blob: 2607dbb3ec75c0ef52474c18e703b38f8e9fb936 [file] [log] [blame]
/*
* Copyright 2006 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/rtc_base/testclient.h"
#include "webrtc/rtc_base/gunit.h"
#include "webrtc/rtc_base/nethelpers.h"
#include "webrtc/rtc_base/physicalsocketserver.h"
#include "webrtc/rtc_base/ptr_util.h"
#include "webrtc/rtc_base/testechoserver.h"
#include "webrtc/rtc_base/thread.h"
using namespace rtc;
#define MAYBE_SKIP_IPV4 \
if (!HasIPv4Enabled()) { \
LOG(LS_INFO) << "No IPv4... skipping"; \
return; \
}
#define MAYBE_SKIP_IPV6 \
if (!HasIPv6Enabled()) { \
LOG(LS_INFO) << "No IPv6... skipping"; \
return; \
}
void TestUdpInternal(const SocketAddress& loopback) {
Thread *main = Thread::Current();
AsyncSocket* socket = main->socketserver()
->CreateAsyncSocket(loopback.family(), SOCK_DGRAM);
socket->Bind(loopback);
TestClient client(MakeUnique<AsyncUDPSocket>(socket));
SocketAddress addr = client.address(), from;
EXPECT_EQ(3, client.SendTo("foo", 3, addr));
EXPECT_TRUE(client.CheckNextPacket("foo", 3, &from));
EXPECT_EQ(from, addr);
EXPECT_TRUE(client.CheckNoPacket());
}
void TestTcpInternal(const SocketAddress& loopback) {
Thread *main = Thread::Current();
TestEchoServer server(main, loopback);
AsyncSocket* socket = main->socketserver()
->CreateAsyncSocket(loopback.family(), SOCK_STREAM);
std::unique_ptr<AsyncTCPSocket> tcp_socket =
WrapUnique(AsyncTCPSocket::Create(socket, loopback, server.address()));
ASSERT_TRUE(tcp_socket != nullptr);
TestClient client(std::move(tcp_socket));
SocketAddress addr = client.address(), from;
EXPECT_TRUE(client.CheckConnected());
EXPECT_EQ(3, client.Send("foo", 3));
EXPECT_TRUE(client.CheckNextPacket("foo", 3, &from));
EXPECT_EQ(from, server.address());
EXPECT_TRUE(client.CheckNoPacket());
}
// Tests whether the TestClient can send UDP to itself.
TEST(TestClientTest, TestUdpIPv4) {
MAYBE_SKIP_IPV4;
TestUdpInternal(SocketAddress("127.0.0.1", 0));
}
#if defined(WEBRTC_LINUX)
#define MAYBE_TestUdpIPv6 DISABLED_TestUdpIPv6
#else
#define MAYBE_TestUdpIPv6 TestUdpIPv6
#endif
TEST(TestClientTest, MAYBE_TestUdpIPv6) {
MAYBE_SKIP_IPV6;
TestUdpInternal(SocketAddress("::1", 0));
}
// Tests whether the TestClient can connect to a server and exchange data.
TEST(TestClientTest, TestTcpIPv4) {
MAYBE_SKIP_IPV4;
TestTcpInternal(SocketAddress("127.0.0.1", 0));
}
#if defined(WEBRTC_LINUX)
#define MAYBE_TestTcpIPv6 DISABLED_TestTcpIPv6
#else
#define MAYBE_TestTcpIPv6 TestTcpIPv6
#endif
TEST(TestClientTest, MAYBE_TestTcpIPv6) {
MAYBE_SKIP_IPV6;
TestTcpInternal(SocketAddress("::1", 0));
}