| /* | |
| * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_ | |
| #define MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_ | |
| #include <atomic> | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <memory> | |
| #include <optional> | |
| #include "api/audio/audio_device_defines.h" | |
| #include "api/environment/environment.h" | |
| #include "api/sequence_checker.h" | |
| #include "api/task_queue/task_queue_base.h" | |
| #include "rtc_base/buffer.h" | |
| #include "rtc_base/synchronization/mutex.h" | |
| #include "rtc_base/system/no_unique_address.h" | |
| #include "rtc_base/thread_annotations.h" | |
| #include "rtc_base/timestamp_aligner.h" | |
| namespace webrtc { | |
| // Delta times between two successive playout callbacks are limited to this | |
| // value before added to an internal array. | |
| const size_t kMaxDeltaTimeInMs = 500; | |
| // TODO(henrika): remove when no longer used by external client. | |
| const size_t kMaxBufferSizeBytes = 3840; // 10ms in stereo @ 96kHz | |
| class AudioDeviceBuffer { | |
| public: | |
| enum LogState { | |
| LOG_START = 0, | |
| LOG_STOP, | |
| LOG_ACTIVE, | |
| }; | |
| struct Stats { | |
| void ResetRecStats() { | |
| rec_callbacks = 0; | |
| rec_samples = 0; | |
| max_rec_level = 0; | |
| } | |
| void ResetPlayStats() { | |
| play_callbacks = 0; | |
| play_samples = 0; | |
| max_play_level = 0; | |
| } | |
| // Total number of recording callbacks where the source provides 10ms audio | |
| // data each time. | |
| uint64_t rec_callbacks = 0; | |
| // Total number of playback callbacks where the sink asks for 10ms audio | |
| // data each time. | |
| uint64_t play_callbacks = 0; | |
| // Total number of recorded audio samples. | |
| uint64_t rec_samples = 0; | |
| // Total number of played audio samples. | |
| uint64_t play_samples = 0; | |
| // Contains max level (max(abs(x))) of recorded audio packets over the last | |
| // 10 seconds where a new measurement is done twice per second. The level | |
| // is reset to zero at each call to LogStats(). | |
| int16_t max_rec_level = 0; | |
| // Contains max level of recorded audio packets over the last 10 seconds | |
| // where a new measurement is done twice per second. | |
| int16_t max_play_level = 0; | |
| }; | |
| // If `create_detached` is true, the created buffer can be used on another | |
| // thread compared to the one on which it was created. It's useful for | |
| // testing. | |
| explicit AudioDeviceBuffer(const Environment& env, | |
| bool create_detached = false); | |
| virtual ~AudioDeviceBuffer(); | |
| int32_t RegisterAudioCallback(AudioTransport* audio_callback); | |
| void StartPlayout(); | |
| void StartRecording(); | |
| void StopPlayout(); | |
| void StopRecording(); | |
| int32_t SetRecordingSampleRate(uint32_t fsHz); | |
| int32_t SetPlayoutSampleRate(uint32_t fsHz); | |
| uint32_t RecordingSampleRate() const; | |
| uint32_t PlayoutSampleRate() const; | |
| int32_t SetRecordingChannels(size_t channels); | |
| int32_t SetPlayoutChannels(size_t channels); | |
| size_t RecordingChannels() const; | |
| size_t PlayoutChannels() const; | |
| // TODO(bugs.webrtc.org/13621) Deprecate this function | |
| virtual int32_t SetRecordedBuffer(const void* audio_buffer, | |
| size_t samples_per_channel); | |
| virtual int32_t SetRecordedBuffer( | |
| const void* audio_buffer, | |
| size_t samples_per_channel, | |
| std::optional<int64_t> capture_timestamp_ns); | |
| virtual void SetVQEData(int play_delay_ms, int rec_delay_ms); | |
| virtual int32_t DeliverRecordedData(); | |
| uint32_t NewMicLevel() const; | |
| virtual int32_t RequestPlayoutData(size_t samples_per_channel); | |
| virtual int32_t GetPlayoutData(void* audio_buffer); | |
| int32_t SetTypingStatus(bool typing_status); | |
| private: | |
| // Starts/stops periodic logging of audio stats. | |
| void StartPeriodicLogging(); | |
| void StopPeriodicLogging(); | |
| // Called periodically on the internal thread created by the TaskQueue. | |
| // Updates some stats but dooes it on the task queue to ensure that access of | |
| // members is serialized hence avoiding usage of locks. | |
| // state = LOG_START => members are initialized and the timer starts. | |
| // state = LOG_STOP => no logs are printed and the timer stops. | |
| // state = LOG_ACTIVE => logs are printed and the timer is kept alive. | |
| void LogStats(LogState state); | |
| // Updates counters in each play/record callback. These counters are later | |
| // (periodically) read by LogStats() using a lock. | |
| void UpdateRecStats(int16_t max_abs, size_t samples_per_channel); | |
| void UpdatePlayStats(int16_t max_abs, size_t samples_per_channel); | |
| // Clears all members tracking stats for recording and playout. | |
| // These methods both run on the task queue. | |
| void ResetRecStats(); | |
| void ResetPlayStats(); | |
| const Environment env_; | |
| // This object lives on the main (creating) thread and most methods are | |
