| /* | |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef RTC_BASE_ASYNC_UDP_SOCKET_H_ | |
| #define RTC_BASE_ASYNC_UDP_SOCKET_H_ | |
| #include <stddef.h> | |
| #include <memory> | |
| #include "absl/base/nullability.h" | |
| #include "api/environment/environment.h" | |
| #include "api/sequence_checker.h" | |
| #include "rtc_base/async_packet_socket.h" | |
| #include "rtc_base/buffer.h" | |
| #include "rtc_base/clock_aligner.h" | |
| #include "rtc_base/socket.h" | |
| #include "rtc_base/socket_address.h" | |
| #include "rtc_base/socket_factory.h" | |
| #include "rtc_base/system/no_unique_address.h" | |
| #include "rtc_base/thread_annotations.h" | |
| namespace webrtc { | |
| // Provides the ability to receive packets asynchronously. Sends are not | |
| // buffered since it is acceptable to drop packets under high load. | |
| class AsyncUDPSocket : public AsyncPacketSocket { | |
| public: | |
| // Creates a new socket for sending asynchronous UDP packets using an | |
| // asynchronous socket from the given factory. | |
| static absl_nullable std::unique_ptr<AsyncUDPSocket> Create( | |
| const Environment& env, | |
| const SocketAddress& bind_address, | |
| SocketFactory& factory); | |
| AsyncUDPSocket(const Environment& env, | |
| absl_nonnull std::unique_ptr<Socket> socket); | |
| ~AsyncUDPSocket() override = default; | |
| SocketAddress GetLocalAddress() const override; | |
| SocketAddress GetRemoteAddress() const override; | |
| int Send(const void* pv, | |
| size_t cb, | |
| const AsyncSocketPacketOptions& options) override; | |
| int SendTo(const void* pv, | |
| size_t cb, | |
| const SocketAddress& addr, | |
| const AsyncSocketPacketOptions& options) override; | |
| int Close() override; | |
| State GetState() const override; | |
| int GetOption(Socket::Option opt, int* value) override; | |
| int SetOption(Socket::Option opt, int value) override; | |
| int GetError() const override; | |
| void SetError(int error) override; | |
| private: | |
| // called when the underlying socket is connected - DTLS handshake case | |
| void OnConnectEvent(Socket* socket); | |
| // Called when the underlying socket is ready to be read from. | |
| void OnReadEvent(Socket* socket); | |
| // Called when the underlying socket is ready to send. | |
| void OnWriteEvent(Socket* socket); | |
| const Environment env_; | |
| RTC_NO_UNIQUE_ADDRESS SequenceChecker sequence_checker_; | |
| std::unique_ptr<Socket> socket_; | |
| bool has_set_ect1_options_ = false; | |
| Buffer buffer_ RTC_GUARDED_BY(sequence_checker_); | |
| ClockAligner clock_aligner_ RTC_GUARDED_BY(sequence_checker_); | |
| }; | |
| } // namespace webrtc | |
| #endif // RTC_BASE_ASYNC_UDP_SOCKET_H_ |