| /* |
| * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_MODULES_AUDIO_DEVICE_ANDROID_AUDIO_DEVICE_TEMPLATE_H_ |
| #define WEBRTC_MODULES_AUDIO_DEVICE_ANDROID_AUDIO_DEVICE_TEMPLATE_H_ |
| |
| #include "webrtc/base/checks.h" |
| #include "webrtc/modules/audio_device/android/audio_manager.h" |
| #include "webrtc/modules/audio_device/audio_device_generic.h" |
| #include "webrtc/system_wrappers/interface/trace.h" |
| |
| namespace webrtc { |
| |
| // InputType/OutputType can be any class that implements the capturing/rendering |
| // part of the AudioDeviceGeneric API. |
| template <class InputType, class OutputType> |
| class AudioDeviceTemplate : public AudioDeviceGeneric { |
| public: |
| static void SetAndroidAudioDeviceObjects(void* javaVM, |
| void* context) { |
| AudioManager::SetAndroidAudioDeviceObjects(javaVM, context); |
| OutputType::SetAndroidAudioDeviceObjects(javaVM, context); |
| InputType::SetAndroidAudioDeviceObjects(javaVM, context); |
| } |
| |
| static void ClearAndroidAudioDeviceObjects() { |
| OutputType::ClearAndroidAudioDeviceObjects(); |
| InputType::ClearAndroidAudioDeviceObjects(); |
| AudioManager::ClearAndroidAudioDeviceObjects(); |
| } |
| |
| // TODO(henrika): remove id. |
| explicit AudioDeviceTemplate(const int32_t id) |
| : audio_manager_(), |
| output_(&audio_manager_), |
| input_(&output_, &audio_manager_) { |
| } |
| |
| virtual ~AudioDeviceTemplate() { |
| } |
| |
| int32_t ActiveAudioLayer( |
| AudioDeviceModule::AudioLayer& audioLayer) const override { |
| audioLayer = AudioDeviceModule::kPlatformDefaultAudio; |
| return 0; |
| }; |
| |
| int32_t Init() override { |
| return audio_manager_.Init() | output_.Init() | input_.Init(); |
| } |
| |
| int32_t Terminate() override { |
| return output_.Terminate() | input_.Terminate() | audio_manager_.Close(); |
| } |
| |
| bool Initialized() const override { |
| return true; |
| } |
| |
| int16_t PlayoutDevices() override { |
| return 1; |
| } |
| |
| int16_t RecordingDevices() override { |
| return 1; |
| } |
| |
| int32_t PlayoutDeviceName( |
| uint16_t index, |
| char name[kAdmMaxDeviceNameSize], |
| char guid[kAdmMaxGuidSize]) override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t RecordingDeviceName( |
| uint16_t index, |
| char name[kAdmMaxDeviceNameSize], |
| char guid[kAdmMaxGuidSize]) override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t SetPlayoutDevice(uint16_t index) override { |
| // OK to use but it has no effect currently since device selection is |
| // done using Andoid APIs instead. |
| return 0; |
| } |
| |
| int32_t SetPlayoutDevice( |
| AudioDeviceModule::WindowsDeviceType device) override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t SetRecordingDevice(uint16_t index) override { |
| // OK to use but it has no effect currently since device selection is |
| // done using Andoid APIs instead. |
| return 0; |
| } |
| |
| int32_t SetRecordingDevice( |
| AudioDeviceModule::WindowsDeviceType device) override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t PlayoutIsAvailable(bool& available) override { |
| available = true; |
| return 0; |
| } |
| |
| int32_t InitPlayout() override { |
| return output_.InitPlayout(); |
| } |
| |
| bool PlayoutIsInitialized() const override { |
| return output_.PlayoutIsInitialized(); |
| } |
| |
| int32_t RecordingIsAvailable(bool& available) override { |
| available = true; |
| return 0; |
| } |
| |
| int32_t InitRecording() override { |
| return input_.InitRecording(); |
| } |
| |
| bool RecordingIsInitialized() const override { |
| return input_.RecordingIsInitialized(); |
| } |
| |
| int32_t StartPlayout() override { |
| return output_.StartPlayout(); |
| } |
| |
| int32_t StopPlayout() override { |
| return output_.StopPlayout(); |
| } |
| |
