blob: 9352f150fb9f4bc0f144ad5489cc585f55cc31a9 [file] [log] [blame]
/*
* Copyright 2015 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <map>
#include <memory>
#include "webrtc/p2p/base/dtlstransport.h"
#include "webrtc/p2p/base/fakeportallocator.h"
#include "webrtc/p2p/base/faketransportcontroller.h"
#include "webrtc/p2p/base/p2ptransportchannel.h"
#include "webrtc/p2p/base/portallocator.h"
#include "webrtc/p2p/base/transportcontroller.h"
#include "webrtc/rtc_base/fakesslidentity.h"
#include "webrtc/rtc_base/gunit.h"
#include "webrtc/rtc_base/helpers.h"
#include "webrtc/rtc_base/sslidentity.h"
#include "webrtc/rtc_base/thread.h"
static const int kTimeout = 100;
static const char kIceUfrag1[] = "TESTICEUFRAG0001";
static const char kIcePwd1[] = "TESTICEPWD00000000000001";
static const char kIceUfrag2[] = "TESTICEUFRAG0002";
static const char kIcePwd2[] = "TESTICEPWD00000000000002";
static const char kIceUfrag3[] = "TESTICEUFRAG0003";
static const char kIcePwd3[] = "TESTICEPWD00000000000003";
namespace cricket {
// Only subclassing from FakeTransportController because currently that's the
// only way to have a TransportController with fake ICE/DTLS transports.
//
// TODO(deadbeef): Pass a "TransportFactory" or something similar into
// TransportController, instead of using inheritance in this way for testing.
typedef FakeTransportController TransportControllerForTest;
class TransportControllerTest : public testing::Test,
public sigslot::has_slots<> {
public:
TransportControllerTest()
: transport_controller_(new TransportControllerForTest()),
signaling_thread_(rtc::Thread::Current()) {
ConnectTransportControllerSignals();
}
void CreateTransportControllerWithNetworkThread() {
if (!network_thread_) {
network_thread_ = rtc::Thread::CreateWithSocketServer();
network_thread_->Start();
}
transport_controller_.reset(
new TransportControllerForTest(network_thread_.get()));
ConnectTransportControllerSignals();
}
void ConnectTransportControllerSignals() {
transport_controller_->SignalConnectionState.connect(
this, &TransportControllerTest::OnConnectionState);
transport_controller_->SignalReceiving.connect(
this, &TransportControllerTest::OnReceiving);
transport_controller_->SignalGatheringState.connect(
this, &TransportControllerTest::OnGatheringState);
transport_controller_->SignalCandidatesGathered.connect(
this, &TransportControllerTest::OnCandidatesGathered);
}
FakeDtlsTransport* CreateFakeDtlsTransport(const std::string& content,
int component) {
DtlsTransportInternal* transport =
transport_controller_->CreateDtlsTransport_n(content, component);
return static_cast<FakeDtlsTransport*>(transport);
}
void DestroyFakeDtlsTransport(const std::string& content, int component) {
transport_controller_->DestroyDtlsTransport_n(content, component);
}
Candidate CreateCandidate(int component) {
Candidate c;
c.set_address(rtc::SocketAddress("192.168.1.1", 8000));
c.set_component(1);
c.set_protocol(UDP_PROTOCOL_NAME);
c.set_priority(1);
return c;
}
// Used for thread hopping test.
void CreateFakeDtlsTransportsAndCompleteConnectionOnNetworkThread() {
network_thread_->Invoke<void>(
RTC_FROM_HERE,
rtc::Bind(&TransportControllerTest::
CreateFakeDtlsTransportsAndCompleteConnection_w,
this));
}
void CreateFakeDtlsTransportsAndCompleteConnection_w() {
transport_controller_->SetIceRole(ICEROLE_CONTROLLING);
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1);
ASSERT_NE(nullptr, transport2);
TransportDescription local_desc(std::vector<std::string>(), kIceUfrag1,
kIcePwd1, ICEMODE_FULL,
CONNECTIONROLE_ACTPASS, nullptr);
std::string err;
transport_controller_->SetLocalTransportDescription("audio", local_desc,
CA_OFFER, &err);
transport_controller_->SetLocalTransportDescription("video", local_desc,
CA_OFFER, &err);
transport_controller_->MaybeStartGathering();
transport1->fake_ice_transport()->SignalCandidateGathered(
transport1->fake_ice_transport(), CreateCandidate(1));
transport2->fake_ice_transport()->SignalCandidateGathered(
transport2->fake_ice_transport(), CreateCandidate(1));
transport1->fake_ice_transport()->SetCandidatesGatheringComplete();
transport2->fake_ice_transport()->SetCandidatesGatheringComplete();
transport1->fake_ice_transport()->SetConnectionCount(2);
transport2->fake_ice_transport()->SetConnectionCount(2);
transport1->SetReceiving(true);
transport2->SetReceiving(true);
transport1->SetWritable(true);
transport2->SetWritable(true);
transport1->fake_ice_transport()->SetConnectionCount(1);
transport2->fake_ice_transport()->SetConnectionCount(1);
}
IceConfig CreateIceConfig(
int receiving_timeout,
ContinualGatheringPolicy continual_gathering_policy) {
IceConfig config;
config.receiving_timeout = receiving_timeout;
config.continual_gathering_policy = continual_gathering_policy;
return config;
}
protected:
void OnConnectionState(IceConnectionState state) {
if (!signaling_thread_->IsCurrent()) {
signaled_on_non_signaling_thread_ = true;
}
connection_state_ = state;
++connection_state_signal_count_;
}
void OnReceiving(bool receiving) {
if (!signaling_thread_->IsCurrent()) {
signaled_on_non_signaling_thread_ = true;
}
receiving_ = receiving;
++receiving_signal_count_;
}
void OnGatheringState(IceGatheringState state) {
if (!signaling_thread_->IsCurrent()) {
signaled_on_non_signaling_thread_ = true;
}
gathering_state_ = state;
++gathering_state_signal_count_;
}
void OnCandidatesGathered(const std::string& transport_name,
const Candidates& candidates) {
if (!signaling_thread_->IsCurrent()) {
signaled_on_non_signaling_thread_ = true;
}
candidates_[transport_name].insert(candidates_[transport_name].end(),
candidates.begin(), candidates.end());
++candidates_signal_count_;
}
std::unique_ptr<rtc::Thread> network_thread_; // Not used for most tests.
