| /* | |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef RTC_BASE_NETWORK_H_ | |
| #define RTC_BASE_NETWORK_H_ | |
| #include <stdint.h> | |
| #include <deque> | |
| #include <map> | |
| #include <memory> | |
| #include <string> | |
| #include <vector> | |
| #include "rtc_base/ipaddress.h" | |
| #include "rtc_base/messagehandler.h" | |
| #include "rtc_base/networkmonitor.h" | |
| #include "rtc_base/sigslot.h" | |
| #if defined(WEBRTC_POSIX) | |
| struct ifaddrs; | |
| #endif // defined(WEBRTC_POSIX) | |
| namespace rtc { | |
| extern const char kPublicIPv4Host[]; | |
| extern const char kPublicIPv6Host[]; | |
| class IfAddrsConverter; | |
| class Network; | |
| class NetworkMonitorInterface; | |
| class Thread; | |
| // By default, ignore loopback interfaces on the host. | |
| const int kDefaultNetworkIgnoreMask = ADAPTER_TYPE_LOOPBACK; | |
| // Makes a string key for this network. Used in the network manager's maps. | |
| // Network objects are keyed on interface name, network prefix and the | |
| // length of that prefix. | |
| std::string MakeNetworkKey(const std::string& name, | |
| const IPAddress& prefix, | |
| int prefix_length); | |
| // Utility function that attempts to determine an adapter type by an interface | |
| // name (e.g., "wlan0"). Can be used by NetworkManager subclasses when other | |
| // mechanisms fail to determine the type. | |
| AdapterType GetAdapterTypeFromName(const char* network_name); | |
| class DefaultLocalAddressProvider { | |
| public: | |
| virtual ~DefaultLocalAddressProvider() = default; | |
| // The default local address is the local address used in multi-homed endpoint | |
| // when the any address (0.0.0.0 or ::) is used as the local address. It's | |
| // important to check the return value as a IP family may not be enabled. | |
| virtual bool GetDefaultLocalAddress(int family, IPAddress* ipaddr) const = 0; | |
| }; | |
| // Generic network manager interface. It provides list of local | |
| // networks. | |
| // | |
| // Every method of NetworkManager (including the destructor) must be called on | |
| // the same thread, except for the constructor which may be called on any | |
| // thread. | |
| // | |
| // This allows constructing a NetworkManager subclass on one thread and | |
| // passing it into an object that uses it on a different thread. | |
| class NetworkManager : public DefaultLocalAddressProvider { | |
| public: | |
| typedef std::vector<Network*> NetworkList; | |
| // This enum indicates whether adapter enumeration is allowed. | |
| enum EnumerationPermission { | |
| ENUMERATION_ALLOWED, // Adapter enumeration is allowed. Getting 0 network | |
| // from GetNetworks means that there is no network | |
| // available. | |
| ENUMERATION_BLOCKED, // Adapter enumeration is disabled. | |
| // GetAnyAddressNetworks() should be used instead. | |
| }; | |
| NetworkManager(); | |
| ~NetworkManager() override; | |
| // Called when network list is updated. | |
| sigslot::signal0<> SignalNetworksChanged; | |
| // Indicates a failure when getting list of network interfaces. | |
| sigslot::signal0<> SignalError; | |
| // This should be called on the NetworkManager's thread before the | |
| // NetworkManager is used. Subclasses may override this if necessary. | |
| virtual void Initialize() {} | |
| // Start/Stop monitoring of network interfaces | |
| // list. SignalNetworksChanged or SignalError is emitted immediately | |
| // after StartUpdating() is called. After that SignalNetworksChanged | |
| // is emitted whenever list of networks changes. | |
| virtual void StartUpdating() = 0; | |
| virtual void StopUpdating() = 0; | |
| // Returns the current list of networks available on this machine. | |
| // StartUpdating() must be called before this method is called. | |
| // It makes sure that repeated calls return the same object for a | |
| // given network, so that quality is tracked appropriately. Does not | |
| // include ignored networks. | |
| virtual void GetNetworks(NetworkList* networks) const = 0; | |
| // return the current permission state of GetNetworks() | |
| virtual EnumerationPermission enumeration_permission() const; | |
| // "AnyAddressNetwork" is a network which only contains single "any address" | |
