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/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef API_TRANSPORT_NETWORK_CONTROL_H_
#define API_TRANSPORT_NETWORK_CONTROL_H_
#include <stdint.h>
#include <memory>
#include "absl/base/attributes.h"
#include "api/environment/environment.h"
#include "api/field_trials_view.h"
#include "api/rtc_event_log/rtc_event_log.h"
#include "api/transport/network_types.h"
namespace webrtc {
class TargetTransferRateObserver {
public:
virtual ~TargetTransferRateObserver() = default;
// Called to indicate target transfer rate as well as giving information about
// the current estimate of network parameters.
virtual void OnTargetTransferRate(TargetTransferRate) = 0;
// Called to provide updates to the expected target rate in case it changes
// before the first call to OnTargetTransferRate.
virtual void OnStartRateUpdate(DataRate) {}
};
// Configuration sent to factory create function. The parameters here are
// optional to use for a network controller implementation.
struct NetworkControllerConfig {
explicit NetworkControllerConfig(const Environment& env) : env(env) {}
Environment env;
// The initial constraints to start with, these can be changed at any later
// time by calls to OnTargetRateConstraints. Note that the starting rate
// has to be set initially to provide a starting state for the network
// controller, even though the field is marked as optional.
TargetRateConstraints constraints;
// Initial stream specific configuration, these are changed at any later time
// by calls to OnStreamsConfig.
StreamsConfig stream_based_config;
};
// NetworkControllerInterface is implemented by network controllers. A network
// controller is a class that uses information about network state and traffic
// to estimate network parameters such as round trip time and bandwidth. Network
// controllers does not guarantee thread safety, the interface must be used in a
// non-concurrent fashion.
class NetworkControllerInterface {
public:
virtual ~NetworkControllerInterface() = default;
// Called when network availabilty changes.
ABSL_MUST_USE_RESULT virtual NetworkControlUpdate OnNetworkAvailability(
NetworkAvailability) = 0;
// Called when the receiving or sending endpoint changes address.
ABSL_MUST_USE_RESULT virtual NetworkControlUpdate OnNetworkRouteChange(
NetworkRouteChange) = 0;
// Called periodically with a periodicy as specified by
// NetworkControllerFactoryInterface::GetProcessInterval.
ABSL_MUST_USE_RESULT virtual NetworkControlUpdate OnProcessInterval(
ProcessInterval) = 0;
// Called when remotely calculated bitrate is received.
ABSL_MUST_USE_RESULT virtual NetworkControlUpdate OnRemoteBitrateReport(
RemoteBitrateReport) = 0;
// Called round trip time has been calculated by protocol specific mechanisms.
ABSL_MUST_USE_RESULT virtual NetworkControlUpdate OnRoundTripTimeUpdate(
RoundTripTimeUpdate) = 0;
// Called when a packet is sent on the network.
ABSL_MUST_USE_RESULT virtual NetworkControlUpdate OnSentPacket(
SentPacket) = 0;
// Called when a packet is received from the remote client.
ABSL_MUST_USE_RESULT virtual NetworkControlUpdate OnReceivedPacket(
ReceivedPacket) = 0;
// Called when the stream specific configuration has been updated.
ABSL_MUST_USE_RESULT virtual NetworkControlUpdate OnStreamsConfig(
StreamsConfig) = 0;
// Called when target transfer rate constraints has been changed.
ABSL_MUST_USE_RESULT virtual NetworkControlUpdate OnTargetRateConstraints(
TargetRateConstraints) = 0;
// Called when a protocol specific calculation of packet loss has been made.
ABSL_MUST_USE_RESULT virtual NetworkControlUpdate OnTransportLossReport(
TransportLossReport) = 0;
// Called with per packet feedback regarding receive time.
ABSL_MUST_USE_RESULT virtual NetworkControlUpdate OnTransportPacketsFeedback(
TransportPacketsFeedback) = 0;
// Called with network state estimate updates.
ABSL_MUST_USE_RESULT virtual NetworkControlUpdate OnNetworkStateEstimate(
NetworkStateEstimate) = 0;
};
// NetworkControllerFactoryInterface is an interface for creating a network
// controller.
class NetworkControllerFactoryInterface {
public:
virtual ~NetworkControllerFactoryInterface() = default;
// Used to create a new network controller, requires an observer to be
// provided to handle callbacks.
virtual std::unique_ptr<NetworkControllerInterface> Create(
NetworkControllerConfig config) = 0;
// Returns the interval by which the network controller expects
// OnProcessInterval calls.
virtual TimeDelta GetProcessInterval() const = 0;
};
// Under development, subject to change without notice.
class NetworkStateEstimator {
public:
// Gets the current best estimate according to the estimator.
virtual absl::optional<NetworkStateEstimate> GetCurrentEstimate() = 0;
// Called with per packet feedback regarding receive time.
// Used when the NetworkStateEstimator runs in the sending endpoint.
virtual void OnTransportPacketsFeedback(const TransportPacketsFeedback&) = 0;
// Called with per packet feedback regarding receive time.
// Used when the NetworkStateEstimator runs in the receiving endpoint.
virtual void OnReceivedPacket(const PacketResult&) {}
// Called when the receiving or sending endpoint changes address.
virtual void OnRouteChange(const NetworkRouteChange&) = 0;
virtual ~NetworkStateEstimator() = default;
};
class NetworkStateEstimatorFactory {
public:
virtual std::unique_ptr<NetworkStateEstimator> Create(
const FieldTrialsView* key_value_config) = 0;
virtual ~NetworkStateEstimatorFactory() = default;
};
} // namespace webrtc
#endif // API_TRANSPORT_NETWORK_CONTROL_H_