std::unique_ptr<TransportControllerForTest> transport_controller_;
// Information received from signals from transport controller.
IceConnectionState connection_state_ = kIceConnectionConnecting;
bool receiving_ = false;
IceGatheringState gathering_state_ = kIceGatheringNew;
// transport_name => candidates
std::map<std::string, Candidates> candidates_;
// Counts of each signal emitted.
int connection_state_signal_count_ = 0;
int receiving_signal_count_ = 0;
int gathering_state_signal_count_ = 0;
int candidates_signal_count_ = 0;
// Used to make sure signals only come on signaling thread.
rtc::Thread* const signaling_thread_ = nullptr;
bool signaled_on_non_signaling_thread_ = false;
};
TEST_F(TransportControllerTest, TestSetIceConfig) {
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
transport_controller_->SetIceConfig(
CreateIceConfig(1000, GATHER_CONTINUALLY));
EXPECT_EQ(1000, transport1->fake_ice_transport()->receiving_timeout());
EXPECT_TRUE(transport1->fake_ice_transport()->gather_continually());
transport_controller_->SetIceConfig(
CreateIceConfig(1000, GATHER_CONTINUALLY_AND_RECOVER));
// Test that value stored in controller is applied to new transports.
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1);
ASSERT_NE(nullptr, transport2);
EXPECT_EQ(1000, transport2->fake_ice_transport()->receiving_timeout());
EXPECT_TRUE(transport2->fake_ice_transport()->gather_continually());
}
TEST_F(TransportControllerTest, TestSetSslMaxProtocolVersion) {
EXPECT_TRUE(transport_controller_->SetSslMaxProtocolVersion(
rtc::SSL_PROTOCOL_DTLS_12));
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
EXPECT_EQ(rtc::SSL_PROTOCOL_DTLS_12, transport->ssl_max_protocol_version());
// Setting max version after transport is created should fail.
EXPECT_FALSE(transport_controller_->SetSslMaxProtocolVersion(
rtc::SSL_PROTOCOL_DTLS_10));
}
TEST_F(TransportControllerTest, TestSetIceRole) {
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
transport_controller_->SetIceRole(ICEROLE_CONTROLLING);
EXPECT_EQ(ICEROLE_CONTROLLING,
transport1->fake_ice_transport()->GetIceRole());
transport_controller_->SetIceRole(ICEROLE_CONTROLLED);
EXPECT_EQ(ICEROLE_CONTROLLED, transport1->fake_ice_transport()->GetIceRole());
// Test that value stored in controller is applied to new transports.
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1);
ASSERT_NE(nullptr, transport2);
EXPECT_EQ(ICEROLE_CONTROLLED, transport2->fake_ice_transport()->GetIceRole());
}
// Test that when one transport encounters a role conflict, the ICE role is
// swapped on every transport.
TEST_F(TransportControllerTest, TestIceRoleConflict) {
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1);
ASSERT_NE(nullptr, transport2);
transport_controller_->SetIceRole(ICEROLE_CONTROLLING);
EXPECT_EQ(ICEROLE_CONTROLLING,
transport1->fake_ice_transport()->GetIceRole());
EXPECT_EQ(ICEROLE_CONTROLLING,
transport2->fake_ice_transport()->GetIceRole());
transport1->fake_ice_transport()->SignalRoleConflict(
transport1->fake_ice_transport());
EXPECT_EQ(ICEROLE_CONTROLLED, transport1->fake_ice_transport()->GetIceRole());
EXPECT_EQ(ICEROLE_CONTROLLED, transport2->fake_ice_transport()->GetIceRole());
// Should be able to handle a second role conflict. The remote endpoint can
// change its role/tie-breaker when it does an ICE restart.
transport2->fake_ice_transport()->SignalRoleConflict(
transport2->fake_ice_transport());
EXPECT_EQ(ICEROLE_CONTROLLING,
transport1->fake_ice_transport()->GetIceRole());
EXPECT_EQ(ICEROLE_CONTROLLING,
transport2->fake_ice_transport()->GetIceRole());
}
TEST_F(TransportControllerTest, TestGetSslRole) {
rtc::SSLRole role;
CreateFakeDtlsTransport("audio", 1);
// Should return false before role has been negotiated.
