blob: dd94e34dfdae91ab8696e14a5dac8a4fc64be8c6 [file] [log] [blame]
/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_ALSA_LINUX_H
#define WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_ALSA_LINUX_H
#include "audio_device_generic.h"
#include "critical_section_wrapper.h"
#include "audio_mixer_manager_alsa_linux.h"
#include <sys/soundcard.h>
#include <sys/ioctl.h>
#include <alsa/asoundlib.h>
namespace webrtc
{
class EventWrapper;
class ThreadWrapper;
class AudioDeviceLinuxALSA : public AudioDeviceGeneric
{
public:
AudioDeviceLinuxALSA(const int32_t id);
~AudioDeviceLinuxALSA();
// Retrieve the currently utilized audio layer
virtual int32_t ActiveAudioLayer(
AudioDeviceModule::AudioLayer& audioLayer) const;
// Main initializaton and termination
virtual int32_t Init();
virtual int32_t Terminate();
virtual bool Initialized() const;
// Device enumeration
virtual int16_t PlayoutDevices();
virtual int16_t RecordingDevices();
virtual int32_t PlayoutDeviceName(
uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
virtual int32_t RecordingDeviceName(
uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
// Device selection
virtual int32_t SetPlayoutDevice(uint16_t index);
virtual int32_t SetPlayoutDevice(
AudioDeviceModule::WindowsDeviceType device);
virtual int32_t SetRecordingDevice(uint16_t index);
virtual int32_t SetRecordingDevice(
AudioDeviceModule::WindowsDeviceType device);
// Audio transport initialization
virtual int32_t PlayoutIsAvailable(bool& available);
virtual int32_t InitPlayout();
virtual bool PlayoutIsInitialized() const;
virtual int32_t RecordingIsAvailable(bool& available);
virtual int32_t InitRecording();
virtual bool RecordingIsInitialized() const;
// Audio transport control
virtual int32_t StartPlayout();
virtual int32_t StopPlayout();
virtual bool Playing() const;
virtual int32_t StartRecording();
virtual int32_t StopRecording();
virtual bool Recording() const;
// Microphone Automatic Gain Control (AGC)
virtual int32_t SetAGC(bool enable);
virtual bool AGC() const;
// Volume control based on the Windows Wave API (Windows only)
virtual int32_t SetWaveOutVolume(uint16_t volumeLeft, uint16_t volumeRight);
virtual int32_t WaveOutVolume(uint16_t& volumeLeft,
uint16_t& volumeRight) const;
// Audio mixer initialization
virtual int32_t SpeakerIsAvailable(bool& available);
virtual int32_t InitSpeaker();
virtual bool SpeakerIsInitialized() const;
virtual int32_t MicrophoneIsAvailable(bool& available);
virtual int32_t InitMicrophone();
virtual bool MicrophoneIsInitialized() const;
// Speaker volume controls
virtual int32_t SpeakerVolumeIsAvailable(bool& available);
virtual int32_t SetSpeakerVolume(uint32_t volume);
virtual int32_t SpeakerVolume(uint32_t& volume) const;
virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const;
virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const;
virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const;
// Microphone volume controls
virtual int32_t MicrophoneVolumeIsAvailable(bool& available);
virtual int32_t SetMicrophoneVolume(uint32_t volume);
virtual int32_t MicrophoneVolume(uint32_t& volume) const;
virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const;
virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const;
virtual int32_t MicrophoneVolumeStepSize(
uint16_t& stepSize) const;
// Speaker mute control
virtual int32_t SpeakerMuteIsAvailable(bool& available);
virtual int32_t SetSpeakerMute(bool enable);
virtual int32_t SpeakerMute(bool& enabled) const;
