CrossFamilyConnectionTest(SocketAddress("::2", 0), | |
| SocketAddress("0.0.0.0", 5000), false); | |
| } | |
| // Fails. | |
| TEST_F(VirtualSocketServerTest, CantConnectFromUnMappedIPv6ToMappedIPv6) { | |
| CrossFamilyConnectionTest(SocketAddress("::2", 0), | |
| SocketAddress("::ffff:127.0.0.1", 5000), false); | |
| } | |
| // Works. receiving socket sees ::ffff:127.0.0.2. | |
| TEST_F(VirtualSocketServerTest, CanConnectFromIPv4ToIPv6Any) { | |
| CrossFamilyConnectionTest(SocketAddress("127.0.0.2", 0), | |
| SocketAddress("::", 5000), true); | |
| } | |
| // Fails. | |
| TEST_F(VirtualSocketServerTest, CantConnectFromIPv4ToUnMappedIPv6) { | |
| CrossFamilyConnectionTest(SocketAddress("127.0.0.2", 0), | |
| SocketAddress("::1", 5000), false); | |
| } | |
| // Works. Receiving socket sees ::ffff:127.0.0.1. | |
| TEST_F(VirtualSocketServerTest, CanConnectFromIPv4ToMappedIPv6) { | |
| CrossFamilyConnectionTest(SocketAddress("127.0.0.1", 0), | |
| SocketAddress("::ffff:127.0.0.2", 5000), true); | |
| } | |
| // Works, receiving socket sees a result from GetNextIP. | |
| TEST_F(VirtualSocketServerTest, CanConnectFromUnboundIPv6ToIPv4Any) { | |
| CrossFamilyConnectionTest(SocketAddress("::", 0), | |
| SocketAddress("0.0.0.0", 5000), true); | |
| } | |
| // Works, receiving socket sees whatever GetNextIP gave the client. | |
| TEST_F(VirtualSocketServerTest, CanConnectFromUnboundIPv4ToIPv6Any) { | |
| CrossFamilyConnectionTest(SocketAddress("0.0.0.0", 0), | |
| SocketAddress("::", 5000), true); | |
| } | |
| TEST_F(VirtualSocketServerTest, CanSendDatagramFromUnboundIPv4ToIPv6Any) { | |
| CrossFamilyDatagramTest(SocketAddress("0.0.0.0", 0), | |
| SocketAddress("::", 5000), true); | |
| } | |
| TEST_F(VirtualSocketServerTest, CanSendDatagramFromMappedIPv6ToIPv4Any) { | |
| CrossFamilyDatagramTest(SocketAddress("::ffff:127.0.0.1", 0), | |
| SocketAddress("0.0.0.0", 5000), true); | |
| } | |
| TEST_F(VirtualSocketServerTest, CantSendDatagramFromUnMappedIPv6ToIPv4Any) { | |
| CrossFamilyDatagramTest(SocketAddress("::2", 0), | |
| SocketAddress("0.0.0.0", 5000), false); | |
| } | |
| TEST_F(VirtualSocketServerTest, CantSendDatagramFromUnMappedIPv6ToMappedIPv6) { | |
| CrossFamilyDatagramTest(SocketAddress("::2", 0), | |
| SocketAddress("::ffff:127.0.0.1", 5000), false); | |
| } | |
| TEST_F(VirtualSocketServerTest, CanSendDatagramFromIPv4ToIPv6Any) { | |
| CrossFamilyDatagramTest(SocketAddress("127.0.0.2", 0), | |
| SocketAddress("::", 5000), true); | |
| } | |
| TEST_F(VirtualSocketServerTest, CantSendDatagramFromIPv4ToUnMappedIPv6) { | |
| CrossFamilyDatagramTest(SocketAddress("127.0.0.2", 0), | |
| SocketAddress("::1", 5000), false); | |
| } | |
| TEST_F(VirtualSocketServerTest, CanSendDatagramFromIPv4ToMappedIPv6) { | |
| CrossFamilyDatagramTest(SocketAddress("127.0.0.1", 0), | |
| SocketAddress("::ffff:127.0.0.2", 5000), true); | |
| } | |
| TEST_F(VirtualSocketServerTest, CanSendDatagramFromUnboundIPv6ToIPv4Any) { | |
| CrossFamilyDatagramTest(SocketAddress("::", 0), | |
| SocketAddress("0.0.0.0", 5000), true); | |
| } | |
| TEST_F(VirtualSocketServerTest, SetSendingBlockedWithUdpSocket) { | |
| std::unique_ptr<Socket> socket1 = | |
| ss_.Create(kIPv4AnyAddress.family(), SOCK_DGRAM); | |
| Socket& socket1_ref = *socket1; | |
| std::unique_ptr<Socket> socket2 = | |
| ss_.Create(kIPv4AnyAddress.family(), SOCK_DGRAM); | |
| socket1->Bind(kIPv4AnyAddress); | |
| socket2->Bind(kIPv4AnyAddress); | |
| TestClient client1(std::make_unique<AsyncUDPSocket>(env_, std::move(socket1)), | |
| &time_controller_); | |
| ss_.SetSendingBlocked(true); | |
| EXPECT_EQ(-1, client1.SendTo("foo", 3, socket2->GetLocalAddress())); | |
