|  | /* | 
|  | *  Copyright 2004 The WebRTC Project Authors. All rights reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | /* | 
|  | *  This is a diagram of how TCP reconnect works for the active side. The | 
|  | *  passive side just waits for an incoming connection. | 
|  | * | 
|  | *  - Connected: Indicate whether the TCP socket is connected. | 
|  | * | 
|  | *  - Writable: Whether the stun binding is completed. Sending a data packet | 
|  | *    before stun binding completed will trigger IPC socket layer to shutdown | 
|  | *    the connection. | 
|  | * | 
|  | *  - PendingTCP: |connection_pending_| indicates whether there is an | 
|  | *    outstanding TCP connection in progress. | 
|  | * | 
|  | *  - PretendWri: Tracked by |pretending_to_be_writable_|. Marking connection as | 
|  | *    WRITE_TIMEOUT will cause the connection be deleted. Instead, we're | 
|  | *    "pretending" we're still writable for a period of time such that reconnect | 
|  | *    could work. | 
|  | * | 
|  | *  Data could only be sent in state 3. Sening data during state 2 & 6 will get | 
|  | *  EWOULDBLOCK, 4 & 5 EPIPE. | 
|  | * | 
|  | *         OS Timeout         7 -------------+ | 
|  | *   +----------------------->|Connected: N  | | 
|  | *   |                        |Writable:  N  |     Timeout | 
|  | *   |       Timeout          |Connection is |<----------------+ | 
|  | *   |   +------------------->|Dead          |                 | | 
|  | *   |   |                    +--------------+                 | | 
|  | *   |   |                               ^                     | | 
|  | *   |   |            OnClose            |                     | | 
|  | *   |   |    +-----------------------+  |                     | | 
|  | *   |   |    |                       |  |Timeout              | | 
|  | *   |   |    v                       |  |                     | | 
|  | *   | 4 +----------+          5 -----+--+--+           6 -----+-----+ | 
|  | *   | |Connected: N|Send() or |Connected: N|           |Connected: Y| | 
|  | *   | |Writable:  Y|Ping()    |Writable:  Y|OnConnect  |Writable:  Y| | 
|  | *   | |PendingTCP:N+--------> |PendingTCP:Y+---------> |PendingTCP:N| | 
|  | *   | |PretendWri:Y|          |PretendWri:Y|           |PretendWri:Y| | 
|  | *   | +-----+------+          +------------+           +---+--+-----+ | 
|  | *   |   ^   ^                                              |  | | 
|  | *   |   |   |                     OnClose                  |  | | 
|  | *   |   |   +----------------------------------------------+  | | 
|  | *   |   |                                                     | | 
|  | *   |   |                              Stun Binding Completed | | 
|  | *   |   |                                                     | | 
|  | *   |   |                    OnClose                          | | 
|  | *   |   +------------------------------------------------+    | | 
|  | *   |                                                    |    v | 
|  | *  1 -----------+           2 -----------+Stun      3 -----------+ | 
|  | *  |Connected: N|           |Connected: Y|Binding   |Connected: Y| | 
|  | *  |Writable:  N|OnConnect  |Writable:  N|Completed |Writable:  Y| | 
|  | *  |PendingTCP:Y+---------> |PendingTCP:N+--------> |PendingTCP:N| | 
|  | *  |PretendWri:N|           |PretendWri:N|          |PretendWri:N| | 
|  | *  +------------+           +------------+          +------------+ | 
|  | * | 
|  | */ | 
|  |  | 
|  | #include "webrtc/p2p/base/tcpport.h" | 