EXPECT_FALSE(transport_controller_->GetSslRole("audio", &role));
// To negotiate an SSL role, need to set a local certificate, and
// local/remote transport descriptions with DTLS info.
rtc::scoped_refptr<rtc::RTCCertificate> certificate =
rtc::RTCCertificate::Create(std::unique_ptr<rtc::SSLIdentity>(
rtc::SSLIdentity::Generate("testing", rtc::KT_ECDSA)));
std::unique_ptr<rtc::SSLFingerprint> fingerprint(
rtc::SSLFingerprint::CreateFromCertificate(certificate));
transport_controller_->SetLocalCertificate(certificate);
// Set the same fingerprint on both sides since the remote fingerprint
// doesn't really matter for this test.
TransportDescription local_desc(std::vector<std::string>(), kIceUfrag1,
kIcePwd1, ICEMODE_FULL,
CONNECTIONROLE_ACTPASS, fingerprint.get());
TransportDescription remote_desc(std::vector<std::string>(), kIceUfrag2,
kIcePwd2, ICEMODE_FULL,
CONNECTIONROLE_ACTIVE, fingerprint.get());
std::string err;
EXPECT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", local_desc, cricket::CA_OFFER, &err));
EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription(
"audio", remote_desc, cricket::CA_ANSWER, &err));
// Finally we can get the role. Should be "server" since the remote
// endpoint's role was "active".
EXPECT_TRUE(transport_controller_->GetSslRole("audio", &role));
EXPECT_EQ(rtc::SSL_SERVER, role);
// Lastly, test that GetSslRole returns false for a nonexistent transport.
EXPECT_FALSE(transport_controller_->GetSslRole("video", &role));
}
TEST_F(TransportControllerTest, TestSetAndGetLocalCertificate) {
rtc::scoped_refptr<rtc::RTCCertificate> certificate1 =
rtc::RTCCertificate::Create(std::unique_ptr<rtc::SSLIdentity>(
rtc::SSLIdentity::Generate("session1", rtc::KT_DEFAULT)));
rtc::scoped_refptr<rtc::RTCCertificate> certificate2 =
rtc::RTCCertificate::Create(std::unique_ptr<rtc::SSLIdentity>(
rtc::SSLIdentity::Generate("session2", rtc::KT_DEFAULT)));
rtc::scoped_refptr<rtc::RTCCertificate> returned_certificate;
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
EXPECT_TRUE(transport_controller_->SetLocalCertificate(certificate1));
EXPECT_TRUE(transport_controller_->GetLocalCertificate(
"audio", &returned_certificate));
EXPECT_EQ(certificate1->identity()->certificate().ToPEMString(),
returned_certificate->identity()->certificate().ToPEMString());
// Should fail if called for a nonexistant transport.
EXPECT_FALSE(transport_controller_->GetLocalCertificate(
"video", &returned_certificate));
// Test that identity stored in controller is applied to new transports.
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1);
ASSERT_NE(nullptr, transport2);
EXPECT_TRUE(transport_controller_->GetLocalCertificate(
"video", &returned_certificate));
EXPECT_EQ(certificate1->identity()->certificate().ToPEMString(),
returned_certificate->identity()->certificate().ToPEMString());
// Shouldn't be able to change the identity once set.
EXPECT_FALSE(transport_controller_->SetLocalCertificate(certificate2));
}
TEST_F(TransportControllerTest, TestGetRemoteSSLCertificate) {
rtc::FakeSSLCertificate fake_certificate("fake_data");
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
transport->SetRemoteSSLCertificate(&fake_certificate);
std::unique_ptr<rtc::SSLCertificate> returned_certificate =
transport_controller_->GetRemoteSSLCertificate("audio");
EXPECT_TRUE(returned_certificate);
EXPECT_EQ(fake_certificate.ToPEMString(),
returned_certificate->ToPEMString());
// Should fail if called for a nonexistant transport.
EXPECT_FALSE(transport_controller_->GetRemoteSSLCertificate("video"));
}
TEST_F(TransportControllerTest, TestSetLocalTransportDescription) {
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
TransportDescription local_desc(std::vector<std::string>(), kIceUfrag1,
kIcePwd1, ICEMODE_FULL,
CONNECTIONROLE_ACTPASS, nullptr);
std::string err;
EXPECT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", local_desc, CA_OFFER, &err));
// Check that ICE ufrag and pwd were propagated to transport.