| // IP address. (i.e. INADDR_ANY for IPv4 or in6addr_any for IPv6). This is | |
| // useful as binding to such interfaces allow default routing behavior like | |
| // http traffic. | |
| // | |
| // This method appends the "any address" networks to the list, such that this | |
| // can optionally be called after GetNetworks. | |
| // | |
| // TODO(guoweis): remove this body when chromium implements this. | |
| virtual void GetAnyAddressNetworks(NetworkList* networks) {} | |
| // Dumps the current list of networks in the network manager. | |
| virtual void DumpNetworks() {} | |
| bool GetDefaultLocalAddress(int family, IPAddress* ipaddr) const override; | |
| struct Stats { | |
| int ipv4_network_count; | |
| int ipv6_network_count; | |
| Stats() { | |
| ipv4_network_count = 0; | |
| ipv6_network_count = 0; | |
| } | |
| }; | |
| }; | |
| // Base class for NetworkManager implementations. | |
| class NetworkManagerBase : public NetworkManager { | |
| public: | |
| NetworkManagerBase(); | |
| ~NetworkManagerBase() override; | |
| void GetNetworks(NetworkList* networks) const override; | |
| void GetAnyAddressNetworks(NetworkList* networks) override; | |
| // Defaults to true. | |
| // TODO(deadbeef): Remove this. Nothing but tests use this; IPv6 is enabled | |
| // by default everywhere else. | |
| bool ipv6_enabled() const { return ipv6_enabled_; } | |
| void set_ipv6_enabled(bool enabled) { ipv6_enabled_ = enabled; } | |
| EnumerationPermission enumeration_permission() const override; | |
| bool GetDefaultLocalAddress(int family, IPAddress* ipaddr) const override; | |
| protected: | |
| typedef std::map<std::string, Network*> NetworkMap; | |
| // Updates |networks_| with the networks listed in |list|. If | |
| // |network_map_| already has a Network object for a network listed | |
| // in the |list| then it is reused. Accept ownership of the Network | |
| // objects in the |list|. |changed| will be set to true if there is | |
| // any change in the network list. | |
| void MergeNetworkList(const NetworkList& list, bool* changed); | |
| // |stats| will be populated even if |*changed| is false. | |
| void MergeNetworkList(const NetworkList& list, | |
| bool* changed, | |
| NetworkManager::Stats* stats); | |
| void set_enumeration_permission(EnumerationPermission state) { | |
| enumeration_permission_ = state; | |
| } | |
| void set_default_local_addresses(const IPAddress& ipv4, | |
| const IPAddress& ipv6); | |
| private: | |
| friend class NetworkTest; | |
| Network* GetNetworkFromAddress(const rtc::IPAddress& ip) const; | |
| EnumerationPermission enumeration_permission_; | |
| NetworkList networks_; | |
| NetworkMap networks_map_; | |
| bool ipv6_enabled_; | |
| std::unique_ptr<rtc::Network> ipv4_any_address_network_; | |
| std::unique_ptr<rtc::Network> ipv6_any_address_network_; | |
| IPAddress default_local_ipv4_address_; | |
| IPAddress default_local_ipv6_address_; | |
| // We use 16 bits to save the bandwidth consumption when sending the network | |
| // id over the Internet. It is OK that the 16-bit integer overflows to get a | |
| // network id 0 because we only compare the network ids in the old and the new | |
| // best connections in the transport channel. | |
| uint16_t next_available_network_id_ = 1; | |
| }; | |
| // Basic implementation of the NetworkManager interface that gets list | |
| // of networks using OS APIs. | |
| class BasicNetworkManager : public NetworkManagerBase, | |
| public MessageHandler, | |
| public sigslot::has_slots<> { | |
| public: | |
| BasicNetworkManager(); | |
| ~BasicNetworkManager() override; | |
| void StartUpdating() override; | |
| void StopUpdating() override; | |
| void DumpNetworks() override; | |
| // MessageHandler interface. | |
| void OnMessage(Message* msg) override; | |
| bool started() { return start_count_ > 0; } | |
| // Sets the network ignore list, which is empty by default. Any network on the | |
| // ignore list will be filtered from network enumeration results. | |
| void set_network_ignore_list(const std::vector<std::string>& list) { | |
| network_ignore_list_ = list; | |
| } | |
| #if defined(WEBRTC_LINUX) | |
| // Sets the flag for ignoring non-default routes. | |
| // Defaults to false. | |