|  |  | 
|  | #include "webrtc/p2p/base/common.h" | 
|  | #include "webrtc/base/common.h" | 
|  | #include "webrtc/base/logging.h" | 
|  |  | 
|  | namespace cricket { | 
|  |  | 
|  | TCPPort::TCPPort(rtc::Thread* thread, | 
|  | rtc::PacketSocketFactory* factory, | 
|  | rtc::Network* network, | 
|  | const rtc::IPAddress& ip, | 
|  | uint16_t min_port, | 
|  | uint16_t max_port, | 
|  | const std::string& username, | 
|  | const std::string& password, | 
|  | bool allow_listen) | 
|  | : Port(thread, | 
|  | LOCAL_PORT_TYPE, | 
|  | factory, | 
|  | network, | 
|  | ip, | 
|  | min_port, | 
|  | max_port, | 
|  | username, | 
|  | password), | 
|  | incoming_only_(false), | 
|  | allow_listen_(allow_listen), | 
|  | socket_(NULL), | 
|  | error_(0) { | 
|  | // TODO(mallinath) - Set preference value as per RFC 6544. | 
|  | // http://b/issue?id=7141794 | 
|  | } | 
|  |  | 
|  | bool TCPPort::Init() { | 
|  | if (allow_listen_) { | 
|  | // Treat failure to create or bind a TCP socket as fatal.  This | 
|  | // should never happen. | 
|  | socket_ = socket_factory()->CreateServerTcpSocket( | 
|  | rtc::SocketAddress(ip(), 0), min_port(), max_port(), | 
|  | false /* ssl */); | 
|  | if (!socket_) { | 
|  | LOG_J(LS_ERROR, this) << "TCP socket creation failed."; | 
|  | return false; | 
|  | } | 
|  | socket_->SignalNewConnection.connect(this, &TCPPort::OnNewConnection); | 
|  | socket_->SignalAddressReady.connect(this, &TCPPort::OnAddressReady); | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | TCPPort::~TCPPort() { | 
|  | delete socket_; | 
|  | std::list<Incoming>::iterator it; | 
|  | for (it = incoming_.begin(); it != incoming_.end(); ++it) | 
|  | delete it->socket; | 
|  | incoming_.clear(); | 
|  | } | 
|  |  | 
|  | Connection* TCPPort::CreateConnection(const Candidate& address, | 
|  | CandidateOrigin origin) { | 
|  | if (!SupportsProtocol(address.protocol())) { | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | if (address.tcptype() == TCPTYPE_ACTIVE_STR || | 
|  | (address.tcptype().empty() && address.address().port() == 0)) { | 
|  | // It's active only candidate, we should not try to create connections | 
|  | // for these candidates. | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | // We can't accept TCP connections incoming on other ports | 
|  | if (origin == ORIGIN_OTHER_PORT) | 
|  | return NULL; | 
|  |  | 
|  | // Check if we are allowed to make outgoing TCP connections | 
|  | if (incoming_only_ && (origin == ORIGIN_MESSAGE)) | 
|  | return NULL; | 
|  |  | 
|  | // We don't know how to act as an ssl server yet | 
|  | if ((address.protocol() == SSLTCP_PROTOCOL_NAME) && | 
|  | (origin == ORIGIN_THIS_PORT)) { | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | if (!IsCompatibleAddress(address.address())) { | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | TCPConnection* conn = NULL; | 
|  | if (rtc::AsyncPacketSocket* socket = | 
|  | GetIncoming(address.address(), true)) { | 
|  | socket->SignalReadPacket.disconnect(this); | 
|  | conn = new TCPConnection(this, address, socket); | 
|  | } else { | 
|  | conn = new TCPConnection(this, address); | 
|  | } | 
|  | AddOrReplaceConnection(conn); | 
|  | return conn; | 
|  | } | 
|  |  | 
|  | void TCPPort::PrepareAddress() { | 
|  | if (socket_) { | 
|  | // If socket isn't bound yet the address will be added in | 
|  | // OnAddressReady(). Socket may be in the CLOSED state if Listen() | 
|  | // failed, we still want to add the socket address. | 