EXPECT_EQ(kIceUfrag1, transport->fake_ice_transport()->ice_ufrag());
EXPECT_EQ(kIcePwd1, transport->fake_ice_transport()->ice_pwd());
// After setting local description, we should be able to start gathering
// candidates.
transport_controller_->MaybeStartGathering();
EXPECT_EQ_WAIT(kIceGatheringGathering, gathering_state_, kTimeout);
EXPECT_EQ(1, gathering_state_signal_count_);
}
TEST_F(TransportControllerTest, TestSetRemoteTransportDescription) {
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
TransportDescription remote_desc(std::vector<std::string>(), kIceUfrag1,
kIcePwd1, ICEMODE_FULL,
CONNECTIONROLE_ACTPASS, nullptr);
std::string err;
EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription(
"audio", remote_desc, CA_OFFER, &err));
// Check that ICE ufrag and pwd were propagated to transport.
EXPECT_EQ(kIceUfrag1, transport->fake_ice_transport()->remote_ice_ufrag());
EXPECT_EQ(kIcePwd1, transport->fake_ice_transport()->remote_ice_pwd());
}
TEST_F(TransportControllerTest, TestAddRemoteCandidates) {
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
Candidates candidates;
candidates.push_back(CreateCandidate(1));
std::string err;
EXPECT_TRUE(
transport_controller_->AddRemoteCandidates("audio", candidates, &err));
EXPECT_EQ(1U, transport->fake_ice_transport()->remote_candidates().size());
}
TEST_F(TransportControllerTest, TestReadyForRemoteCandidates) {
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
// We expect to be ready for remote candidates only after local and remote
// descriptions are set.
EXPECT_FALSE(transport_controller_->ReadyForRemoteCandidates("audio"));
std::string err;
TransportDescription remote_desc(std::vector<std::string>(), kIceUfrag1,
kIcePwd1, ICEMODE_FULL,
CONNECTIONROLE_ACTPASS, nullptr);
EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription(
"audio", remote_desc, CA_OFFER, &err));
EXPECT_FALSE(transport_controller_->ReadyForRemoteCandidates("audio"));
TransportDescription local_desc(std::vector<std::string>(), kIceUfrag2,
kIcePwd2, ICEMODE_FULL,
CONNECTIONROLE_ACTPASS, nullptr);
EXPECT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", local_desc, CA_ANSWER, &err));
EXPECT_TRUE(transport_controller_->ReadyForRemoteCandidates("audio"));
}
TEST_F(TransportControllerTest, TestGetStats) {
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("audio", 2);
ASSERT_NE(nullptr, transport2);
FakeDtlsTransport* transport3 = CreateFakeDtlsTransport("video", 1);
ASSERT_NE(nullptr, transport3);
TransportStats stats;
EXPECT_TRUE(transport_controller_->GetStats("audio", &stats));
EXPECT_EQ("audio", stats.transport_name);
EXPECT_EQ(2U, stats.channel_stats.size());
}
// Test that a "transport" from a stats perspective (combination of RTP/RTCP
// transports) goes away when all references to its transports are gone.
TEST_F(TransportControllerTest, TestCreateAndDestroyFakeDtlsTransport) {
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport2);
ASSERT_EQ(transport1, transport2);
FakeDtlsTransport* transport3 = CreateFakeDtlsTransport("audio", 2);
ASSERT_NE(nullptr, transport3);
// Using GetStats to check if transport is destroyed from an outside class's
// perspective.
TransportStats stats;
EXPECT_TRUE(transport_controller_->GetStats("audio", &stats));
DestroyFakeDtlsTransport("audio", 2);
DestroyFakeDtlsTransport("audio", 1);
EXPECT_TRUE(transport_controller_->GetStats("audio", &stats));
DestroyFakeDtlsTransport("audio", 1);
EXPECT_FALSE(transport_controller_->GetStats("audio", &stats));
}
TEST_F(TransportControllerTest, TestSignalConnectionStateFailed) {
// Need controlling ICE role to get in failed state.
transport_controller_->SetIceRole(ICEROLE_CONTROLLING);
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1);
ASSERT_NE(nullptr, transport2);
// Should signal "failed" if any transport failed; transport is considered
// failed
// if it previously had a connection but now has none, and gathering is
// complete.
transport1->fake_ice_transport()->SetCandidatesGatheringComplete();
transport1->fake_ice_transport()->SetConnectionCount(1);
transport1->fake_ice_transport()->SetConnectionCount(0);
EXPECT_EQ_WAIT(kIceConnectionFailed, connection_state_, kTimeout);
EXPECT_EQ(1, connection_state_signal_count_);
}
TEST_F(TransportControllerTest, TestSignalConnectionStateConnected) {
transport_controller_->SetIceRole(ICEROLE_CONTROLLING);
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1);
ASSERT_NE(nullptr, transport2);
FakeDtlsTransport* transport3 = CreateFakeDtlsTransport("video", 2);
ASSERT_NE(nullptr, transport3);
// First, have one transport connect, and another fail, to ensure that
// the first transport connecting didn't trigger a "connected" state signal.
