blob: c1a7e1917b2f13f88e69b584b169d7d371687504 [file] [log] [blame]
/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_AUDIO_DEVICE_ANDROID_AUDIO_DEVICE_TEMPLATE_H_
#define WEBRTC_MODULES_AUDIO_DEVICE_ANDROID_AUDIO_DEVICE_TEMPLATE_H_
#include "webrtc/base/checks.h"
#include "webrtc/modules/audio_device/android/audio_manager.h"
#include "webrtc/modules/audio_device/audio_device_generic.h"
#include "webrtc/system_wrappers/interface/trace.h"
namespace webrtc {
// InputType/OutputType can be any class that implements the capturing/rendering
// part of the AudioDeviceGeneric API.
template <class InputType, class OutputType>
class AudioDeviceTemplate : public AudioDeviceGeneric {
public:
static void SetAndroidAudioDeviceObjects(void* javaVM,
void* context) {
AudioManager::SetAndroidAudioDeviceObjects(javaVM, context);
OutputType::SetAndroidAudioDeviceObjects(javaVM, context);
InputType::SetAndroidAudioDeviceObjects(javaVM, context);
}
static void ClearAndroidAudioDeviceObjects() {
OutputType::ClearAndroidAudioDeviceObjects();
InputType::ClearAndroidAudioDeviceObjects();
AudioManager::ClearAndroidAudioDeviceObjects();
}
// TODO(henrika): remove id.
explicit AudioDeviceTemplate(const int32_t id)
: audio_manager_(),
output_(&audio_manager_),
input_(&output_, &audio_manager_) {
}
virtual ~AudioDeviceTemplate() {
}
int32_t ActiveAudioLayer(
AudioDeviceModule::AudioLayer& audioLayer) const override {
audioLayer = AudioDeviceModule::kPlatformDefaultAudio;
return 0;
};
int32_t Init() override {
return audio_manager_.Init() | output_.Init() | input_.Init();
}
int32_t Terminate() override {
return output_.Terminate() | input_.Terminate() | audio_manager_.Close();
}
bool Initialized() const override {
return true;
}
int16_t PlayoutDevices() override {
return 1;
}
int16_t RecordingDevices() override {
return 1;
}
int32_t PlayoutDeviceName(
uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) override {
FATAL() << "Should never be called";
return -1;
}
int32_t RecordingDeviceName(
uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) override {
FATAL() << "Should never be called";
return -1;
}
int32_t SetPlayoutDevice(uint16_t index) override {
// OK to use but it has no effect currently since device selection is
// done using Andoid APIs instead.
return 0;
}
int32_t SetPlayoutDevice(
AudioDeviceModule::WindowsDeviceType device) override {
FATAL() << "Should never be called";
return -1;
}
int32_t SetRecordingDevice(uint16_t index) override {
// OK to use but it has no effect currently since device selection is
// done using Andoid APIs instead.
return 0;
}
int32_t SetRecordingDevice(
AudioDeviceModule::WindowsDeviceType device) override {
FATAL() << "Should never be called";
return -1;
}
int32_t PlayoutIsAvailable(bool& available) override {
available = true;
return 0;
}
int32_t InitPlayout() override {
return output_.InitPlayout();
}
bool PlayoutIsInitialized() const override {
return output_.PlayoutIsInitialized();
}
int32_t RecordingIsAvailable(bool& available) override {
available = true;
return 0;
}
int32_t InitRecording() override {
return input_.InitRecording();
}
bool RecordingIsInitialized() const override {
return input_.RecordingIsInitialized();
}
int32_t StartPlayout() override {
return output_.StartPlayout();
}
int32_t StopPlayout() override {
return output_.StopPlayout();
}
bool Playing() const override {
return output_.Playing();
}
int32_t StartRecording() override {
return input_.StartRecording();
}
int32_t StopRecording() override {
return input_.StopRecording();
}
bool Recording() const override {
return input_.Recording() ;
}
int32_t SetAGC(bool enable) override {
if (enable) {
FATAL() << "Should never be called";
}
return -1;
}
bool AGC() const override {
return false;
}
int32_t SetWaveOutVolume(
uint16_t volumeLeft, uint16_t volumeRight) override {
FATAL() << "Should never be called";
return -1;
}
int32_t WaveOutVolume(
uint16_t& volumeLeft, uint16_t& volumeRight) const override {
FATAL() << "Should never be called";
return -1;
}
int32_t InitSpeaker() override {
return 0;
}
bool SpeakerIsInitialized() const override {
return true;
}
int32_t InitMicrophone() override {
return 0;
}
bool MicrophoneIsInitialized() const override {
return true;
}
int32_t SpeakerVolumeIsAvailable(bool& available) override {
return output_.SpeakerVolumeIsAvailable(available);
}
int32_t SetSpeakerVolume(uint32_t volume) override {
return output_.SetSpeakerVolume(volume);
}