|  | LOG(LS_VERBOSE) << "Preparing TCP address, current state: " | 
|  | << socket_->GetState(); | 
|  | if (socket_->GetState() == rtc::AsyncPacketSocket::STATE_BOUND || | 
|  | socket_->GetState() == rtc::AsyncPacketSocket::STATE_CLOSED) | 
|  | AddAddress(socket_->GetLocalAddress(), socket_->GetLocalAddress(), | 
|  | rtc::SocketAddress(), TCP_PROTOCOL_NAME, "", | 
|  | TCPTYPE_PASSIVE_STR, LOCAL_PORT_TYPE, | 
|  | ICE_TYPE_PREFERENCE_HOST_TCP, 0, true); | 
|  | } else { | 
|  | LOG_J(LS_INFO, this) << "Not listening due to firewall restrictions."; | 
|  | // Note: We still add the address, since otherwise the remote side won't | 
|  | // recognize our incoming TCP connections. According to | 
|  | // https://tools.ietf.org/html/rfc6544#section-4.5, for active candidate, | 
|  | // the port must be set to the discard port, i.e. 9. | 
|  | AddAddress(rtc::SocketAddress(ip(), DISCARD_PORT), | 
|  | rtc::SocketAddress(ip(), 0), rtc::SocketAddress(), | 
|  | TCP_PROTOCOL_NAME, "", TCPTYPE_ACTIVE_STR, LOCAL_PORT_TYPE, | 
|  | ICE_TYPE_PREFERENCE_HOST_TCP, 0, true); | 
|  | } | 
|  | } | 
|  |  | 
|  | int TCPPort::SendTo(const void* data, size_t size, | 
|  | const rtc::SocketAddress& addr, | 
|  | const rtc::PacketOptions& options, | 
|  | bool payload) { | 
|  | rtc::AsyncPacketSocket * socket = NULL; | 
|  | TCPConnection* conn = static_cast<TCPConnection*>(GetConnection(addr)); | 
|  |  | 
|  | // For Connection, this is the code path used by Ping() to establish | 
|  | // WRITABLE. It has to send through the socket directly as TCPConnection::Send | 
|  | // checks writability. | 
|  | if (conn) { | 
|  | if (!conn->connected()) { | 
|  | conn->MaybeReconnect(); | 
|  | return SOCKET_ERROR; | 
|  | } | 
|  | socket = conn->socket(); | 
|  | } else { | 
|  | socket = GetIncoming(addr); | 
|  | } | 
|  | if (!socket) { | 
|  | LOG_J(LS_ERROR, this) << "Attempted to send to an unknown destination, " | 
|  | << addr.ToSensitiveString(); | 
|  | return SOCKET_ERROR;  // TODO(tbd): Set error_ | 
|  | } | 
|  |  | 
|  | int sent = socket->Send(data, size, options); | 
|  | if (sent < 0) { | 
|  | error_ = socket->GetError(); | 
|  | // Error from this code path for a Connection (instead of from a bare | 
|  | // socket) will not trigger reconnecting. In theory, this shouldn't matter | 
|  | // as OnClose should always be called and set connected to false. | 
|  | LOG_J(LS_ERROR, this) << "TCP send of " << size | 
|  | << " bytes failed with error " << error_; | 
|  | } | 
|  | return sent; | 
|  | } | 
|  |  | 
|  | int TCPPort::GetOption(rtc::Socket::Option opt, int* value) { | 
|  | if (socket_) { | 
|  | return socket_->GetOption(opt, value); | 
|  | } else { | 
|  | return SOCKET_ERROR; | 
|  | } | 
|  | } | 
|  |  | 
|  | int TCPPort::SetOption(rtc::Socket::Option opt, int value) { | 
|  | if (socket_) { | 
|  | return socket_->SetOption(opt, value); | 
|  | } else { | 
|  | return SOCKET_ERROR; | 
|  | } | 
|  | } | 
|  |  | 
|  | int TCPPort::GetError() { | 
|  | return error_; | 
|  | } | 
|  |  | 
|  | void TCPPort::OnNewConnection(rtc::AsyncPacketSocket* socket, | 
|  | rtc::AsyncPacketSocket* new_socket) { | 
|  | ASSERT(socket == socket_); | 
|  |  | 
|  | Incoming incoming; | 
|  | incoming.addr = new_socket->GetRemoteAddress(); | 
|  | incoming.socket = new_socket; | 
|  | incoming.socket->SignalReadPacket.connect(this, &TCPPort::OnReadPacket); | 
|  | incoming.socket->SignalReadyToSend.connect(this, &TCPPort::OnReadyToSend); | 