// Microphone mute control
virtual int32_t MicrophoneMuteIsAvailable(bool& available);
virtual int32_t SetMicrophoneMute(bool enable);
virtual int32_t MicrophoneMute(bool& enabled) const;
// Microphone boost control
virtual int32_t MicrophoneBoostIsAvailable(bool& available);
virtual int32_t SetMicrophoneBoost(bool enable);
virtual int32_t MicrophoneBoost(bool& enabled) const;
// Stereo support
virtual int32_t StereoPlayoutIsAvailable(bool& available);
virtual int32_t SetStereoPlayout(bool enable);
virtual int32_t StereoPlayout(bool& enabled) const;
virtual int32_t StereoRecordingIsAvailable(bool& available);
virtual int32_t SetStereoRecording(bool enable);
virtual int32_t StereoRecording(bool& enabled) const;
// Delay information and control
virtual int32_t SetPlayoutBuffer(
const AudioDeviceModule::BufferType type,
uint16_t sizeMS);
virtual int32_t PlayoutBuffer(
AudioDeviceModule::BufferType& type,
uint16_t& sizeMS) const;
virtual int32_t PlayoutDelay(uint16_t& delayMS) const;
virtual int32_t RecordingDelay(uint16_t& delayMS) const;
// CPU load
virtual int32_t CPULoad(uint16_t& load) const;
public:
virtual bool PlayoutWarning() const;
virtual bool PlayoutError() const;
virtual bool RecordingWarning() const;
virtual bool RecordingError() const;
virtual void ClearPlayoutWarning();
virtual void ClearPlayoutError();
virtual void ClearRecordingWarning();
virtual void ClearRecordingError();
public:
virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
private:
int32_t GetDevicesInfo(const int32_t function,
const bool playback,
const int32_t enumDeviceNo = 0,
char* enumDeviceName = NULL,
const int32_t ednLen = 0) const;
int32_t ErrorRecovery(int32_t error, snd_pcm_t* deviceHandle);
private:
void Lock() { _critSect.Enter(); };
void UnLock() { _critSect.Leave(); };
private:
inline int32_t InputSanityCheckAfterUnlockedPeriod() const;
inline int32_t OutputSanityCheckAfterUnlockedPeriod() const;
private:
static bool RecThreadFunc(void*);
static bool PlayThreadFunc(void*);
bool RecThreadProcess();
bool PlayThreadProcess();
private:
AudioDeviceBuffer* _ptrAudioBuffer;
CriticalSectionWrapper& _critSect;
ThreadWrapper* _ptrThreadRec;
ThreadWrapper* _ptrThreadPlay;
uint32_t _recThreadID;
uint32_t _playThreadID;
int32_t _id;
AudioMixerManagerLinuxALSA _mixerManager;
uint16_t _inputDeviceIndex;
uint16_t _outputDeviceIndex;
bool _inputDeviceIsSpecified;
bool _outputDeviceIsSpecified;
snd_pcm_t* _handleRecord;
snd_pcm_t* _handlePlayout;
snd_pcm_uframes_t _recordingBuffersizeInFrame;
snd_pcm_uframes_t _recordingPeriodSizeInFrame;
snd_pcm_uframes_t _playoutBufferSizeInFrame;
snd_pcm_uframes_t _playoutPeriodSizeInFrame;
ssize_t _recordingBufferSizeIn10MS;
ssize_t _playoutBufferSizeIn10MS;
uint32_t _recordingFramesIn10MS;
uint32_t _playoutFramesIn10MS;
uint32_t _recordingFreq;
uint32_t _playoutFreq;
uint8_t _recChannels;
uint8_t _playChannels;
int8_t* _recordingBuffer; // in byte
int8_t* _playoutBuffer; // in byte
uint32_t _recordingFramesLeft;
uint32_t _playoutFramesLeft;
AudioDeviceModule::BufferType _playBufType;
private:
bool _initialized;
bool _recording;
bool _playing;
bool _recIsInitialized;
bool _playIsInitialized;
bool _AGC;
snd_pcm_sframes_t _recordingDelay;
snd_pcm_sframes_t _playoutDelay;
uint16_t _playWarning;
uint16_t _playError;
uint16_t _recWarning;
uint16_t _recError;
uint16_t _playBufDelay; // playback delay
uint16_t _playBufDelayFixed; // fixed playback delay
};
}
#endif // MODULES_AUDIO_DEVICE_MAIN_SOURCE_LINUX_AUDIO_DEVICE_ALSA_LINUX_H_