int32_t SpeakerVolume(uint32_t& volume) const override {
return output_.SpeakerVolume(volume);
}
int32_t MaxSpeakerVolume(uint32_t& maxVolume) const override {
return output_.MaxSpeakerVolume(maxVolume);
}
int32_t MinSpeakerVolume(uint32_t& minVolume) const override {
return output_.MinSpeakerVolume(minVolume);
}
int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const override {
FATAL() << "Should never be called";
return -1;
}
int32_t MicrophoneVolumeIsAvailable(bool& available) override{
available = false;
FATAL() << "Should never be called";
return -1;
}
int32_t SetMicrophoneVolume(uint32_t volume) override {
FATAL() << "Should never be called";
return -1;
}
int32_t MicrophoneVolume(uint32_t& volume) const override {
FATAL() << "Should never be called";
return -1;
}
int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const override {
FATAL() << "Should never be called";
return -1;
}
int32_t MinMicrophoneVolume(uint32_t& minVolume) const override {
FATAL() << "Should never be called";
return -1;
}
int32_t MicrophoneVolumeStepSize(uint16_t& stepSize) const override {
FATAL() << "Should never be called";
return -1;
}
int32_t SpeakerMuteIsAvailable(bool& available) override {
FATAL() << "Should never be called";
return -1;
}
int32_t SetSpeakerMute(bool enable) override {
FATAL() << "Should never be called";
return -1;
}
int32_t SpeakerMute(bool& enabled) const override {
FATAL() << "Should never be called";
return -1;
}
int32_t MicrophoneMuteIsAvailable(bool& available) override {
FATAL() << "Not implemented";
return -1;
}
int32_t SetMicrophoneMute(bool enable) override {
FATAL() << "Not implemented";
return -1;
}
int32_t MicrophoneMute(bool& enabled) const override {
FATAL() << "Not implemented";
return -1;
}
int32_t MicrophoneBoostIsAvailable(bool& available) override {
FATAL() << "Should never be called";
return -1;
}
int32_t SetMicrophoneBoost(bool enable) override {
FATAL() << "Should never be called";
return -1;
}
int32_t MicrophoneBoost(bool& enabled) const override {
FATAL() << "Should never be called";
return -1;
}
int32_t StereoPlayoutIsAvailable(bool& available) override {
available = false;
return 0;
}
// TODO(henrika): add support.
int32_t SetStereoPlayout(bool enable) override {
return -1;
}
// TODO(henrika): add support.
int32_t StereoPlayout(bool& enabled) const override {
enabled = false;
FATAL() << "Should never be called";
return -1;
}
int32_t StereoRecordingIsAvailable(bool& available) override {
available = false;
return 0;
}
int32_t SetStereoRecording(bool enable) override {
return -1;
}
int32_t StereoRecording(bool& enabled) const override {
enabled = false;
return 0;
}
int32_t SetPlayoutBuffer(
const AudioDeviceModule::BufferType type, uint16_t sizeMS) override {
FATAL() << "Should never be called";
return -1;
}
int32_t PlayoutBuffer(
AudioDeviceModule::BufferType& type, uint16_t& sizeMS) const override {
FATAL() << "Should never be called";
return -1;
}
int32_t PlayoutDelay(uint16_t& delayMS) const override {
return output_.PlayoutDelay(delayMS);
}
int32_t RecordingDelay(uint16_t& delayMS) const override {
return input_.RecordingDelay(delayMS);
}
int32_t CPULoad(uint16_t& load) const override {
FATAL() << "Should never be called";
return -1;
}
bool PlayoutWarning() const override {
return false;
}
bool PlayoutError() const override {
return false;
}
bool RecordingWarning() const override {
return false;
}
bool RecordingError() const override {
return false;
}
void ClearPlayoutWarning() override {}
void ClearPlayoutError() override {}
void ClearRecordingWarning() override {}
void ClearRecordingError() override {}
void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) override {
output_.AttachAudioBuffer(audioBuffer);
input_.AttachAudioBuffer(audioBuffer);
}
// TODO(henrika): remove
int32_t SetPlayoutSampleRate(const uint32_t samplesPerSec) override {
FATAL() << "Should never be called";
return -1;
}
int32_t SetLoudspeakerStatus(bool enable) override {
FATAL() << "Should never be called";
return -1;
}
int32_t GetLoudspeakerStatus(bool& enable) const override {
FATAL() << "Should never be called";
return -1;
}
bool BuiltInAECIsAvailable() const override {
return input_.BuiltInAECIsAvailable();
}
int32_t EnableBuiltInAEC(bool enable) override {
return input_.EnableBuiltInAEC(enable);
}
private:
AudioManager audio_manager_;
OutputType output_;
InputType input_;
};
} // namespace webrtc
#endif // WEBRTC_MODULES_AUDIO_DEVICE_ANDROID_AUDIO_DEVICE_TEMPLATE_H_