| /* | 
 |  *  Copyright 2004 The WebRTC Project Authors. All rights reserved. | 
 |  * | 
 |  *  Use of this source code is governed by a BSD-style license | 
 |  *  that can be found in the LICENSE file in the root of the source | 
 |  *  tree. An additional intellectual property rights grant can be found | 
 |  *  in the file PATENTS.  All contributing project authors may | 
 |  *  be found in the AUTHORS file in the root of the source tree. | 
 |  */ | 
 |  | 
 | #ifndef RTC_BASE_NETWORK_H_ | 
 | #define RTC_BASE_NETWORK_H_ | 
 |  | 
 | #include <stdint.h> | 
 |  | 
 | #include <deque> | 
 | #include <map> | 
 | #include <memory> | 
 | #include <string> | 
 | #include <vector> | 
 |  | 
 | #include "rtc_base/ipaddress.h" | 
 | #include "rtc_base/messagehandler.h" | 
 | #include "rtc_base/networkmonitor.h" | 
 | #include "rtc_base/third_party/sigslot/sigslot.h" | 
 |  | 
 | #if defined(WEBRTC_POSIX) | 
 | struct ifaddrs; | 
 | #endif  // defined(WEBRTC_POSIX) | 
 |  | 
 | namespace rtc { | 
 |  | 
 | extern const char kPublicIPv4Host[]; | 
 | extern const char kPublicIPv6Host[]; | 
 |  | 
 | class IfAddrsConverter; | 
 | class Network; | 
 | class NetworkMonitorInterface; | 
 | class Thread; | 
 |  | 
 | // By default, ignore loopback interfaces on the host. | 
 | const int kDefaultNetworkIgnoreMask = ADAPTER_TYPE_LOOPBACK; | 
 |  | 
 | // Makes a string key for this network. Used in the network manager's maps. | 
 | // Network objects are keyed on interface name, network prefix and the | 
 | // length of that prefix. | 
 | std::string MakeNetworkKey(const std::string& name, | 
 |                            const IPAddress& prefix, | 
 |                            int prefix_length); | 
 |  | 
 | // Utility function that attempts to determine an adapter type by an interface | 
 | // name (e.g., "wlan0"). Can be used by NetworkManager subclasses when other | 
 | // mechanisms fail to determine the type. | 
 | AdapterType GetAdapterTypeFromName(const char* network_name); | 
 |  | 
 | class DefaultLocalAddressProvider { | 
 |  public: | 
 |   virtual ~DefaultLocalAddressProvider() = default; | 
 |   // The default local address is the local address used in multi-homed endpoint | 
 |   // when the any address (0.0.0.0 or ::) is used as the local address. It's | 
 |   // important to check the return value as a IP family may not be enabled. | 
 |   virtual bool GetDefaultLocalAddress(int family, IPAddress* ipaddr) const = 0; | 
 | }; | 
 |  | 
 | // Generic network manager interface. It provides list of local | 
 | // networks. | 
 | // | 
 | // Every method of NetworkManager (including the destructor) must be called on | 
 | // the same thread, except for the constructor which may be called on any | 
 | // thread. | 
 | // | 
 | // This allows constructing a NetworkManager subclass on one thread and | 
 | // passing it into an object that uses it on a different thread. | 
 | class NetworkManager : public DefaultLocalAddressProvider { | 
 |  public: | 
 |   typedef std::vector<Network*> NetworkList; | 
 |  | 
 |   // This enum indicates whether adapter enumeration is allowed. | 
 |   enum EnumerationPermission { | 
 |     ENUMERATION_ALLOWED,  // Adapter enumeration is allowed. Getting 0 network | 
 |                           // from GetNetworks means that there is no network | 
 |                           // available. | 
 |     ENUMERATION_BLOCKED,  // Adapter enumeration is disabled. | 
 |                           // GetAnyAddressNetworks() should be used instead. | 
 |   }; | 
 |  | 
 |   NetworkManager(); | 
 |   ~NetworkManager() override; | 
 |  | 
 |   // Called when network list is updated. | 
 |   sigslot::signal0<> SignalNetworksChanged; | 
 |  | 
 |   // Indicates a failure when getting list of network interfaces. | 