| EXPECT_TRUE(socket1_ref.IsBlocking()); | |
| EXPECT_EQ(0, client1.ready_to_send_count()); | |
| ss_.SetSendingBlocked(false); | |
| EXPECT_EQ(1, client1.ready_to_send_count()); | |
| EXPECT_EQ(3, client1.SendTo("foo", 3, socket2->GetLocalAddress())); | |
| } | |
| TEST_F(VirtualSocketServerTest, SetSendingBlockedWithTcpSocket) { | |
| constexpr size_t kBufferSize = 1024; | |
| ss_.set_send_buffer_capacity(kBufferSize); | |
| ss_.set_recv_buffer_capacity(kBufferSize); | |
| StreamSink sink; | |
| std::unique_ptr<Socket> socket1 = | |
| ss_.Create(kIPv4AnyAddress.family(), SOCK_STREAM); | |
| std::unique_ptr<Socket> socket2 = | |
| ss_.Create(kIPv4AnyAddress.family(), SOCK_STREAM); | |
| sink.Monitor(socket1.get()); | |
| sink.Monitor(socket2.get()); | |
| socket1->Bind(kIPv4AnyAddress); | |
| socket2->Bind(kIPv4AnyAddress); | |
| // Connect sockets. | |
| EXPECT_EQ(0, socket1->Connect(socket2->GetLocalAddress())); | |
| EXPECT_EQ(0, socket2->Connect(socket1->GetLocalAddress())); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| std::vector<char> data(kBufferSize); | |
| // First Send call will fill the send buffer but not send anything. | |
| ss_.SetSendingBlocked(true); | |
| EXPECT_EQ(static_cast<int>(kBufferSize), | |
| socket1->Send(data.data(), kBufferSize)); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| EXPECT_FALSE(sink.Check(socket1.get(), SSE_WRITE)); | |
| EXPECT_FALSE(sink.Check(socket2.get(), SSE_READ)); | |
| EXPECT_FALSE(socket1->IsBlocking()); | |
| // Since the send buffer is full, next Send will result in EWOULDBLOCK. | |
| EXPECT_EQ(-1, socket1->Send(data.data(), kBufferSize)); | |
| EXPECT_FALSE(sink.Check(socket1.get(), SSE_WRITE)); | |
| EXPECT_FALSE(sink.Check(socket2.get(), SSE_READ)); | |
| EXPECT_TRUE(socket1->IsBlocking()); | |
| // When sending is unblocked, the buffered data should be sent and | |
| // SignalWriteEvent should fire. | |
| ss_.SetSendingBlocked(false); | |
| time_controller_.AdvanceTime(TimeDelta::Zero()); | |
| EXPECT_TRUE(sink.Check(socket1.get(), SSE_WRITE)); | |
| EXPECT_TRUE(sink.Check(socket2.get(), SSE_READ)); | |
| } | |
| TEST_F(VirtualSocketServerTest, CreatesStandardDistribution) { | |
| const uint32_t kTestMean[] = {10, 100, 333, 1000}; | |
| const double kTestDev[] = {0.25, 0.1, 0.01}; | |
| // TODO(deadbeef): The current code only works for 1000 data points or more. | |
| const uint32_t kTestSamples[] = {/*10, 100,*/ 1000}; | |
| for (uint32_t test_mean : kTestMean) { | |
| for (double test_dev : kTestDev) { | |
| for (uint32_t test_sample : kTestSamples) { | |
| ASSERT_LT(0u, test_sample); | |
| const uint32_t kStdDev = static_cast<uint32_t>(test_dev * test_mean); | |
| std::unique_ptr<VirtualSocketServer::Function> f = | |
| VirtualSocketServer::CreateDistribution(test_mean, kStdDev, | |
| test_sample); | |
| ASSERT_TRUE(nullptr != f.get()); | |
| ASSERT_EQ(test_sample, f->size()); | |
| double sum = 0; | |
| for (uint32_t i = 0; i < f->size(); ++i) { | |
| sum += (*f)[i].second; | |
| } | |
| const double mean = sum / f->size(); | |
| double sum_sq_dev = 0; | |
| for (uint32_t i = 0; i < f->size(); ++i) { | |
| double dev = (*f)[i].second - mean; | |
| sum_sq_dev += dev * dev; | |
| } | |
| const double stddev = sqrt(sum_sq_dev / f->size()); | |
| EXPECT_NEAR(test_mean, mean, 0.1 * test_mean) | |
| << "M=" << test_mean << " SD=" << kStdDev << " N=" << test_sample; | |
| EXPECT_NEAR(kStdDev, stddev, 0.1 * kStdDev) | |
| << "M=" << test_mean << " SD=" << kStdDev << " N=" << test_sample; | |
| } | |
| } | |
| } | |
| } | |
| } // namespace | |
| } // namespace webrtc |