|  | incoming.socket->SignalSentPacket.connect(this, &TCPPort::OnSentPacket); | 
|  |  | 
|  | LOG_J(LS_VERBOSE, this) << "Accepted connection from " | 
|  | << incoming.addr.ToSensitiveString(); | 
|  | incoming_.push_back(incoming); | 
|  | } | 
|  |  | 
|  | rtc::AsyncPacketSocket* TCPPort::GetIncoming( | 
|  | const rtc::SocketAddress& addr, bool remove) { | 
|  | rtc::AsyncPacketSocket* socket = NULL; | 
|  | for (std::list<Incoming>::iterator it = incoming_.begin(); | 
|  | it != incoming_.end(); ++it) { | 
|  | if (it->addr == addr) { | 
|  | socket = it->socket; | 
|  | if (remove) | 
|  | incoming_.erase(it); | 
|  | break; | 
|  | } | 
|  | } | 
|  | return socket; | 
|  | } | 
|  |  | 
|  | void TCPPort::OnReadPacket(rtc::AsyncPacketSocket* socket, | 
|  | const char* data, size_t size, | 
|  | const rtc::SocketAddress& remote_addr, | 
|  | const rtc::PacketTime& packet_time) { | 
|  | Port::OnReadPacket(data, size, remote_addr, PROTO_TCP); | 
|  | } | 
|  |  | 
|  | void TCPPort::OnSentPacket(rtc::AsyncPacketSocket* socket, | 
|  | const rtc::SentPacket& sent_packet) { | 
|  | PortInterface::SignalSentPacket(sent_packet); | 
|  | } | 
|  |  | 
|  | void TCPPort::OnReadyToSend(rtc::AsyncPacketSocket* socket) { | 
|  | Port::OnReadyToSend(); | 
|  | } | 
|  |  | 
|  | void TCPPort::OnAddressReady(rtc::AsyncPacketSocket* socket, | 
|  | const rtc::SocketAddress& address) { | 
|  | AddAddress(address, address, rtc::SocketAddress(), TCP_PROTOCOL_NAME, "", | 
|  | TCPTYPE_PASSIVE_STR, LOCAL_PORT_TYPE, ICE_TYPE_PREFERENCE_HOST_TCP, | 
|  | 0, true); | 
|  | } | 
|  |  | 
|  | TCPConnection::TCPConnection(TCPPort* port, | 
|  | const Candidate& candidate, | 
|  | rtc::AsyncPacketSocket* socket) | 
|  | : Connection(port, 0, candidate), | 
|  | socket_(socket), | 
|  | error_(0), | 
|  | outgoing_(socket == NULL), | 
|  | connection_pending_(false), | 
|  | pretending_to_be_writable_(false), | 
|  | reconnection_timeout_(cricket::CONNECTION_WRITE_CONNECT_TIMEOUT) { | 
|  | if (outgoing_) { | 
|  | CreateOutgoingTcpSocket(); | 
|  | } else { | 
|  | // Incoming connections should match the network address. | 
|  | LOG_J(LS_VERBOSE, this) | 
|  | << "socket ipaddr: " << socket_->GetLocalAddress().ToString() | 
|  | << ",port() ip:" << port->ip().ToString(); | 
|  | ASSERT(socket_->GetLocalAddress().ipaddr() == port->ip()); | 
|  | ConnectSocketSignals(socket); | 
|  | } | 
|  | } | 
|  |  | 
|  | TCPConnection::~TCPConnection() { | 
|  | } | 
|  |  | 
|  | int TCPConnection::Send(const void* data, size_t size, | 
|  | const rtc::PacketOptions& options) { | 
|  | if (!socket_) { | 
|  | error_ = ENOTCONN; | 
|  | return SOCKET_ERROR; | 
|  | } | 
|  |  | 
|  | // Sending after OnClose on active side will trigger a reconnect for a | 
|  | // outgoing connection. Note that the write state is still WRITABLE as we want | 
|  | // to spend a few seconds attempting a reconnect before saying we're | 
|  | // unwritable. | 
|  | if (!connected()) { | 
|  | MaybeReconnect(); | 
|  | return SOCKET_ERROR; | 
|  | } | 
|  |  | 
|  | // Note that this is important to put this after the previous check to give | 
|  | // the connection a chance to reconnect. | 
|  | if (pretending_to_be_writable_ || write_state() != STATE_WRITABLE) { | 
|  | // TODO: Should STATE_WRITE_TIMEOUT return a non-blocking error? | 
|  | error_ = EWOULDBLOCK; | 
|  | return SOCKET_ERROR; | 
|  | } | 
|  | stats_.sent_total_packets++; | 
|  | int sent = socket_->Send(data, size, options); | 