 |   sigslot::signal0<> SignalError; | 
 |  | 
 |   // This should be called on the NetworkManager's thread before the | 
 |   // NetworkManager is used. Subclasses may override this if necessary. | 
 |   virtual void Initialize() {} | 
 |  | 
 |   // Start/Stop monitoring of network interfaces | 
 |   // list. SignalNetworksChanged or SignalError is emitted immediately | 
 |   // after StartUpdating() is called. After that SignalNetworksChanged | 
 |   // is emitted whenever list of networks changes. | 
 |   virtual void StartUpdating() = 0; | 
 |   virtual void StopUpdating() = 0; | 
 |  | 
 |   // Returns the current list of networks available on this machine. | 
 |   // StartUpdating() must be called before this method is called. | 
 |   // It makes sure that repeated calls return the same object for a | 
 |   // given network, so that quality is tracked appropriately. Does not | 
 |   // include ignored networks. | 
 |   virtual void GetNetworks(NetworkList* networks) const = 0; | 
 |  | 
 |   // return the current permission state of GetNetworks() | 
 |   virtual EnumerationPermission enumeration_permission() const; | 
 |  | 
 |   // "AnyAddressNetwork" is a network which only contains single "any address" | 
 |   // IP address.  (i.e. INADDR_ANY for IPv4 or in6addr_any for IPv6). This is | 
 |   // useful as binding to such interfaces allow default routing behavior like | 
 |   // http traffic. | 
 |   // | 
 |   // This method appends the "any address" networks to the list, such that this | 
 |   // can optionally be called after GetNetworks. | 
 |   // | 
 |   // TODO(guoweis): remove this body when chromium implements this. | 
 |   virtual void GetAnyAddressNetworks(NetworkList* networks) {} | 
 |  | 
 |   // Dumps the current list of networks in the network manager. | 
 |   virtual void DumpNetworks() {} | 
 |   bool GetDefaultLocalAddress(int family, IPAddress* ipaddr) const override; | 
 |  | 
 |   struct Stats { | 
 |     int ipv4_network_count; | 
 |     int ipv6_network_count; | 
 |     Stats() { | 
 |       ipv4_network_count = 0; | 
 |       ipv6_network_count = 0; | 
 |     } | 
 |   }; | 
 | }; | 
 |  | 
 | // Base class for NetworkManager implementations. | 
 | class NetworkManagerBase : public NetworkManager { | 
 |  public: | 
 |   NetworkManagerBase(); | 
 |   ~NetworkManagerBase() override; | 
 |  | 
 |   void GetNetworks(NetworkList* networks) const override; | 
 |   void GetAnyAddressNetworks(NetworkList* networks) override; | 
 |  | 
 |   // Defaults to true. | 
 |   // TODO(deadbeef): Remove this. Nothing but tests use this; IPv6 is enabled | 
 |   // by default everywhere else. | 
 |   bool ipv6_enabled() const { return ipv6_enabled_; } | 
 |   void set_ipv6_enabled(bool enabled) { ipv6_enabled_ = enabled; } | 
 |  | 
 |   EnumerationPermission enumeration_permission() const override; | 
 |  | 
 |   bool GetDefaultLocalAddress(int family, IPAddress* ipaddr) const override; | 
 |  | 
 |  protected: | 
 |   typedef std::map<std::string, Network*> NetworkMap; | 
 |   // Updates |networks_| with the networks listed in |list|. If | 
 |   // |network_map_| already has a Network object for a network listed | 
 |   // in the |list| then it is reused. Accept ownership of the Network | 
 |   // objects in the |list|. |changed| will be set to true if there is | 
 |   // any change in the network list. | 
 |   void MergeNetworkList(const NetworkList& list, bool* changed); | 
 |  | 
 |   // |stats| will be populated even if |*changed| is false. | 
 |   void MergeNetworkList(const NetworkList& list, | 
 |                         bool* changed, | 
 |                         NetworkManager::Stats* stats); | 
 |  | 
 |   void set_enumeration_permission(EnumerationPermission state) { | 
 |     enumeration_permission_ = state; | 