| void set_ignore_non_default_routes(bool value) { | |
| ignore_non_default_routes_ = value; | |
| } | |
| #endif | |
| protected: | |
| #if defined(WEBRTC_POSIX) | |
| // Separated from CreateNetworks for tests. | |
| void ConvertIfAddrs(ifaddrs* interfaces, | |
| IfAddrsConverter* converter, | |
| bool include_ignored, | |
| NetworkList* networks) const; | |
| #endif // defined(WEBRTC_POSIX) | |
| // Creates a network object for each network available on the machine. | |
| bool CreateNetworks(bool include_ignored, NetworkList* networks) const; | |
| // Determines if a network should be ignored. This should only be determined | |
| // based on the network's property instead of any individual IP. | |
| bool IsIgnoredNetwork(const Network& network) const; | |
| // This function connects a UDP socket to a public address and returns the | |
| // local address associated it. Since it binds to the "any" address | |
| // internally, it returns the default local address on a multi-homed endpoint. | |
| IPAddress QueryDefaultLocalAddress(int family) const; | |
| private: | |
| friend class NetworkTest; | |
| // Creates a network monitor and listens for network updates. | |
| void StartNetworkMonitor(); | |
| // Stops and removes the network monitor. | |
| void StopNetworkMonitor(); | |
| // Called when it receives updates from the network monitor. | |
| void OnNetworksChanged(); | |
| // Updates the networks and reschedules the next update. | |
| void UpdateNetworksContinually(); | |
| // Only updates the networks; does not reschedule the next update. | |
| void UpdateNetworksOnce(); | |
| Thread* thread_; | |
| bool sent_first_update_; | |
| int start_count_; | |
| std::vector<std::string> network_ignore_list_; | |
| bool ignore_non_default_routes_; | |
| std::unique_ptr<NetworkMonitorInterface> network_monitor_; | |
| }; | |
| // Represents a Unix-type network interface, with a name and single address. | |
| class Network { | |
| public: | |
| Network(const std::string& name, | |
| const std::string& description, | |
| const IPAddress& prefix, | |
| int prefix_length); | |
| Network(const std::string& name, | |
| const std::string& description, | |
| const IPAddress& prefix, | |
| int prefix_length, | |
| AdapterType type); | |
| Network(const Network&); | |
| ~Network(); | |
| // This signal is fired whenever type() or underlying_type_for_vpn() changes. | |
| sigslot::signal1<const Network*> SignalTypeChanged; | |
| const DefaultLocalAddressProvider* default_local_address_provider() { | |
| return default_local_address_provider_; | |
| } | |
| void set_default_local_address_provider( | |
| const DefaultLocalAddressProvider* provider) { | |
| default_local_address_provider_ = provider; | |
| } | |
| // Returns the name of the interface this network is associated wtih. | |
| const std::string& name() const { return name_; } | |
| // Returns the OS-assigned name for this network. This is useful for | |
| // debugging but should not be sent over the wire (for privacy reasons). | |
| const std::string& description() const { return description_; } | |
| // Returns the prefix for this network. | |
| const IPAddress& prefix() const { return prefix_; } | |
| // Returns the length, in bits, of this network's prefix. | |
| int prefix_length() const { return prefix_length_; } | |
| // |key_| has unique value per network interface. Used in sorting network | |
| // interfaces. Key is derived from interface name and it's prefix. | |
| std::string key() const { return key_; } | |
| // Returns the Network's current idea of the 'best' IP it has. | |
| // Or return an unset IP if this network has no active addresses. | |
| // Here is the rule on how we mark the IPv6 address as ignorable for WebRTC. | |
| // 1) return all global temporary dynamic and non-deprecrated ones. | |
| // 2) if #1 not available, return global ones. | |
| // 3) if #2 not available, use ULA ipv6 as last resort. (ULA stands | |
| // for unique local address, which is not route-able in open | |
| // internet but might be useful for a close WebRTC deployment. | |
| // TODO(guoweis): rule #3 actually won't happen at current | |
| // implementation. The reason being that ULA address starting with | |
| // 0xfc 0r 0xfd will be grouped into its own Network. The result of | |