|  | if (sent < 0) { | 
|  | stats_.sent_discarded_packets++; | 
|  | error_ = socket_->GetError(); | 
|  | } else { | 
|  | send_rate_tracker_.AddSamples(sent); | 
|  | } | 
|  | return sent; | 
|  | } | 
|  |  | 
|  | int TCPConnection::GetError() { | 
|  | return error_; | 
|  | } | 
|  |  | 
|  | void TCPConnection::OnConnectionRequestResponse(ConnectionRequest* req, | 
|  | StunMessage* response) { | 
|  | // Process the STUN response before we inform upper layer ready to send. | 
|  | Connection::OnConnectionRequestResponse(req, response); | 
|  |  | 
|  | // If we're in the state of pretending to be writeable, we should inform the | 
|  | // upper layer it's ready to send again as previous EWOULDLBLOCK from socket | 
|  | // would have stopped the outgoing stream. | 
|  | if (pretending_to_be_writable_) { | 
|  | Connection::OnReadyToSend(); | 
|  | } | 
|  | pretending_to_be_writable_ = false; | 
|  | ASSERT(write_state() == STATE_WRITABLE); | 
|  | } | 
|  |  | 
|  | void TCPConnection::OnConnect(rtc::AsyncPacketSocket* socket) { | 
|  | ASSERT(socket == socket_.get()); | 
|  | // Do not use this connection if the socket bound to a different address than | 
|  | // the one we asked for. This is seen in Chrome, where TCP sockets cannot be | 
|  | // given a binding address, and the platform is expected to pick the | 
|  | // correct local address. | 
|  | const rtc::SocketAddress& socket_addr = socket->GetLocalAddress(); | 
|  | if (socket_addr.ipaddr() == port()->ip()) { | 
|  | LOG_J(LS_VERBOSE, this) << "Connection established to " | 
|  | << socket->GetRemoteAddress().ToSensitiveString(); | 
|  | } else if (IPIsAny(port()->ip())) { | 
|  | LOG(LS_WARNING) << "Socket is bound to a different address:" | 
|  | << socket_addr.ipaddr().ToString() | 
|  | << ", rather then the local port:" | 
|  | << port()->ip().ToString() | 
|  | << ". Still allowing it since it's any address" | 
|  | << ", possibly caused by multi-routes being disabled."; | 
|  | } else if (socket_addr.IsLoopbackIP()) { | 
|  | LOG(LS_WARNING) << "Socket is bound to a different address:" | 
|  | << socket_addr.ipaddr().ToString() | 
|  | << ", rather then the local port:" | 
|  | << port()->ip().ToString() | 
|  | << ". Still allowing it since it's localhost."; | 
|  | } else { | 
|  | LOG_J(LS_WARNING, this) << "Dropping connection as TCP socket bound to IP " | 
|  | << socket_addr.ipaddr().ToSensitiveString() | 
|  | << ", different from the local candidate IP " | 
|  | << port()->ip().ToSensitiveString(); | 
|  | OnClose(socket, 0); | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Connection is established successfully. | 
|  | set_connected(true); | 
|  | connection_pending_ = false; | 
|  | } | 
|  |  | 
|  | void TCPConnection::OnClose(rtc::AsyncPacketSocket* socket, int error) { | 
|  | ASSERT(socket == socket_.get()); | 
|  | LOG_J(LS_INFO, this) << "Connection closed with error " << error; | 
|  |  | 
|  | // Guard against the condition where IPC socket will call OnClose for every | 
|  | // packet it can't send. | 
|  | if (connected()) { | 
|  | set_connected(false); | 
|  |  | 
|  | // Prevent the connection from being destroyed by redundant SignalClose | 
|  | // events. | 
|  | pretending_to_be_writable_ = true; | 
|  |  | 
|  | // We don't attempt reconnect right here. This is to avoid a case where the | 
|  | // shutdown is intentional and reconnect is not necessary. We only reconnect | 
|  | // when the connection is used to Send() or Ping(). | 