 |   } | 
 |  | 
 |   void set_default_local_addresses(const IPAddress& ipv4, | 
 |                                    const IPAddress& ipv6); | 
 |  | 
 |  private: | 
 |   friend class NetworkTest; | 
 |  | 
 |   Network* GetNetworkFromAddress(const rtc::IPAddress& ip) const; | 
 |  | 
 |   EnumerationPermission enumeration_permission_; | 
 |  | 
 |   NetworkList networks_; | 
 |  | 
 |   NetworkMap networks_map_; | 
 |   bool ipv6_enabled_; | 
 |  | 
 |   std::unique_ptr<rtc::Network> ipv4_any_address_network_; | 
 |   std::unique_ptr<rtc::Network> ipv6_any_address_network_; | 
 |  | 
 |   IPAddress default_local_ipv4_address_; | 
 |   IPAddress default_local_ipv6_address_; | 
 |   // We use 16 bits to save the bandwidth consumption when sending the network | 
 |   // id over the Internet. It is OK that the 16-bit integer overflows to get a | 
 |   // network id 0 because we only compare the network ids in the old and the new | 
 |   // best connections in the transport channel. | 
 |   uint16_t next_available_network_id_ = 1; | 
 | }; | 
 |  | 
 | // Basic implementation of the NetworkManager interface that gets list | 
 | // of networks using OS APIs. | 
 | class BasicNetworkManager : public NetworkManagerBase, | 
 |                             public MessageHandler, | 
 |                             public sigslot::has_slots<> { | 
 |  public: | 
 |   BasicNetworkManager(); | 
 |   ~BasicNetworkManager() override; | 
 |  | 
 |   void StartUpdating() override; | 
 |   void StopUpdating() override; | 
 |  | 
 |   void DumpNetworks() override; | 
 |  | 
 |   // MessageHandler interface. | 
 |   void OnMessage(Message* msg) override; | 
 |   bool started() { return start_count_ > 0; } | 
 |  | 
 |   // Sets the network ignore list, which is empty by default. Any network on the | 
 |   // ignore list will be filtered from network enumeration results. | 
 |   void set_network_ignore_list(const std::vector<std::string>& list) { | 
 |     network_ignore_list_ = list; | 
 |   } | 
 |  | 
 | #if defined(WEBRTC_LINUX) | 
 |   // Sets the flag for ignoring non-default routes. | 
 |   // Defaults to false. | 
 |   void set_ignore_non_default_routes(bool value) { | 
 |     ignore_non_default_routes_ = value; | 
 |   } | 
 | #endif | 
 |  | 
 |  protected: | 
 | #if defined(WEBRTC_POSIX) | 
 |   // Separated from CreateNetworks for tests. | 
 |   void ConvertIfAddrs(ifaddrs* interfaces, | 
 |                       IfAddrsConverter* converter, | 
 |                       bool include_ignored, | 
 |                       NetworkList* networks) const; | 
 | #endif  // defined(WEBRTC_POSIX) | 
 |  | 
 |   // Creates a network object for each network available on the machine. | 
 |   bool CreateNetworks(bool include_ignored, NetworkList* networks) const; | 
 |  | 
 |   // Determines if a network should be ignored. This should only be determined | 
 |   // based on the network's property instead of any individual IP. | 
 |   bool IsIgnoredNetwork(const Network& network) const; | 
 |  | 
 |   // This function connects a UDP socket to a public address and returns the | 
 |   // local address associated it. Since it binds to the "any" address | 
 |   // internally, it returns the default local address on a multi-homed endpoint. | 
 |   IPAddress QueryDefaultLocalAddress(int family) const; | 
 |  | 
 |  private: | 
 |   friend class NetworkTest; | 
 |  | 
 |   // Creates a network monitor and listens for network updates. | 
 |   void StartNetworkMonitor(); | 
 |   // Stops and removes the network monitor. | 
 |   void StopNetworkMonitor(); | 
 |   // Called when it receives updates from the network monitor. | 
 |   void OnNetworksChanged(); | 
 |  | 
 |   // Updates the networks and reschedules the next update. | 
 |   void UpdateNetworksContinually(); | 