| // that is WebRTC will have one extra Network to generate candidates | |
| // but the lack of rule #3 shouldn't prevent turning on IPv6 since | |
| // ULA should only be tried in a close deployment anyway. | |
| // Note that when not specifying any flag, it's treated as case global | |
| // IPv6 address | |
| IPAddress GetBestIP() const; | |
| // Keep the original function here for now. | |
| // TODO(guoweis): Remove this when all callers are migrated to GetBestIP(). | |
| IPAddress ip() const { return GetBestIP(); } | |
| // Adds an active IP address to this network. Does not check for duplicates. | |
| void AddIP(const InterfaceAddress& ip) { ips_.push_back(ip); } | |
| void AddIP(const IPAddress& ip) { ips_.push_back(rtc::InterfaceAddress(ip)); } | |
| // Sets the network's IP address list. Returns true if new IP addresses were | |
| // detected. Passing true to already_changed skips this check. | |
| bool SetIPs(const std::vector<InterfaceAddress>& ips, bool already_changed); | |
| // Get the list of IP Addresses associated with this network. | |
| const std::vector<InterfaceAddress>& GetIPs() const { return ips_; } | |
| // Clear the network's list of addresses. | |
| void ClearIPs() { ips_.clear(); } | |
| // Returns the scope-id of the network's address. | |
| // Should only be relevant for link-local IPv6 addresses. | |
| int scope_id() const { return scope_id_; } | |
| void set_scope_id(int id) { scope_id_ = id; } | |
| // Indicates whether this network should be ignored, perhaps because | |
| // the IP is 0, or the interface is one we know is invalid. | |
| bool ignored() const { return ignored_; } | |
| void set_ignored(bool ignored) { ignored_ = ignored; } | |
| AdapterType type() const { return type_; } | |
| // When type() is ADAPTER_TYPE_VPN, this returns the type of the underlying | |
| // network interface used by the VPN, typically the preferred network type | |
| // (see for example, the method setUnderlyingNetworks(android.net.Network[]) | |
| // on https://developer.android.com/reference/android/net/VpnService.html). | |
| // When this information is unavailable from the OS, ADAPTER_TYPE_UNKNOWN is | |
| // returned. | |
| AdapterType underlying_type_for_vpn() const { | |
| return underlying_type_for_vpn_; | |
| } | |
| void set_type(AdapterType type) { | |
| if (type_ == type) { | |
| return; | |
| } | |
| type_ = type; | |
| if (type != ADAPTER_TYPE_VPN) { | |
| underlying_type_for_vpn_ = ADAPTER_TYPE_UNKNOWN; | |
| } | |
| SignalTypeChanged(this); | |
| } | |
| void set_underlying_type_for_vpn(AdapterType type) { | |
| if (underlying_type_for_vpn_ == type) { | |
| return; | |
| } | |
| underlying_type_for_vpn_ = type; | |
| SignalTypeChanged(this); | |
| } | |
| bool IsVpn() const { return type_ == ADAPTER_TYPE_VPN; } | |
| uint16_t GetCost() const; | |
| // A unique id assigned by the network manager, which may be signaled | |
| // to the remote side in the candidate. | |
| uint16_t id() const { return id_; } | |
| void set_id(uint16_t id) { id_ = id; } | |
| int preference() const { return preference_; } | |
| void set_preference(int preference) { preference_ = preference; } | |
| // When we enumerate networks and find a previously-seen network is missing, | |
| // we do not remove it (because it may be used elsewhere). Instead, we mark | |
| // it inactive, so that we can detect network changes properly. | |
| bool active() const { return active_; } | |
| void set_active(bool active) { | |
| if (active_ != active) { | |
| active_ = active; | |
| } | |
| } | |
| // Debugging description of this network | |
| std::string ToString() const; | |
| private: | |
| const DefaultLocalAddressProvider* default_local_address_provider_ = nullptr; | |
| std::string name_; | |
| std::string description_; | |
| IPAddress prefix_; | |
| int prefix_length_; | |
| std::string key_; | |
| std::vector<InterfaceAddress> ips_; | |
| int scope_id_; | |
| bool ignored_; | |
| AdapterType type_; | |
| AdapterType underlying_type_for_vpn_ = ADAPTER_TYPE_UNKNOWN; | |
| int preference_; | |
| bool active_ = true; | |
| uint16_t id_ = 0; | |
| friend class NetworkManager; | |
| }; | |
| } // namespace rtc | |
| #endif // RTC_BASE_NETWORK_H_ |