| /* | |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef RTC_BASE_ASYNCPACKETSOCKET_H_ | |
| #define RTC_BASE_ASYNCPACKETSOCKET_H_ | |
| #include "rtc_base/constructormagic.h" | |
| #include "rtc_base/dscp.h" | |
| #include "rtc_base/sigslot.h" | |
| #include "rtc_base/socket.h" | |
| #include "rtc_base/timeutils.h" | |
| namespace rtc { | |
| // This structure holds the info needed to update the packet send time header | |
| // extension, including the information needed to update the authentication tag | |
| // after changing the value. | |
| struct PacketTimeUpdateParams { | |
| PacketTimeUpdateParams(); | |
| PacketTimeUpdateParams(const PacketTimeUpdateParams& other); | |
| ~PacketTimeUpdateParams(); | |
| int rtp_sendtime_extension_id = -1; // extension header id present in packet. | |
| std::vector<char> srtp_auth_key; // Authentication key. | |
| int srtp_auth_tag_len = -1; // Authentication tag length. | |
| int64_t srtp_packet_index = -1; // Required for Rtp Packet authentication. | |
| }; | |
| // This structure holds meta information for the packet which is about to send | |
| // over network. | |
| struct PacketOptions { | |
| PacketOptions(); | |
| explicit PacketOptions(DiffServCodePoint dscp); | |
| PacketOptions(const PacketOptions& other); | |
| ~PacketOptions(); | |
| DiffServCodePoint dscp = DSCP_NO_CHANGE; | |
| // When used with RTP packets (for example, webrtc::PacketOptions), the value | |
| // should be 16 bits. A value of -1 represents "not set". | |
| int64_t packet_id = -1; | |
| PacketTimeUpdateParams packet_time_params; | |
| // PacketInfo is passed to SentPacket when signaling this packet is sent. | |
| PacketInfo info_signaled_after_sent; | |
| }; | |
| // This structure will have the information about when packet is actually | |
| // received by socket. | |
| struct PacketTime { | |
| PacketTime() : timestamp(-1), not_before(-1) {} | |
| PacketTime(int64_t timestamp, int64_t not_before) | |
| : timestamp(timestamp), not_before(not_before) {} | |
| int64_t timestamp; // Receive time after socket delivers the data. | |
| // Earliest possible time the data could have arrived, indicating the | |
| // potential error in the |timestamp| value, in case the system, is busy. For | |
| // example, the time of the last select() call. | |
| // If unknown, this value will be set to zero. | |
| int64_t not_before; | |
| }; | |
| inline PacketTime CreatePacketTime(int64_t not_before) { | |
| return PacketTime(TimeMicros(), not_before); | |
| } | |
| // Provides the ability to receive packets asynchronously. Sends are not | |
| // buffered since it is acceptable to drop packets under high load. | |
| class AsyncPacketSocket : public sigslot::has_slots<> { | |
| public: | |
| enum State { | |
| STATE_CLOSED, | |
| STATE_BINDING, | |
| STATE_BOUND, | |
| STATE_CONNECTING, | |
| STATE_CONNECTED | |
| }; | |
| AsyncPacketSocket(); | |
| ~AsyncPacketSocket() override; | |
| // Returns current local address. Address may be set to null if the | |
| // socket is not bound yet (GetState() returns STATE_BINDING). | |
| virtual SocketAddress GetLocalAddress() const = 0; | |
| // Returns remote address. Returns zeroes if this is not a client TCP socket. | |
| virtual SocketAddress GetRemoteAddress() const = 0; | |
| // Send a packet. | |
| virtual int Send(const void* pv, size_t cb, const PacketOptions& options) = 0; | |
| virtual int SendTo(const void* pv, | |
| size_t cb, | |
| const SocketAddress& addr, | |
| const PacketOptions& options) = 0; | |
| // Close the socket. | |
| virtual int Close() = 0; | |
| // Returns current state of the socket. | |
| virtual State GetState() const = 0; | |
| // Get/set options. | |
| virtual int GetOption(Socket::Option opt, int* value) = 0; | |
| virtual int SetOption(Socket::Option opt, int value) = 0; | |
| // Get/Set current error. | |
| // TODO: Remove SetError(). | |
| virtual int GetError() const = 0; | |
| virtual void SetError(int error) = 0; | |
| // Emitted each time a packet is read. Used only for UDP and | |
| // connected TCP sockets. | |
| sigslot::signal5<AsyncPacketSocket*, | |
| const char*, | |
| size_t, | |
| const SocketAddress&, | |
| const PacketTime&> | |
| SignalReadPacket; | |
| // Emitted each time a packet is sent. | |
| sigslot::signal2<AsyncPacketSocket*, const SentPacket&> SignalSentPacket; | |
| // Emitted when the socket is currently able to send. | |
| sigslot::signal1<AsyncPacketSocket*> SignalReadyToSend; | |
| // Emitted after address for the socket is allocated, i.e. binding | |
| // is finished. State of the socket is changed from BINDING to BOUND | |
| // (for UDP and server TCP sockets) or CONNECTING (for client TCP | |
| // sockets). | |
| sigslot::signal2<AsyncPacketSocket*, const SocketAddress&> SignalAddressReady; | |
| // Emitted for client TCP sockets when state is changed from | |
| // CONNECTING to CONNECTED. | |
| sigslot::signal1<AsyncPacketSocket*> SignalConnect; | |
| // Emitted for client TCP sockets when state is changed from | |
| // CONNECTED to CLOSED. | |
| sigslot::signal2<AsyncPacketSocket*, int> SignalClose; | |
| // Used only for listening TCP sockets. | |
| sigslot::signal2<AsyncPacketSocket*, AsyncPacketSocket*> SignalNewConnection; | |
| private: | |
| RTC_DISALLOW_COPY_AND_ASSIGN(AsyncPacketSocket); | |
| }; | |
| void CopySocketInformationToPacketInfo(size_t packet_size_bytes, | |
| const AsyncPacketSocket& socket_from, | |
| bool is_connectionless, | |
| rtc::PacketInfo* info); | |
| } // namespace rtc | |
| #endif // RTC_BASE_ASYNCPACKETSOCKET_H_ |