|  | /* | 
|  | *  Copyright 2009 The WebRTC Project Authors. All rights reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #include "webrtc/base/gunit.h" | 
|  | #include "webrtc/base/scoped_ptr.h" | 
|  | #include "webrtc/base/thread.h" | 
|  | #include "webrtc/base/maccocoasocketserver.h" | 
|  |  | 
|  | namespace rtc { | 
|  |  | 
|  | class WakeThread : public Thread { | 
|  | public: | 
|  | WakeThread(SocketServer* ss) : ss_(ss) { | 
|  | } | 
|  | virtual ~WakeThread() { | 
|  | Stop(); | 
|  | } | 
|  | void Run() { | 
|  | ss_->WakeUp(); | 
|  | } | 
|  | private: | 
|  | SocketServer* ss_; | 
|  | }; | 
|  |  | 
|  | // Test that MacCocoaSocketServer::Wait works as expected. | 
|  | TEST(MacCocoaSocketServer, TestWait) { | 
|  | MacCocoaSocketServer server; | 
|  | uint32 start = Time(); | 
|  | server.Wait(1000, true); | 
|  | EXPECT_GE(TimeSince(start), 1000); | 
|  | } | 
|  |  | 
|  | // Test that MacCocoaSocketServer::Wakeup works as expected. | 
|  | TEST(MacCocoaSocketServer, TestWakeup) { | 
|  | MacCFSocketServer server; | 
|  | WakeThread thread(&server); | 
|  | uint32 start = Time(); | 
|  | thread.Start(); | 
|  | server.Wait(10000, true); | 
|  | EXPECT_LT(TimeSince(start), 10000); | 
|  | } | 
|  |  | 
|  | } // namespace rtc |