|  | port()->thread()->PostDelayed(RTC_FROM_HERE, reconnection_timeout(), this, | 
|  | MSG_TCPCONNECTION_DELAYED_ONCLOSE); | 
|  | } else if (!pretending_to_be_writable_) { | 
|  | // OnClose could be called when the underneath socket times out during the | 
|  | // initial connect() (i.e. |pretending_to_be_writable_| is false) . We have | 
|  | // to manually destroy here as this connection, as never connected, will not | 
|  | // be scheduled for ping to trigger destroy. | 
|  | Destroy(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void TCPConnection::OnMessage(rtc::Message* pmsg) { | 
|  | switch (pmsg->message_id) { | 
|  | case MSG_TCPCONNECTION_DELAYED_ONCLOSE: | 
|  | // If this connection can't become connected and writable again in 5 | 
|  | // seconds, it's time to tear this down. This is the case for the original | 
|  | // TCP connection on passive side during a reconnect. | 
|  | if (pretending_to_be_writable_) { | 
|  | Destroy(); | 
|  | } | 
|  | break; | 
|  | default: | 
|  | Connection::OnMessage(pmsg); | 
|  | } | 
|  | } | 
|  |  | 
|  | void TCPConnection::MaybeReconnect() { | 
|  | // Only reconnect for an outgoing TCPConnection when OnClose was signaled and | 
|  | // no outstanding reconnect is pending. | 
|  | if (connected() || connection_pending_ || !outgoing_) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | LOG_J(LS_INFO, this) << "TCP Connection with remote is closed, " | 
|  | << "trying to reconnect"; | 
|  |  | 
|  | CreateOutgoingTcpSocket(); | 
|  | error_ = EPIPE; | 
|  | } | 
|  |  | 
|  | void TCPConnection::OnReadPacket( | 
|  | rtc::AsyncPacketSocket* socket, const char* data, size_t size, | 
|  | const rtc::SocketAddress& remote_addr, | 
|  | const rtc::PacketTime& packet_time) { | 
|  | ASSERT(socket == socket_.get()); | 
|  | Connection::OnReadPacket(data, size, packet_time); | 
|  | } | 
|  |  | 
|  | void TCPConnection::OnReadyToSend(rtc::AsyncPacketSocket* socket) { | 
|  | ASSERT(socket == socket_.get()); | 
|  | Connection::OnReadyToSend(); | 
|  | } | 
|  |  | 
|  | void TCPConnection::CreateOutgoingTcpSocket() { | 
|  | ASSERT(outgoing_); | 
|  | // TODO(guoweis): Handle failures here (unlikely since TCP). | 
|  | int opts = (remote_candidate().protocol() == SSLTCP_PROTOCOL_NAME) | 
|  | ? rtc::PacketSocketFactory::OPT_SSLTCP | 
|  | : 0; | 
|  | socket_.reset(port()->socket_factory()->CreateClientTcpSocket( | 
|  | rtc::SocketAddress(port()->ip(), 0), remote_candidate().address(), | 
|  | port()->proxy(), port()->user_agent(), opts)); | 
|  | if (socket_) { | 
|  | LOG_J(LS_VERBOSE, this) | 
|  | << "Connecting from " << socket_->GetLocalAddress().ToSensitiveString() | 
|  | << " to " << remote_candidate().address().ToSensitiveString(); | 
|  | set_connected(false); | 
|  | connection_pending_ = true; | 
|  | ConnectSocketSignals(socket_.get()); | 
|  | } else { | 
|  | LOG_J(LS_WARNING, this) << "Failed to create connection to " | 
|  | << remote_candidate().address().ToSensitiveString(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void TCPConnection::ConnectSocketSignals(rtc::AsyncPacketSocket* socket) { | 
|  | if (outgoing_) { | 
|  | socket->SignalConnect.connect(this, &TCPConnection::OnConnect); | 
|  | } | 
|  | socket->SignalReadPacket.connect(this, &TCPConnection::OnReadPacket); | 
|  | socket->SignalReadyToSend.connect(this, &TCPConnection::OnReadyToSend); | 
|  | socket->SignalClose.connect(this, &TCPConnection::OnClose); | 
|  | } | 
|  |  | 
|  | }  // namespace cricket |