 |   // Only updates the networks; does not reschedule the next update. | 
 |   void UpdateNetworksOnce(); | 
 |  | 
 |   Thread* thread_; | 
 |   bool sent_first_update_; | 
 |   int start_count_; | 
 |   std::vector<std::string> network_ignore_list_; | 
 |   bool ignore_non_default_routes_; | 
 |   std::unique_ptr<NetworkMonitorInterface> network_monitor_; | 
 | }; | 
 |  | 
 | // Represents a Unix-type network interface, with a name and single address. | 
 | class Network { | 
 |  public: | 
 |   Network(const std::string& name, | 
 |           const std::string& description, | 
 |           const IPAddress& prefix, | 
 |           int prefix_length); | 
 |  | 
 |   Network(const std::string& name, | 
 |           const std::string& description, | 
 |           const IPAddress& prefix, | 
 |           int prefix_length, | 
 |           AdapterType type); | 
 |   Network(const Network&); | 
 |   ~Network(); | 
 |   // This signal is fired whenever type() or underlying_type_for_vpn() changes. | 
 |   sigslot::signal1<const Network*> SignalTypeChanged; | 
 |  | 
 |   const DefaultLocalAddressProvider* default_local_address_provider() { | 
 |     return default_local_address_provider_; | 
 |   } | 
 |   void set_default_local_address_provider( | 
 |       const DefaultLocalAddressProvider* provider) { | 
 |     default_local_address_provider_ = provider; | 
 |   } | 
 |  | 
 |   // Returns the name of the interface this network is associated wtih. | 
 |   const std::string& name() const { return name_; } | 
 |  | 
 |   // Returns the OS-assigned name for this network. This is useful for | 
 |   // debugging but should not be sent over the wire (for privacy reasons). | 
 |   const std::string& description() const { return description_; } | 
 |  | 
 |   // Returns the prefix for this network. | 
 |   const IPAddress& prefix() const { return prefix_; } | 
 |   // Returns the length, in bits, of this network's prefix. | 
 |   int prefix_length() const { return prefix_length_; } | 
 |  | 
 |   // |key_| has unique value per network interface. Used in sorting network | 
 |   // interfaces. Key is derived from interface name and it's prefix. | 
 |   std::string key() const { return key_; } | 
 |  | 
 |   // Returns the Network's current idea of the 'best' IP it has. | 
 |   // Or return an unset IP if this network has no active addresses. | 
 |   // Here is the rule on how we mark the IPv6 address as ignorable for WebRTC. | 
 |   // 1) return all global temporary dynamic and non-deprecrated ones. | 
 |   // 2) if #1 not available, return global ones. | 
 |   // 3) if #2 not available, use ULA ipv6 as last resort. (ULA stands | 
 |   // for unique local address, which is not route-able in open | 
 |   // internet but might be useful for a close WebRTC deployment. | 
 |  | 
 |   // TODO(guoweis): rule #3 actually won't happen at current | 
 |   // implementation. The reason being that ULA address starting with | 
 |   // 0xfc 0r 0xfd will be grouped into its own Network. The result of | 
 |   // that is WebRTC will have one extra Network to generate candidates | 
 |   // but the lack of rule #3 shouldn't prevent turning on IPv6 since | 
 |   // ULA should only be tried in a close deployment anyway. | 
 |  | 
 |   // Note that when not specifying any flag, it's treated as case global | 
 |   // IPv6 address | 
 |   IPAddress GetBestIP() const; | 
 |  | 
 |   // Keep the original function here for now. | 
 |   // TODO(guoweis): Remove this when all callers are migrated to GetBestIP(). | 
 |   IPAddress ip() const { return GetBestIP(); } | 
 |  | 
 |   // Adds an active IP address to this network. Does not check for duplicates. | 
 |   void AddIP(const InterfaceAddress& ip) { ips_.push_back(ip); } | 