// We should only get a signal when all are connected.
transport1->fake_ice_transport()->SetConnectionCount(2);
transport1->SetWritable(true);
transport3->fake_ice_transport()->SetCandidatesGatheringComplete();
transport3->fake_ice_transport()->SetConnectionCount(1);
transport3->fake_ice_transport()->SetConnectionCount(0);
EXPECT_EQ_WAIT(kIceConnectionFailed, connection_state_, kTimeout);
// Signal count of 1 means that the only signal emitted was "failed".
EXPECT_EQ(1, connection_state_signal_count_);
// Destroy the failed transport to return to "connecting" state.
DestroyFakeDtlsTransport("video", 2);
EXPECT_EQ_WAIT(kIceConnectionConnecting, connection_state_, kTimeout);
EXPECT_EQ(2, connection_state_signal_count_);
// Make the remaining transport reach a connected state.
transport2->fake_ice_transport()->SetConnectionCount(2);
transport2->SetWritable(true);
EXPECT_EQ_WAIT(kIceConnectionConnected, connection_state_, kTimeout);
EXPECT_EQ(3, connection_state_signal_count_);
}
TEST_F(TransportControllerTest, TestSignalConnectionStateComplete) {
transport_controller_->SetIceRole(ICEROLE_CONTROLLING);
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1);
ASSERT_NE(nullptr, transport2);
FakeDtlsTransport* transport3 = CreateFakeDtlsTransport("video", 2);
ASSERT_NE(nullptr, transport3);
// Similar to above test, but we're now reaching the completed state, which
// means only one connection per FakeDtlsTransport.
transport1->fake_ice_transport()->SetCandidatesGatheringComplete();
transport1->fake_ice_transport()->SetConnectionCount(1);
transport1->SetWritable(true);
transport3->fake_ice_transport()->SetCandidatesGatheringComplete();
transport3->fake_ice_transport()->SetConnectionCount(1);
transport3->fake_ice_transport()->SetConnectionCount(0);
EXPECT_EQ_WAIT(kIceConnectionFailed, connection_state_, kTimeout);
// Signal count of 1 means that the only signal emitted was "failed".
EXPECT_EQ(1, connection_state_signal_count_);
// Destroy the failed transport to return to "connecting" state.
DestroyFakeDtlsTransport("video", 2);
EXPECT_EQ_WAIT(kIceConnectionConnecting, connection_state_, kTimeout);
EXPECT_EQ(2, connection_state_signal_count_);
// Make the remaining transport reach a connected state.
transport2->fake_ice_transport()->SetCandidatesGatheringComplete();
transport2->fake_ice_transport()->SetConnectionCount(2);
transport2->SetWritable(true);
EXPECT_EQ_WAIT(kIceConnectionConnected, connection_state_, kTimeout);
EXPECT_EQ(3, connection_state_signal_count_);
// Finally, transition to completed state.
transport2->fake_ice_transport()->SetConnectionCount(1);
EXPECT_EQ_WAIT(kIceConnectionCompleted, connection_state_, kTimeout);
EXPECT_EQ(4, connection_state_signal_count_);
}
// Make sure that if we're "connected" and remove a transport, we stay in the
// "connected" state.
TEST_F(TransportControllerTest, TestDestroyTransportAndStayConnected) {
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1);
ASSERT_NE(nullptr, transport2);
transport1->fake_ice_transport()->SetCandidatesGatheringComplete();
transport1->fake_ice_transport()->SetConnectionCount(2);
transport1->SetWritable(true);
transport2->fake_ice_transport()->SetCandidatesGatheringComplete();
transport2->fake_ice_transport()->SetConnectionCount(2);
transport2->SetWritable(true);
EXPECT_EQ_WAIT(kIceConnectionConnected, connection_state_, kTimeout);
EXPECT_EQ(1, connection_state_signal_count_);
// Destroy one transport, then "complete" the other one, so we reach
// a known state.
DestroyFakeDtlsTransport("video", 1);
transport1->fake_ice_transport()->SetConnectionCount(1);
EXPECT_EQ_WAIT(kIceConnectionCompleted, connection_state_, kTimeout);
// Signal count of 2 means the deletion didn't cause any unexpected signals
EXPECT_EQ(2, connection_state_signal_count_);
}
// If we destroy the last/only transport, we should simply transition to
// "connecting".
