| /* |
| * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_MEDIA_SCTP_SCTPTRANSPORT_H_ |
| #define WEBRTC_MEDIA_SCTP_SCTPTRANSPORT_H_ |
| |
| #include <errno.h> |
| |
| #include <memory> // for unique_ptr. |
| #include <set> |
| #include <string> |
| #include <vector> |
| |
| #include "webrtc/rtc_base/asyncinvoker.h" |
| #include "webrtc/rtc_base/constructormagic.h" |
| #include "webrtc/rtc_base/copyonwritebuffer.h" |
| #include "webrtc/rtc_base/sigslot.h" |
| #include "webrtc/rtc_base/thread.h" |
| // For SendDataParams/ReceiveDataParams. |
| #include "webrtc/media/base/mediachannel.h" |
| #include "webrtc/media/sctp/sctptransportinternal.h" |
| |
| // Defined by "usrsctplib/usrsctp.h" |
| struct sockaddr_conn; |
| struct sctp_assoc_change; |
| struct sctp_stream_reset_event; |
| // Defined by <sys/socket.h> |
| struct socket; |
| namespace cricket { |
| |
| // Holds data to be passed on to a channel. |
| struct SctpInboundPacket; |
| |
| // From channel calls, data flows like this: |
| // [network thread (although it can in princple be another thread)] |
| // 1. SctpTransport::SendData(data) |
| // 2. usrsctp_sendv(data) |
| // [network thread returns; sctp thread then calls the following] |
| // 3. OnSctpOutboundPacket(wrapped_data) |
| // [sctp thread returns having async invoked on the network thread] |
| // 4. SctpTransport::OnPacketFromSctpToNetwork(wrapped_data) |
| // 5. TransportChannel::SendPacket(wrapped_data) |
| // 6. ... across network ... a packet is sent back ... |
| // 7. SctpTransport::OnPacketReceived(wrapped_data) |
| // 8. usrsctp_conninput(wrapped_data) |
| // [network thread returns; sctp thread then calls the following] |
| // 9. OnSctpInboundData(data) |
| // [sctp thread returns having async invoked on the network thread] |
| // 10. SctpTransport::OnInboundPacketFromSctpToChannel(inboundpacket) |
| // 11. SctpTransport::OnDataFromSctpToChannel(data) |
| // 12. SctpTransport::SignalDataReceived(data) |
| // [from the same thread, methods registered/connected to |
| // SctpTransport are called with the recieved data] |
| // TODO(zhihuang): Rename "channel" to "transport" on network-level. |
| class SctpTransport : public SctpTransportInternal, |
| public sigslot::has_slots<> { |
| public: |
| // |network_thread| is where packets will be processed and callbacks from |
| // this transport will be posted, and is the only thread on which public |
| // methods can be called. |
| // |channel| is required (must not be null). |
| SctpTransport(rtc::Thread* network_thread, |
| rtc::PacketTransportInternal* channel); |
| ~SctpTransport() override; |
| |
| // SctpTransportInternal overrides (see sctptransportinternal.h for comments). |
| void SetTransportChannel(rtc::PacketTransportInternal* channel) override; |
| bool Start(int local_port, int remote_port) override; |
| bool OpenStream(int sid) override; |
| bool ResetStream(int sid) override; |
| bool SendData(const SendDataParams& params, |
| const rtc::CopyOnWriteBuffer& payload, |
| SendDataResult* result = nullptr) override; |
| bool ReadyToSendData() override; |
| void set_debug_name_for_testing(const char* debug_name) override { |
| debug_name_ = debug_name; |
| } |
| |
| // Exposed to allow Post call from c-callbacks. |
| // TODO(deadbeef): Remove this or at least make it return a const pointer. |
| rtc::Thread* network_thread() const { return network_thread_; } |
| |
| private: |
| void ConnectTransportChannelSignals(); |
| void DisconnectTransportChannelSignals(); |
| |
| // Creates the socket and connects. |
| bool Connect(); |
| |
| // Returns false when opening the socket failed. |
| bool OpenSctpSocket(); |
| // Helpet method to set socket options. |
| bool ConfigureSctpSocket(); |
| // Sets |sock_ |to nullptr. |
