|  | /* | 
|  | *  Copyright 2018 The WebRTC Project Authors. All rights reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #import "RTCMTLRGBRenderer.h" | 
|  |  | 
|  | #import <Metal/Metal.h> | 
|  | #import <MetalKit/MetalKit.h> | 
|  |  | 
|  | #import "RTCMTLRenderer+Private.h" | 
|  | #import "base/RTCLogging.h" | 
|  | #import "base/RTCVideoFrame.h" | 
|  | #import "base/RTCVideoFrameBuffer.h" | 
|  | #import "components/video_frame_buffer/RTCCVPixelBuffer.h" | 
|  |  | 
|  | #include "rtc_base/checks.h" | 
|  |  | 
|  | static NSString *const shaderSource = MTL_STRINGIFY( | 
|  | using namespace metal; | 
|  |  | 
|  | typedef struct { | 
|  | packed_float2 position; | 
|  | packed_float2 texcoord; | 
|  | } Vertex; | 
|  |  | 
|  | typedef struct { | 
|  | float4 position[[position]]; | 
|  | float2 texcoord; | 
|  | } VertexIO; | 
|  |  | 
|  | vertex VertexIO vertexPassthrough(constant Vertex *verticies[[buffer(0)]], | 
|  | uint vid[[vertex_id]]) { | 
|  | VertexIO out; | 
|  | constant Vertex &v = verticies[vid]; | 
|  | out.position = float4(float2(v.position), 0.0, 1.0); | 
|  | out.texcoord = v.texcoord; | 
|  | return out; | 
|  | } | 
|  |  | 
|  | fragment half4 fragmentColorConversion(VertexIO in[[stage_in]], | 
|  | texture2d<half, access::sample> texture[[texture(0)]], | 
|  | constant bool &isARGB[[buffer(0)]]) { | 
|  | constexpr sampler s(address::clamp_to_edge, filter::linear); | 
|  |  | 
|  | half4 out = texture.sample(s, in.texcoord); | 
|  | if (isARGB) { | 
|  | out = half4(out.g, out.b, out.a, out.r); | 
|  | } | 
|  |  | 
|  | return out; | 
|  | }); | 
|  |  | 
|  | @implementation RTCMTLRGBRenderer { | 
|  | // Textures. | 
|  | CVMetalTextureCacheRef _textureCache; | 
|  | id<MTLTexture> _texture; | 
|  |  | 
|  | // Uniforms. | 
|  | id<MTLBuffer> _uniformsBuffer; | 
|  | } | 
|  |  | 
|  | - (BOOL)addRenderingDestination:(__kindof MTKView *)view { | 
|  | if ([super addRenderingDestination:view]) { | 
|  | return [self initializeTextureCache]; | 
|  | } | 
|  | return NO; | 
|  | } | 
|  |  | 
|  | - (BOOL)initializeTextureCache { | 
|  | CVReturn status = CVMetalTextureCacheCreate(kCFAllocatorDefault, nil, [self currentMetalDevice], | 
|  | nil, &_textureCache); | 
|  | if (status != kCVReturnSuccess) { | 
|  | RTCLogError(@"Metal: Failed to initialize metal texture cache. Return status is %d", status); | 
|  | return NO; | 
|  | } | 
|  |  | 
|  | return YES; | 
|  | } | 
|  |  | 
|  | - (NSString *)shaderSource { | 
|  | return shaderSource; | 
|  | } | 
|  |  | 
|  | - (void)getWidth:(nonnull int *)width | 
|  | height:(nonnull int *)height | 
|  | cropWidth:(nonnull int *)cropWidth | 
|  | cropHeight:(nonnull int *)cropHeight | 
|  | cropX:(nonnull int *)cropX | 
|  | cropY:(nonnull int *)cropY | 
|  | ofFrame:(nonnull RTC_OBJC_TYPE(RTCVideoFrame) *)frame { | 
|  | RTC_OBJC_TYPE(RTCCVPixelBuffer) *pixelBuffer = (RTC_OBJC_TYPE(RTCCVPixelBuffer) *)frame.buffer; | 
|  | *width = CVPixelBufferGetWidth(pixelBuffer.pixelBuffer); | 
|  | *height = CVPixelBufferGetHeight(pixelBuffer.pixelBuffer); | 
|  | *cropWidth = pixelBuffer.cropWidth; | 
|  | *cropHeight = pixelBuffer.cropHeight; | 
|  | *cropX = pixelBuffer.cropX; | 
|  | *cropY = pixelBuffer.cropY; | 
|  | } | 
|  |  | 
|  | - (BOOL)setupTexturesForFrame:(nonnull RTC_OBJC_TYPE(RTCVideoFrame) *)frame { | 
|  | RTC_DCHECK([frame.buffer isKindOfClass:[RTC_OBJC_TYPE(RTCCVPixelBuffer) class]]); | 
|  | if (![super setupTexturesForFrame:frame]) { | 
|  | return NO; | 
|  | } | 
|  | CVPixelBufferRef pixelBuffer = ((RTC_OBJC_TYPE(RTCCVPixelBuffer) *)frame.buffer).pixelBuffer; | 
|  |  | 
|  | id<MTLTexture> gpuTexture = nil; | 
|  | CVMetalTextureRef textureOut = nullptr; | 
|  | bool isARGB; | 
|  |  | 
|  | int width = CVPixelBufferGetWidth(pixelBuffer); | 
|  | int height = CVPixelBufferGetHeight(pixelBuffer); | 
|  | OSType pixelFormat = CVPixelBufferGetPixelFormatType(pixelBuffer); | 
|  |  | 
|  | MTLPixelFormat mtlPixelFormat; | 
|  | if (pixelFormat == kCVPixelFormatType_32BGRA) { | 
|  | mtlPixelFormat = MTLPixelFormatBGRA8Unorm; | 
|  | isARGB = false; | 
|  | } else if (pixelFormat == kCVPixelFormatType_32ARGB) { | 
|  | mtlPixelFormat = MTLPixelFormatRGBA8Unorm; | 
|  | isARGB = true; | 
|  | } else { | 
|  | RTC_DCHECK_NOTREACHED(); | 
|  | return NO; | 
|  | } | 
|  |  | 
|  | CVReturn result = CVMetalTextureCacheCreateTextureFromImage( | 
|  | kCFAllocatorDefault, _textureCache, pixelBuffer, nil, mtlPixelFormat, | 
|  | width, height, 0, &textureOut); | 
|  | if (result == kCVReturnSuccess) { | 
|  | gpuTexture = CVMetalTextureGetTexture(textureOut); | 
|  | } | 
|  | CVBufferRelease(textureOut); | 
|  |  | 
|  | if (gpuTexture != nil) { | 
|  | _texture = gpuTexture; | 
|  | _uniformsBuffer = | 
|  | [[self currentMetalDevice] newBufferWithBytes:&isARGB | 
|  | length:sizeof(isARGB) | 
|  | options:MTLResourceCPUCacheModeDefaultCache]; | 
|  | return YES; | 
|  | } | 
|  |  | 
|  | return NO; | 
|  | } | 
|  |  | 
|  | - (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder { | 
|  | [renderEncoder setFragmentTexture:_texture atIndex:0]; | 
|  | [renderEncoder setFragmentBuffer:_uniformsBuffer offset:0 atIndex:0]; | 
|  | } | 
|  |  | 
|  | - (void)dealloc { | 
|  | if (_textureCache) { | 
|  | CFRelease(_textureCache); | 
|  | } | 
|  | } | 
|  |  | 
|  | @end |