| /* |
| * Copyright 2016 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| // This file contains the implementation of TaskQueue for Mac and iOS. |
| // The implementation uses Grand Central Dispatch queues (GCD) to |
| // do the actual task queuing. |
| |
| #include "webrtc/rtc_base/task_queue.h" |
| |
| #include <string.h> |
| |
| #include "webrtc/rtc_base/checks.h" |
| #include "webrtc/rtc_base/logging.h" |
| #include "webrtc/rtc_base/task_queue_posix.h" |
| |
| namespace rtc { |
| namespace { |
| |
| using Priority = TaskQueue::Priority; |
| |
| int TaskQueuePriorityToGCD(Priority priority) { |
| switch (priority) { |
| case Priority::NORMAL: |
| return DISPATCH_QUEUE_PRIORITY_DEFAULT; |
| case Priority::HIGH: |
| return DISPATCH_QUEUE_PRIORITY_HIGH; |
| case Priority::LOW: |
| return DISPATCH_QUEUE_PRIORITY_LOW; |
| } |
| } |
| } |
| |
| using internal::GetQueuePtrTls; |
| using internal::AutoSetCurrentQueuePtr; |
| |
| struct TaskQueue::QueueContext { |
| explicit QueueContext(TaskQueue* q) : queue(q), is_active(true) {} |
| |
| static void SetNotActive(void* context) { |
| QueueContext* qc = static_cast<QueueContext*>(context); |
| qc->is_active = false; |
| } |
| |
| static void DeleteContext(void* context) { |
| QueueContext* qc = static_cast<QueueContext*>(context); |
| delete qc; |
| } |
| |
| TaskQueue* const queue; |
| bool is_active; |
| }; |
| |
| struct TaskQueue::TaskContext { |
| TaskContext(QueueContext* queue_ctx, std::unique_ptr<QueuedTask> task) |
| : queue_ctx(queue_ctx), task(std::move(task)) {} |
| virtual ~TaskContext() {} |
| |
| static void RunTask(void* context) { |
| std::unique_ptr<TaskContext> tc(static_cast<TaskContext*>(context)); |
| if (tc->queue_ctx->is_active) { |
| AutoSetCurrentQueuePtr set_current(tc->queue_ctx->queue); |
| if (!tc->task->Run()) |
| tc->task.release(); |
| } |
| } |
| |
| QueueContext* const queue_ctx; |
| std::unique_ptr<QueuedTask> task; |
| }; |
| |
| // Special case context for holding two tasks, a |first_task| + the task |
| // that's owned by the parent struct, TaskContext, that then becomes the |
| // second (i.e. 'reply') task. |
| struct TaskQueue::PostTaskAndReplyContext : public TaskQueue::TaskContext { |
| explicit PostTaskAndReplyContext(QueueContext* first_queue_ctx, |
| std::unique_ptr<QueuedTask> first_task, |
| QueueContext* second_queue_ctx, |
| std::unique_ptr<QueuedTask> second_task) |
| : TaskContext(second_queue_ctx, std::move(second_task)), |
| first_queue_ctx(first_queue_ctx), |
| first_task(std::move(first_task)), |
| reply_queue_(second_queue_ctx->queue->queue_) { |
| // Retain the reply queue for as long as this object lives. |
| // If we don't, we may have memory leaks and/or failures. |
| dispatch_retain(reply_queue_); |
| } |
| ~PostTaskAndReplyContext() override { dispatch_release(reply_queue_); } |
| |
| static void RunTask(void* context) { |
| auto* rc = static_cast<PostTaskAndReplyContext*>(context); |
| if (rc->first_queue_ctx->is_active) { |
| AutoSetCurrentQueuePtr set_current(rc->first_queue_ctx->queue); |
| if (!rc->first_task->Run()) |
| rc->first_task.release(); |
| } |
| // Post the reply task. This hands the work over to the parent struct. |
| // This task will eventually delete |this|. |
| dispatch_async_f(rc->reply_queue_, rc, &TaskContext::RunTask); |
| } |
| |
| QueueContext* const first_queue_ctx; |
| std::unique_ptr<QueuedTask> first_task; |
| dispatch_queue_t reply_queue_; |
| }; |
| |
| TaskQueue::TaskQueue(const char* queue_name, Priority priority /*= NORMAL*/) |
| : queue_(dispatch_queue_create(queue_name, DISPATCH_QUEUE_SERIAL)), |
| context_(new QueueContext(this)) { |
| RTC_DCHECK(queue_name); |
| RTC_CHECK(queue_); |
| dispatch_set_context(queue_, context_); |
| // Assign a finalizer that will delete the context when the last reference |
| // to the queue is released. This may run after the TaskQueue object has |
| // been deleted. |
| dispatch_set_finalizer_f(queue_, &QueueContext::DeleteContext); |
| |
| dispatch_set_target_queue( |
| queue_, dispatch_get_global_queue(TaskQueuePriorityToGCD(priority), 0)); |
| } |
| |
| TaskQueue::~TaskQueue() { |
| RTC_DCHECK(!IsCurrent()); |
| // Implementation/behavioral note: |
| // Dispatch queues are reference counted via calls to dispatch_retain and |
| // dispatch_release. Pending blocks submitted to a queue also hold a |
| // reference to the queue until they have finished. Once all references to a |
| // queue have been released, the queue will be deallocated by the system. |
| // This is why we check the context before running tasks. |
| |
| // Use dispatch_sync to set the context to null to guarantee that there's not |
| // a race between checking the context and using it from a task. |
| dispatch_sync_f(queue_, context_, &QueueContext::SetNotActive); |
| dispatch_release(queue_); |
| } |
| |
| // static |
| TaskQueue* TaskQueue::Current() { |
| return static_cast<TaskQueue*>(pthread_getspecific(GetQueuePtrTls())); |
| } |
| |
| bool TaskQueue::IsCurrent() const { |
| RTC_DCHECK(queue_); |
| return this == Current(); |
| } |
| |
| void TaskQueue::PostTask(std::unique_ptr<QueuedTask> task) { |
| auto* context = new TaskContext(context_, std::move(task)); |
| dispatch_async_f(queue_, context, &TaskContext::RunTask); |
| } |
| |
| void TaskQueue::PostDelayedTask(std::unique_ptr<QueuedTask> task, |
| uint32_t milliseconds) { |
| auto* context = new TaskContext(context_, std::move(task)); |
| dispatch_after_f( |
| dispatch_time(DISPATCH_TIME_NOW, milliseconds * NSEC_PER_MSEC), queue_, |
| context, &TaskContext::RunTask); |
| } |
| |
| void TaskQueue::PostTaskAndReply(std::unique_ptr<QueuedTask> task, |
| std::unique_ptr<QueuedTask> reply, |
| TaskQueue* reply_queue) { |
| auto* context = new PostTaskAndReplyContext( |
| context_, std::move(task), reply_queue->context_, std::move(reply)); |
| dispatch_async_f(queue_, context, &PostTaskAndReplyContext::RunTask); |
| } |
| |
| void TaskQueue::PostTaskAndReply(std::unique_ptr<QueuedTask> task, |
| std::unique_ptr<QueuedTask> reply) { |
| return PostTaskAndReply(std::move(task), std::move(reply), Current()); |
| } |
| |
| } // namespace rtc |