TEST_F(TransportControllerTest, TestDestroyLastTransportWhileConnected) {
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
transport->fake_ice_transport()->SetCandidatesGatheringComplete();
transport->fake_ice_transport()->SetConnectionCount(2);
transport->SetWritable(true);
EXPECT_EQ_WAIT(kIceConnectionConnected, connection_state_, kTimeout);
EXPECT_EQ(1, connection_state_signal_count_);
DestroyFakeDtlsTransport("audio", 1);
EXPECT_EQ_WAIT(kIceConnectionConnecting, connection_state_, kTimeout);
// Signal count of 2 means the deletion didn't cause any unexpected signals
EXPECT_EQ(2, connection_state_signal_count_);
}
TEST_F(TransportControllerTest, TestSignalReceiving) {
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1);
ASSERT_NE(nullptr, transport2);
// Should signal receiving as soon as any transport is receiving.
transport1->SetReceiving(true);
EXPECT_TRUE_WAIT(receiving_, kTimeout);
EXPECT_EQ(1, receiving_signal_count_);
transport2->SetReceiving(true);
transport1->SetReceiving(false);
transport2->SetReceiving(false);
EXPECT_TRUE_WAIT(!receiving_, kTimeout);
EXPECT_EQ(2, receiving_signal_count_);
}
TEST_F(TransportControllerTest, TestSignalGatheringStateGathering) {
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
transport->fake_ice_transport()->MaybeStartGathering();
// Should be in the gathering state as soon as any transport starts gathering.
EXPECT_EQ_WAIT(kIceGatheringGathering, gathering_state_, kTimeout);
EXPECT_EQ(1, gathering_state_signal_count_);
}
TEST_F(TransportControllerTest, TestSignalGatheringStateComplete) {
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1);
ASSERT_NE(nullptr, transport2);
FakeDtlsTransport* transport3 = CreateFakeDtlsTransport("data", 1);
ASSERT_NE(nullptr, transport3);
transport3->fake_ice_transport()->MaybeStartGathering();
EXPECT_EQ_WAIT(kIceGatheringGathering, gathering_state_, kTimeout);
EXPECT_EQ(1, gathering_state_signal_count_);
// Have one transport finish gathering, then destroy it, to make sure
// gathering
// completion wasn't signalled if only one transport finished gathering.
transport3->fake_ice_transport()->SetCandidatesGatheringComplete();
DestroyFakeDtlsTransport("data", 1);
EXPECT_EQ_WAIT(kIceGatheringNew, gathering_state_, kTimeout);
EXPECT_EQ(2, gathering_state_signal_count_);
// Make remaining transports start and then finish gathering.
transport1->fake_ice_transport()->MaybeStartGathering();
transport2->fake_ice_transport()->MaybeStartGathering();
EXPECT_EQ_WAIT(kIceGatheringGathering, gathering_state_, kTimeout);
EXPECT_EQ(3, gathering_state_signal_count_);
transport1->fake_ice_transport()->SetCandidatesGatheringComplete();
transport2->fake_ice_transport()->SetCandidatesGatheringComplete();
EXPECT_EQ_WAIT(kIceGatheringComplete, gathering_state_, kTimeout);
EXPECT_EQ(4, gathering_state_signal_count_);
}
// Test that when the last transport that hasn't finished connecting and/or
// gathering is destroyed, the aggregate state jumps to "completed". This can
// happen if, for example, we have an audio and video transport, the audio
// transport completes, then we start bundling video on the audio transport.
TEST_F(TransportControllerTest,
TestSignalingWhenLastIncompleteTransportDestroyed) {
transport_controller_->SetIceRole(ICEROLE_CONTROLLING);
FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport1);
FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1);
ASSERT_NE(nullptr, transport2);
transport1->fake_ice_transport()->SetCandidatesGatheringComplete();
EXPECT_EQ_WAIT(kIceGatheringGathering, gathering_state_, kTimeout);
EXPECT_EQ(1, gathering_state_signal_count_);
transport1->fake_ice_transport()->SetConnectionCount(1);
transport1->SetWritable(true);
DestroyFakeDtlsTransport("video", 1);
EXPECT_EQ_WAIT(kIceConnectionCompleted, connection_state_, kTimeout);
EXPECT_EQ(1, connection_state_signal_count_);
EXPECT_EQ_WAIT(kIceGatheringComplete, gathering_state_, kTimeout);
EXPECT_EQ(2, gathering_state_signal_count_);
}
TEST_F(TransportControllerTest, TestSignalCandidatesGathered) {
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
// Transport won't signal candidates until it has a local description.