| // called on that same thread. When audio has started some methods will be | |
| // called on either a native audio thread for playout or a native thread for | |
| // recording. Some members are not annotated since they are "protected by | |
| // design" and adding e.g. a race checker can cause failures for very few | |
| // edge cases and it is IMHO not worth the risk to use them in this class. | |
| // TODO(henrika): see if it is possible to refactor and annotate all members. | |
| // Main thread for where this object is used. | |
| RTC_NO_UNIQUE_ADDRESS SequenceChecker main_thread_checker_{ | |
| SequenceChecker::kDetached}; | |
| Mutex lock_; | |
| // Task queue used to invoke LogStats() periodically. Tasks are executed on a | |
| // worker thread but it does not necessarily have to be the same thread for | |
| // each task. | |
| std::unique_ptr<TaskQueueBase, TaskQueueDeleter> task_queue_; | |
| // Raw pointer to AudioTransport instance. Supplied to RegisterAudioCallback() | |
| // and it must outlive this object. It is not possible to change this member | |
| // while any media is active. It is possible to start media without calling | |
| // RegisterAudioCallback() but that will lead to ignored audio callbacks in | |
| // both directions where native audio will be active but no audio samples will | |
| // be transported. | |
| AudioTransport* audio_transport_cb_; | |
| // Sample rate in Hertz. Accessed atomically. | |
| std::atomic<uint32_t> rec_sample_rate_; | |
| std::atomic<uint32_t> play_sample_rate_; | |
| // Number of audio channels. Accessed atomically. | |
| std::atomic<size_t> rec_channels_; | |
| std::atomic<size_t> play_channels_; | |
| // Keeps track of if playout/recording are active or not. A combination | |
| // of these states are used to determine when to start and stop the timer. | |
| // Only used on the creating thread and not used to control any media flow. | |
| bool playing_ RTC_GUARDED_BY(main_thread_checker_); | |
| bool recording_ RTC_GUARDED_BY(main_thread_checker_); | |
| // Buffer used for audio samples to be played out. Size can be changed | |
| // dynamically. The 16-bit samples are interleaved, hence the size is | |
| // proportional to the number of channels. | |
| BufferT<int16_t> play_buffer_; | |
| // Byte buffer used for recorded audio samples. Size can be changed | |
| // dynamically. | |
| BufferT<int16_t> rec_buffer_; | |
| // Contains true of a key-press has been detected. | |
| bool typing_status_; | |
| // Delay values used by the AEC. | |
| int play_delay_ms_; | |
| int rec_delay_ms_; | |
| // Capture timestamp. | |
| std::optional<int64_t> capture_timestamp_ns_; | |
| // The last time the Timestamp Aligner was used to estimate clock offset | |
| // between system clock and capture time from audio. | |
| // This is used to prevent estimating the clock offset too often. | |
| std::optional<int64_t> align_offsync_estimation_time_; | |
| // Counts number of times LogStats() has been called. | |
| size_t num_stat_reports_ RTC_GUARDED_BY(task_queue_); | |
| // Time stamp of last timer task (drives logging). | |
| int64_t last_timer_task_time_ RTC_GUARDED_BY(task_queue_); | |
| // Counts number of audio callbacks modulo 50 to create a signal when | |
| // a new storage of audio stats shall be done. | |
| int16_t rec_stat_count_; | |
| int16_t play_stat_count_; | |
| // Time stamps of when playout and recording starts. | |
| int64_t play_start_time_ RTC_GUARDED_BY(main_thread_checker_); | |
| int64_t rec_start_time_ RTC_GUARDED_BY(main_thread_checker_); | |
| // Contains counters for playout and recording statistics. | |
| Stats stats_ RTC_GUARDED_BY(lock_); | |
| // Stores current stats at each timer task. Used to calculate differences | |
| // between two successive timer events. | |
| Stats last_stats_ RTC_GUARDED_BY(task_queue_); | |
| // Set to true at construction and modified to false as soon as one audio- | |
| // level estimate larger than zero is detected. | |
| bool only_silence_recorded_; | |
| // Set to true when logging of audio stats is enabled for the first time in | |
| // StartPeriodicLogging() and set to false by StopPeriodicLogging(). | |
| // Setting this member to false prevents (possiby invalid) log messages from | |
| // being printed in the LogStats() task. | |
| bool log_stats_ RTC_GUARDED_BY(task_queue_); | |
| // Used for converting capture timestaps (received from AudioRecordThread | |
| // via AudioRecordJni::DataIsRecorded) to RTC clock. | |
| TimestampAligner timestamp_aligner_; | |
| // Should *never* be defined in production builds. Only used for testing. | |
| // When defined, the output signal will be replaced by a sinus tone at 440Hz. | |
| #ifdef AUDIO_DEVICE_PLAYS_SINUS_TONE | |
| double phase_; | |
| #endif | |
| }; | |
| } // namespace webrtc | |
| #endif // MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_ |