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/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_VIDEO_ENGINE_TEST_LIBVIETEST_INCLUDE_FAKE_NETWORK_PIPE_H_
#define WEBRTC_VIDEO_ENGINE_TEST_LIBVIETEST_INCLUDE_FAKE_NETWORK_PIPE_H_
#include <queue>
#include "webrtc/system_wrappers/interface/constructor_magic.h"
#include "webrtc/system_wrappers/interface/scoped_ptr.h"
#include "webrtc/typedefs.h"
namespace webrtc {
class CriticalSectionWrapper;
class NetworkPacket;
class PacketReceiver {
public:
// Delivers a new packet to the receive side of the network pipe. The
// implementor of PacketReceiver now owns the memory.
virtual void IncomingPacket(uint8_t* packet, int length) = 0;
virtual ~PacketReceiver() {}
};
// Class faking a network link. This is a simple and naive solution just faking
// capacity and adding an extra transport delay in addition to the capacity
// introduced delay.
// TODO(mflodman) Add random and bursty packet loss.
class FakeNetworkPipe {
public:
struct Configuration {
Configuration()
: packet_receiver(NULL),
queue_length(0),
queue_delay_ms(0),
delay_standard_deviation_ms(0),
link_capacity_kbps(0),
loss_percent(0) {
}
// Callback to deliver received packets.
PacketReceiver* packet_receiver;
// Queue lenght in number of packets.
size_t queue_length;
// Delay in addition to capacity induced delay.
int queue_delay_ms;
// Standard deviation of the extra delay.
int delay_standard_deviation_ms;
// Link capacity in kbps.
int link_capacity_kbps;
// Random packet loss. Not implemented.
int loss_percent;
};
explicit FakeNetworkPipe(const FakeNetworkPipe::Configuration& configuration);
~FakeNetworkPipe();
// Sends a new packet to the link.
void SendPacket(void* packet, int packet_length);
// Processes the network queues and trigger PacketReceiver::IncomingPacket for
// packets ready to be delivered.
void NetworkProcess();
// Get statistics.
float PercentageLoss();
int AverageDelay();
int dropped_packets() { return dropped_packets_; }
int sent_packets() { return sent_packets_; }
private:
PacketReceiver* packet_receiver_;
scoped_ptr<CriticalSectionWrapper> link_cs_;
std::queue<NetworkPacket*> capacity_link_;
std::queue<NetworkPacket*> delay_link_;
// Link configuration.
const size_t queue_length_;
const int queue_delay_ms_;
const int queue_delay_deviation_ms_;
const int link_capacity_bytes_ms_; // In bytes per ms.
const int loss_percent_;
// Statistics.
int dropped_packets_;
int sent_packets_;
int total_packet_delay_;
DISALLOW_COPY_AND_ASSIGN(FakeNetworkPipe);
};
} // namespace webrtc
#endif // WEBRTC_VIDEO_ENGINE_TEST_LIBVIETEST_INCLUDE_FAKE_NETWORK_PIPE_H_