| void CloseSctpSocket(); |
| |
| // Sends a SCTP_RESET_STREAM for all streams in closing_ssids_. |
| bool SendQueuedStreamResets(); |
| |
| // Sets the "ready to send" flag and fires signal if needed. |
| void SetReadyToSendData(); |
| |
| // Callbacks from DTLS channel. |
| void OnWritableState(rtc::PacketTransportInternal* transport); |
| virtual void OnPacketRead(rtc::PacketTransportInternal* transport, |
| const char* data, |
| size_t len, |
| const rtc::PacketTime& packet_time, |
| int flags); |
| |
| // Methods related to usrsctp callbacks. |
| void OnSendThresholdCallback(); |
| sockaddr_conn GetSctpSockAddr(int port); |
| |
| // Called using |invoker_| to send packet on the network. |
| void OnPacketFromSctpToNetwork(const rtc::CopyOnWriteBuffer& buffer); |
| // Called using |invoker_| to decide what to do with the packet. |
| // The |flags| parameter is used by SCTP to distinguish notification packets |
| // from other types of packets. |
| void OnInboundPacketFromSctpToChannel(const rtc::CopyOnWriteBuffer& buffer, |
| ReceiveDataParams params, |
| int flags); |
| void OnDataFromSctpToChannel(const ReceiveDataParams& params, |
| const rtc::CopyOnWriteBuffer& buffer); |
| void OnNotificationFromSctp(const rtc::CopyOnWriteBuffer& buffer); |
| void OnNotificationAssocChange(const sctp_assoc_change& change); |
| |
| void OnStreamResetEvent(const struct sctp_stream_reset_event* evt); |
| |
| // Responsible for marshalling incoming data to the channels listeners, and |
| // outgoing data to the network interface. |
| rtc::Thread* network_thread_; |
| // Helps pass inbound/outbound packets asynchronously to the network thread. |
| rtc::AsyncInvoker invoker_; |
| // Underlying DTLS channel. |
| rtc::PacketTransportInternal* transport_channel_; |
| bool was_ever_writable_ = false; |
| int local_port_ = kSctpDefaultPort; |
| int remote_port_ = kSctpDefaultPort; |
| struct socket* sock_ = nullptr; // The socket created by usrsctp_socket(...). |
| |
| // Has Start been called? Don't create SCTP socket until it has. |
| bool started_ = false; |
| // Are we ready to queue data (SCTP socket created, and not blocked due to |
| // congestion control)? Different than |transport_channel_|'s "ready to |
| // send". |
| bool ready_to_send_data_ = false; |
| |
| typedef std::set<uint32_t> StreamSet; |
| // When a data channel opens a stream, it goes into open_streams_. When we |
| // want to close it, the stream's ID goes into queued_reset_streams_. When |
| // we actually transmit a RE-CONFIG chunk with that stream ID, the ID goes |
| // into sent_reset_streams_. When we get a response RE-CONFIG chunk back |
| // acknowledging the reset, we remove the stream ID from |
| // sent_reset_streams_. We use sent_reset_streams_ to differentiate |
| // between acknowledgment RE-CONFIG and peer-initiated RE-CONFIGs. |
| StreamSet open_streams_; |
| StreamSet queued_reset_streams_; |
| StreamSet sent_reset_streams_; |
| |
| // A static human-readable name for debugging messages. |
| const char* debug_name_ = "SctpTransport"; |
| // Hides usrsctp interactions from this header file. |
| class UsrSctpWrapper; |
| |
| RTC_DISALLOW_COPY_AND_ASSIGN(SctpTransport); |
| }; |
| |
| class SctpTransportFactory : public SctpTransportInternalFactory { |
| public: |
| explicit SctpTransportFactory(rtc::Thread* network_thread) |
| : network_thread_(network_thread) {} |
| |
| std::unique_ptr<SctpTransportInternal> CreateSctpTransport( |
| rtc::PacketTransportInternal* channel) override { |
| return std::unique_ptr<SctpTransportInternal>( |
| new SctpTransport(network_thread_, channel)); |
| } |
| |
| private: |
| rtc::Thread* network_thread_; |
| }; |
| |
| } // namespace cricket |
| |
| #endif // WEBRTC_MEDIA_SCTP_SCTPTRANSPORT_H_ |