|  | /* | 
|  | *  Copyright 2004 The WebRTC Project Authors. All rights reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #ifndef WEBRTC_BASE_ASYNCPACKETSOCKET_H_ | 
|  | #define WEBRTC_BASE_ASYNCPACKETSOCKET_H_ | 
|  |  | 
|  | #include "webrtc/base/dscp.h" | 
|  | #include "webrtc/base/sigslot.h" | 
|  | #include "webrtc/base/socket.h" | 
|  | #include "webrtc/base/timeutils.h" | 
|  |  | 
|  | namespace rtc { | 
|  |  | 
|  | // This structure holds the info needed to update the packet send time header | 
|  | // extension, including the information needed to update the authentication tag | 
|  | // after changing the value. | 
|  | struct PacketTimeUpdateParams { | 
|  | PacketTimeUpdateParams(); | 
|  | ~PacketTimeUpdateParams(); | 
|  |  | 
|  | int rtp_sendtime_extension_id;    // extension header id present in packet. | 
|  | std::vector<char> srtp_auth_key;  // Authentication key. | 
|  | int srtp_auth_tag_len;            // Authentication tag length. | 
|  | int64_t srtp_packet_index;        // Required for Rtp Packet authentication. | 
|  | }; | 
|  |  | 
|  | // This structure holds meta information for the packet which is about to send | 
|  | // over network. | 
|  | struct PacketOptions { | 
|  | PacketOptions() : dscp(DSCP_NO_CHANGE), packet_id(-1) {} | 
|  | explicit PacketOptions(DiffServCodePoint dscp) : dscp(dscp), packet_id(-1) {} | 
|  |  | 
|  | DiffServCodePoint dscp; | 
|  | int packet_id;  // 16 bits, -1 represents "not set". | 
|  | PacketTimeUpdateParams packet_time_params; | 
|  | }; | 
|  |  | 
|  | // This structure will have the information about when packet is actually | 
|  | // received by socket. | 
|  | struct PacketTime { | 
|  | PacketTime() : timestamp(-1), not_before(-1) {} | 
|  | PacketTime(int64_t timestamp, int64_t not_before) | 
|  | : timestamp(timestamp), not_before(not_before) {} | 
|  |  | 
|  | int64_t timestamp;   // Receive time after socket delivers the data. | 
|  |  | 
|  | // Earliest possible time the data could have arrived, indicating the | 
|  | // potential error in the |timestamp| value, in case the system, is busy. For | 
|  | // example, the time of the last select() call. | 
|  | // If unknown, this value will be set to zero. | 
|  | int64_t not_before; | 
|  | }; | 
|  |  | 
|  | inline PacketTime CreatePacketTime(int64_t not_before) { | 
|  | return PacketTime(TimeMicros(), not_before); | 
|  | } | 
|  |  | 
|  | // Provides the ability to receive packets asynchronously. Sends are not | 
|  | // buffered since it is acceptable to drop packets under high load. | 
|  | class AsyncPacketSocket : public sigslot::has_slots<> { | 
|  | public: | 
|  | enum State { | 
|  | STATE_CLOSED, | 
|  | STATE_BINDING, | 
|  | STATE_BOUND, | 
|  | STATE_CONNECTING, | 
|  | STATE_CONNECTED | 
|  | }; | 
|  |  | 
|  | AsyncPacketSocket(); | 
|  | ~AsyncPacketSocket() override; | 
|  |  | 
|  | // Returns current local address. Address may be set to NULL if the | 
|  | // socket is not bound yet (GetState() returns STATE_BINDING). | 
|  | virtual SocketAddress GetLocalAddress() const = 0; | 
|  |  | 
|  | // Returns remote address. Returns zeroes if this is not a client TCP socket. | 
|  | virtual SocketAddress GetRemoteAddress() const = 0; | 
|  |  | 
|  | // Send a packet. | 
|  | virtual int Send(const void *pv, size_t cb, const PacketOptions& options) = 0; | 
|  | virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr, | 
|  | const PacketOptions& options) = 0; | 
|  |  | 
|  | // Close the socket. | 
|  | virtual int Close() = 0; | 
|  |  | 
|  | // Returns current state of the socket. | 
|  | virtual State GetState() const = 0; | 
|  |  | 
|  | // Get/set options. | 
|  | virtual int GetOption(Socket::Option opt, int* value) = 0; | 
|  | virtual int SetOption(Socket::Option opt, int value) = 0; | 
|  |  | 
|  | // Get/Set current error. | 
|  | // TODO: Remove SetError(). | 
|  | virtual int GetError() const = 0; | 
|  | virtual void SetError(int error) = 0; | 
|  |  | 
|  | // Emitted each time a packet is read. Used only for UDP and | 
|  | // connected TCP sockets. | 
|  | sigslot::signal5<AsyncPacketSocket*, const char*, size_t, | 
|  | const SocketAddress&, | 
|  | const PacketTime&> SignalReadPacket; | 
|  |  | 
|  | // Emitted each time a packet is sent. | 
|  | sigslot::signal2<AsyncPacketSocket*, const SentPacket&> SignalSentPacket; | 
|  |  | 
|  | // Emitted when the socket is currently able to send. | 
|  | sigslot::signal1<AsyncPacketSocket*> SignalReadyToSend; | 
|  |  | 
|  | // Emitted after address for the socket is allocated, i.e. binding | 
|  | // is finished. State of the socket is changed from BINDING to BOUND | 
|  | // (for UDP and server TCP sockets) or CONNECTING (for client TCP | 
|  | // sockets). | 
|  | sigslot::signal2<AsyncPacketSocket*, const SocketAddress&> SignalAddressReady; | 
|  |  | 
|  | // Emitted for client TCP sockets when state is changed from | 
|  | // CONNECTING to CONNECTED. | 
|  | sigslot::signal1<AsyncPacketSocket*> SignalConnect; | 
|  |  | 
|  | // Emitted for client TCP sockets when state is changed from | 
|  | // CONNECTED to CLOSED. | 
|  | sigslot::signal2<AsyncPacketSocket*, int> SignalClose; | 
|  |  | 
|  | // Used only for listening TCP sockets. | 
|  | sigslot::signal2<AsyncPacketSocket*, AsyncPacketSocket*> SignalNewConnection; | 
|  |  | 
|  | private: | 
|  | RTC_DISALLOW_COPY_AND_ASSIGN(AsyncPacketSocket); | 
|  | }; | 
|  |  | 
|  | }  // namespace rtc | 
|  |  | 
|  | #endif  // WEBRTC_BASE_ASYNCPACKETSOCKET_H_ |