TransportDescription local_desc(std::vector<std::string>(), kIceUfrag1,
kIcePwd1, ICEMODE_FULL,
CONNECTIONROLE_ACTPASS, nullptr);
std::string err;
EXPECT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", local_desc, CA_OFFER, &err));
transport_controller_->MaybeStartGathering();
transport->fake_ice_transport()->SignalCandidateGathered(
transport->fake_ice_transport(), CreateCandidate(1));
EXPECT_EQ_WAIT(1, candidates_signal_count_, kTimeout);
EXPECT_EQ(1U, candidates_["audio"].size());
}
TEST_F(TransportControllerTest, TestSignalingOccursOnSignalingThread) {
CreateTransportControllerWithNetworkThread();
CreateFakeDtlsTransportsAndCompleteConnectionOnNetworkThread();
// connecting --> connected --> completed
EXPECT_EQ_WAIT(kIceConnectionCompleted, connection_state_, kTimeout);
EXPECT_EQ(2, connection_state_signal_count_);
EXPECT_TRUE_WAIT(receiving_, kTimeout);
EXPECT_EQ(1, receiving_signal_count_);
// new --> gathering --> complete
EXPECT_EQ_WAIT(kIceGatheringComplete, gathering_state_, kTimeout);
EXPECT_EQ(2, gathering_state_signal_count_);
EXPECT_EQ_WAIT(1U, candidates_["audio"].size(), kTimeout);
EXPECT_EQ_WAIT(1U, candidates_["video"].size(), kTimeout);
EXPECT_EQ(2, candidates_signal_count_);
EXPECT_TRUE(!signaled_on_non_signaling_thread_);
}
// Older versions of Chrome expect the ICE role to be re-determined when an
// ICE restart occurs, and also don't perform conflict resolution correctly,
// so for now we can't safely stop doing this.
// See: https://bugs.chromium.org/p/chromium/issues/detail?id=628676
// TODO(deadbeef): Remove this when these old versions of Chrome reach a low
// enough population.
TEST_F(TransportControllerTest, IceRoleRedeterminedOnIceRestartByDefault) {
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
std::string err;
// Do an initial offer answer, so that the next offer is an ICE restart.
transport_controller_->SetIceRole(ICEROLE_CONTROLLED);
TransportDescription remote_desc(std::vector<std::string>(), kIceUfrag1,
kIcePwd1, ICEMODE_FULL,
CONNECTIONROLE_ACTPASS, nullptr);
EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription(
"audio", remote_desc, CA_OFFER, &err));
TransportDescription local_desc(std::vector<std::string>(), kIceUfrag2,
kIcePwd2, ICEMODE_FULL,
CONNECTIONROLE_ACTPASS, nullptr);
EXPECT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", local_desc, CA_ANSWER, &err));
EXPECT_EQ(ICEROLE_CONTROLLED, transport->fake_ice_transport()->GetIceRole());
// The endpoint that initiated an ICE restart should take the controlling
// role.
TransportDescription ice_restart_desc(std::vector<std::string>(), kIceUfrag3,
kIcePwd3, ICEMODE_FULL,
CONNECTIONROLE_ACTPASS, nullptr);
EXPECT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", ice_restart_desc, CA_OFFER, &err));
EXPECT_EQ(ICEROLE_CONTROLLING, transport->fake_ice_transport()->GetIceRole());
}
// Test that if the TransportController was created with the
// |redetermine_role_on_ice_restart| parameter set to false, the role is *not*
// redetermined on an ICE restart.
TEST_F(TransportControllerTest, IceRoleNotRedetermined) {
bool redetermine_role = false;
transport_controller_.reset(new TransportControllerForTest(redetermine_role));
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
std::string err;
// Do an initial offer answer, so that the next offer is an ICE restart.
transport_controller_->SetIceRole(ICEROLE_CONTROLLED);
TransportDescription remote_desc(std::vector<std::string>(), kIceUfrag1,
kIcePwd1, ICEMODE_FULL,
CONNECTIONROLE_ACTPASS, nullptr);
EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription(
"audio", remote_desc, CA_OFFER, &err));
TransportDescription local_desc(std::vector<std::string>(), kIceUfrag2,
kIcePwd2, ICEMODE_FULL,
CONNECTIONROLE_ACTPASS, nullptr);
EXPECT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", local_desc, CA_ANSWER, &err));
EXPECT_EQ(ICEROLE_CONTROLLED, transport->fake_ice_transport()->GetIceRole());
// The endpoint that initiated an ICE restart should keep the existing role.
TransportDescription ice_restart_desc(std::vector<std::string>(), kIceUfrag3,
kIcePwd3, ICEMODE_FULL,
CONNECTIONROLE_ACTPASS, nullptr);
EXPECT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", ice_restart_desc, CA_OFFER, &err));
EXPECT_EQ(ICEROLE_CONTROLLED, transport->fake_ice_transport()->GetIceRole());
}
// Tests ICE role is reversed after receiving ice-lite from remote.
TEST_F(TransportControllerTest, TestSetRemoteIceLiteInOffer) {
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
std::string err;
transport_controller_->SetIceRole(ICEROLE_CONTROLLED);
TransportDescription remote_desc(std::vector<std::string>(), kIceUfrag1,
kIcePwd1, ICEMODE_LITE,
CONNECTIONROLE_ACTPASS, nullptr);
EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription(
"audio", remote_desc, CA_OFFER, &err));
TransportDescription local_desc(kIceUfrag1, kIcePwd1);
ASSERT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", local_desc, CA_ANSWER, nullptr));
EXPECT_EQ(ICEROLE_CONTROLLING, transport->fake_ice_transport()->GetIceRole());
EXPECT_EQ(ICEMODE_LITE, transport->fake_ice_transport()->remote_ice_mode());
}
// Tests ice-lite in remote answer.
