| #!/bin/bash |
| |
| # Copyright 2015 The WebRTC project authors. All Rights Reserved. |
| # |
| # Use of this source code is governed by a BSD-style license |
| # that can be found in the LICENSE file in the root of the source |
| # tree. An additional intellectual property rights grant can be found |
| # in the file PATENTS. All contributing project authors may |
| # be found in the AUTHORS file in the root of the source tree. |
| |
| # Generates dynamic FAT framework for iOS in out_ios_framework. |
| |
| # Check for Darwin. |
| if [[ ! $(uname) = "Darwin" ]]; then |
| echo "OS X required." >&2 |
| fi |
| |
| # Check for iOS library build script. |
| SCRIPT_DIR=$(dirname $0) |
| WEBRTC_BASE_DIR=${SCRIPT_DIR}/../../.. |
| BUILD_WEBRTC_SCRIPT=${WEBRTC_BASE_DIR}/webrtc/build/ios/build_ios_libs.sh |
| if [[ ! -x ${BUILD_WEBRTC_SCRIPT} ]]; then |
| echo "Failed to find iOS library build script." >&2 |
| exit 1 |
| fi |
| # Check for flatten iOS headers script. |
| FLATTEN_HEADERS_SCRIPT=${WEBRTC_BASE_DIR}/webrtc/build/ios/flatten_ios_headers |
| if [[ ! -x ${FLATTEN_HEADERS_SCRIPT} ]]; then |
| echo "Failed to find flatten iOS headers script." >&2 |
| exit 1 |
| fi |
| |
| pushd ${WEBRTC_BASE_DIR} |
| LIB_BASE_DIR=out_ios_libs |
| FRAMEWORK_BASE_DIR=out_ios_framework |
| |
| # Build static libraries for iOS. |
| ${BUILD_WEBRTC_SCRIPT} |
| if [ $? -ne 0 ]; then |
| echo "Failed to build iOS static libraries." >&2 |
| exit 1 |
| fi |
| |
| # Flatten the directory structure for iOS headers. |
| ${FLATTEN_HEADERS_SCRIPT} ${LIB_BASE_DIR} ${FRAMEWORK_BASE_DIR} |
| if [ $? -ne 0 ]; then |
| echo "Failed to flatten iOS headers." >&2 |
| exit 1 |
| fi |
| |
| # Replace full paths for headers with framework paths. |
| SED_PATTERN=' |
| s/(\#import )\"webrtc\/api\/objc\/(.*)\"/\1<WebRTC\/\2>/g; |
| s/(\#import )\"webrtc\/base\/objc\/(.*)\"/\1<WebRTC\/\2>/g; |
| s/(\#include )\"webrtc\/base\/objc\/(.*)\"/\1<WebRTC\/\2>/g; |
| ' |
| sed -E -i '' "$SED_PATTERN" ${FRAMEWORK_BASE_DIR}/include/*.h |
| |
| SDK_DIR=webrtc/build/ios/SDK |
| PROJECT_DIR=${SDK_DIR}/Framework |
| # Build the framework. |
| pushd ${PROJECT_DIR} |
| xcodebuild -project WebRTC.xcodeproj -scheme WebRTC -configuration Release \ |
| build CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO |
| xcodebuild -project WebRTC.xcodeproj -scheme WebRTC -configuration Release \ |
| build -destination 'platform=iOS Simulator,name=iPhone 6' |
| popd |
| |
| # Copy podspec, framework, dSYM and LICENSE to FRAMEWORK_BASE_DIR |
| DEVICE_BUILD_DIR=${PROJECT_DIR}/build/Release-iphoneos |
| cp ${SDK_DIR}/WebRTC.podspec ${FRAMEWORK_BASE_DIR}/ |
| cp -R ${DEVICE_BUILD_DIR}/WebRTC.framework ${FRAMEWORK_BASE_DIR}/ |
| cp -R ${DEVICE_BUILD_DIR}/WebRTC.framework.dSYM ${FRAMEWORK_BASE_DIR}/ |
| cp -R webrtc/LICENSE ${FRAMEWORK_BASE_DIR}/ |
| |
| # Combine multiple architectures |
| SIMULATOR_BUILD_DIR=${PROJECT_DIR}/build/Release-iphonesimulator |
| DYLIB_PATH=WebRTC.framework/WebRTC |
| DWARF_PATH=WebRTC.framework.dSYM/Contents/Resources/DWARF/WebRTC |
| lipo ${FRAMEWORK_BASE_DIR}/${DYLIB_PATH} ${SIMULATOR_BUILD_DIR}/${DYLIB_PATH} \ |
| -create -output ${FRAMEWORK_BASE_DIR}/${DYLIB_PATH} |
| lipo ${FRAMEWORK_BASE_DIR}/${DWARF_PATH} ${SIMULATOR_BUILD_DIR}/${DWARF_PATH} \ |
| -create -output ${FRAMEWORK_BASE_DIR}/${DWARF_PATH} |
| |
| popd |