 |   void AddIP(const IPAddress& ip) { ips_.push_back(rtc::InterfaceAddress(ip)); } | 
 |  | 
 |   // Sets the network's IP address list. Returns true if new IP addresses were | 
 |   // detected. Passing true to already_changed skips this check. | 
 |   bool SetIPs(const std::vector<InterfaceAddress>& ips, bool already_changed); | 
 |   // Get the list of IP Addresses associated with this network. | 
 |   const std::vector<InterfaceAddress>& GetIPs() const { return ips_; } | 
 |   // Clear the network's list of addresses. | 
 |   void ClearIPs() { ips_.clear(); } | 
 |  | 
 |   // Returns the scope-id of the network's address. | 
 |   // Should only be relevant for link-local IPv6 addresses. | 
 |   int scope_id() const { return scope_id_; } | 
 |   void set_scope_id(int id) { scope_id_ = id; } | 
 |  | 
 |   // Indicates whether this network should be ignored, perhaps because | 
 |   // the IP is 0, or the interface is one we know is invalid. | 
 |   bool ignored() const { return ignored_; } | 
 |   void set_ignored(bool ignored) { ignored_ = ignored; } | 
 |  | 
 |   AdapterType type() const { return type_; } | 
 |   // When type() is ADAPTER_TYPE_VPN, this returns the type of the underlying | 
 |   // network interface used by the VPN, typically the preferred network type | 
 |   // (see for example, the method setUnderlyingNetworks(android.net.Network[]) | 
 |   // on https://developer.android.com/reference/android/net/VpnService.html). | 
 |   // When this information is unavailable from the OS, ADAPTER_TYPE_UNKNOWN is | 
 |   // returned. | 
 |   AdapterType underlying_type_for_vpn() const { | 
 |     return underlying_type_for_vpn_; | 
 |   } | 
 |   void set_type(AdapterType type) { | 
 |     if (type_ == type) { | 
 |       return; | 
 |     } | 
 |     type_ = type; | 
 |     if (type != ADAPTER_TYPE_VPN) { | 
 |       underlying_type_for_vpn_ = ADAPTER_TYPE_UNKNOWN; | 
 |     } | 
 |     SignalTypeChanged(this); | 
 |   } | 
 |  | 
 |   void set_underlying_type_for_vpn(AdapterType type) { | 
 |     if (underlying_type_for_vpn_ == type) { | 
 |       return; | 
 |     } | 
 |     underlying_type_for_vpn_ = type; | 
 |     SignalTypeChanged(this); | 
 |   } | 
 |  | 
 |   bool IsVpn() const { return type_ == ADAPTER_TYPE_VPN; } | 
 |  | 
 |   uint16_t GetCost() const; | 
 |   // A unique id assigned by the network manager, which may be signaled | 
 |   // to the remote side in the candidate. | 
 |   uint16_t id() const { return id_; } | 
 |   void set_id(uint16_t id) { id_ = id; } | 
 |  | 
 |   int preference() const { return preference_; } | 
 |   void set_preference(int preference) { preference_ = preference; } | 
 |  | 
 |   // When we enumerate networks and find a previously-seen network is missing, | 
 |   // we do not remove it (because it may be used elsewhere). Instead, we mark | 
 |   // it inactive, so that we can detect network changes properly. | 
 |   bool active() const { return active_; } | 
 |   void set_active(bool active) { | 
 |     if (active_ != active) { | 
 |       active_ = active; | 
 |     } | 
 |   } | 
 |  | 
 |   // Debugging description of this network | 
 |   std::string ToString() const; | 
 |  | 
 |  private: | 
 |   const DefaultLocalAddressProvider* default_local_address_provider_ = nullptr; | 
 |   std::string name_; | 
 |   std::string description_; | 
 |   IPAddress prefix_; | 
 |   int prefix_length_; | 
 |   std::string key_; | 
 |   std::vector<InterfaceAddress> ips_; | 
 |   int scope_id_; | 
 |   bool ignored_; | 
 |   AdapterType type_; | 
 |   AdapterType underlying_type_for_vpn_ = ADAPTER_TYPE_UNKNOWN; | 
 |   int preference_; | 
 |   bool active_ = true; | 
 |   uint16_t id_ = 0; | 
 |  | 
 |   friend class NetworkManager; | 
 | }; | 
 |  | 
 | }  // namespace rtc | 
 |  | 
 | #endif  // RTC_BASE_NETWORK_H_ |