TEST_F(TransportControllerTest, TestSetRemoteIceLiteInAnswer) {
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
std::string err;
transport_controller_->SetIceRole(ICEROLE_CONTROLLING);
TransportDescription local_desc(kIceUfrag1, kIcePwd1);
ASSERT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", local_desc, CA_OFFER, nullptr));
EXPECT_EQ(ICEROLE_CONTROLLING, transport->fake_ice_transport()->GetIceRole());
// Transports will be created in ICEFULL_MODE.
EXPECT_EQ(ICEMODE_FULL, transport->fake_ice_transport()->remote_ice_mode());
TransportDescription remote_desc(std::vector<std::string>(), kIceUfrag1,
kIcePwd1, ICEMODE_LITE, CONNECTIONROLE_NONE,
nullptr);
ASSERT_TRUE(transport_controller_->SetRemoteTransportDescription(
"audio", remote_desc, CA_ANSWER, nullptr));
EXPECT_EQ(ICEROLE_CONTROLLING, transport->fake_ice_transport()->GetIceRole());
// After receiving remote description with ICEMODE_LITE, transport should
// have mode set to ICEMODE_LITE.
EXPECT_EQ(ICEMODE_LITE, transport->fake_ice_transport()->remote_ice_mode());
}
// Tests that the ICE role remains "controlling" if a subsequent offer that
// does an ICE restart is received from an ICE lite endpoint. Regression test
// for: https://crbug.com/710760
TEST_F(TransportControllerTest,
IceRoleIsControllingAfterIceRestartFromIceLiteEndpoint) {
FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1);
ASSERT_NE(nullptr, transport);
std::string err;
// Initial offer/answer.
TransportDescription remote_desc(std::vector<std::string>(), kIceUfrag1,
kIcePwd1, ICEMODE_LITE,
CONNECTIONROLE_ACTPASS, nullptr);
TransportDescription local_desc(kIceUfrag1, kIcePwd1);
ASSERT_TRUE(transport_controller_->SetRemoteTransportDescription(
"audio", remote_desc, CA_OFFER, &err));
ASSERT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", local_desc, CA_ANSWER, nullptr));
// Subsequent ICE restart offer/answer.
remote_desc.ice_ufrag = kIceUfrag2;
remote_desc.ice_pwd = kIcePwd2;
local_desc.ice_ufrag = kIceUfrag2;
local_desc.ice_pwd = kIcePwd2;
ASSERT_TRUE(transport_controller_->SetRemoteTransportDescription(
"audio", remote_desc, CA_OFFER, &err));
ASSERT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", local_desc, CA_ANSWER, nullptr));
EXPECT_EQ(ICEROLE_CONTROLLING, transport->fake_ice_transport()->GetIceRole());
}
// Tests SetNeedsIceRestartFlag and NeedsIceRestart, setting the flag and then
// initiating an ICE restart for one of the transports.
TEST_F(TransportControllerTest, NeedsIceRestart) {
CreateFakeDtlsTransport("audio", 1);
CreateFakeDtlsTransport("video", 1);
// Do initial offer/answer so there's something to restart.
TransportDescription local_desc(kIceUfrag1, kIcePwd1);
TransportDescription remote_desc(kIceUfrag1, kIcePwd1);
ASSERT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", local_desc, CA_OFFER, nullptr));
ASSERT_TRUE(transport_controller_->SetLocalTransportDescription(
"video", local_desc, CA_OFFER, nullptr));
ASSERT_TRUE(transport_controller_->SetRemoteTransportDescription(
"audio", remote_desc, CA_ANSWER, nullptr));
ASSERT_TRUE(transport_controller_->SetRemoteTransportDescription(
"video", remote_desc, CA_ANSWER, nullptr));
// Initially NeedsIceRestart should return false.
EXPECT_FALSE(transport_controller_->NeedsIceRestart("audio"));
EXPECT_FALSE(transport_controller_->NeedsIceRestart("video"));
// Set the needs-ice-restart flag and verify NeedsIceRestart starts returning
// true.
transport_controller_->SetNeedsIceRestartFlag();
EXPECT_TRUE(transport_controller_->NeedsIceRestart("audio"));
EXPECT_TRUE(transport_controller_->NeedsIceRestart("video"));
// For a nonexistent transport, false should be returned.
EXPECT_FALSE(transport_controller_->NeedsIceRestart("deadbeef"));
// Do ICE restart but only for audio.
TransportDescription ice_restart_local_desc(kIceUfrag2, kIcePwd2);
ASSERT_TRUE(transport_controller_->SetLocalTransportDescription(
"audio", ice_restart_local_desc, CA_OFFER, nullptr));
ASSERT_TRUE(transport_controller_->SetLocalTransportDescription(
"video", local_desc, CA_OFFER, nullptr));
// NeedsIceRestart should still be true for video.
EXPECT_FALSE(transport_controller_->NeedsIceRestart("audio"));
EXPECT_TRUE(transport_controller_->NeedsIceRestart("video"));
}
} // namespace cricket {