| bool Playing() const override { |
| return output_.Playing(); |
| } |
| |
| int32_t StartRecording() override { |
| return input_.StartRecording(); |
| } |
| |
| int32_t StopRecording() override { |
| return input_.StopRecording(); |
| } |
| |
| bool Recording() const override { |
| return input_.Recording() ; |
| } |
| |
| int32_t SetAGC(bool enable) override { |
| if (enable) { |
| FATAL() << "Should never be called"; |
| } |
| return -1; |
| } |
| |
| bool AGC() const override { |
| return false; |
| } |
| |
| int32_t SetWaveOutVolume( |
| uint16_t volumeLeft, uint16_t volumeRight) override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t WaveOutVolume( |
| uint16_t& volumeLeft, uint16_t& volumeRight) const override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t InitSpeaker() override { |
| return 0; |
| } |
| |
| bool SpeakerIsInitialized() const override { |
| return true; |
| } |
| |
| int32_t InitMicrophone() override { |
| return 0; |
| } |
| |
| bool MicrophoneIsInitialized() const override { |
| return true; |
| } |
| |
| int32_t SpeakerVolumeIsAvailable(bool& available) override { |
| return output_.SpeakerVolumeIsAvailable(available); |
| } |
| |
| int32_t SetSpeakerVolume(uint32_t volume) override { |
| return output_.SetSpeakerVolume(volume); |
| } |
| |
| int32_t SpeakerVolume(uint32_t& volume) const override { |
| return output_.SpeakerVolume(volume); |
| } |
| |
| int32_t MaxSpeakerVolume(uint32_t& maxVolume) const override { |
| return output_.MaxSpeakerVolume(maxVolume); |
| } |
| |
| int32_t MinSpeakerVolume(uint32_t& minVolume) const override { |
| return output_.MinSpeakerVolume(minVolume); |
| } |
| |
| int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t MicrophoneVolumeIsAvailable(bool& available) override{ |
| available = false; |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t SetMicrophoneVolume(uint32_t volume) override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t MicrophoneVolume(uint32_t& volume) const override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t MinMicrophoneVolume(uint32_t& minVolume) const override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t MicrophoneVolumeStepSize(uint16_t& stepSize) const override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t SpeakerMuteIsAvailable(bool& available) override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t SetSpeakerMute(bool enable) override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t SpeakerMute(bool& enabled) const override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t MicrophoneMuteIsAvailable(bool& available) override { |
| FATAL() << "Not implemented"; |
| return -1; |
| } |
| |
| int32_t SetMicrophoneMute(bool enable) override { |
| FATAL() << "Not implemented"; |
| return -1; |
| } |
| |
| int32_t MicrophoneMute(bool& enabled) const override { |
| FATAL() << "Not implemented"; |
| return -1; |
| } |
| |
| int32_t MicrophoneBoostIsAvailable(bool& available) override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t SetMicrophoneBoost(bool enable) override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t MicrophoneBoost(bool& enabled) const override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t StereoPlayoutIsAvailable(bool& available) override { |
| available = false; |
| return 0; |
| } |
| |
| // TODO(henrika): add support. |
| int32_t SetStereoPlayout(bool enable) override { |
| return -1; |
| } |
| |
| // TODO(henrika): add support. |
| int32_t StereoPlayout(bool& enabled) const override { |
| enabled = false; |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t StereoRecordingIsAvailable(bool& available) override { |
| available = false; |
| return 0; |
| } |
| |
| int32_t SetStereoRecording(bool enable) override { |
| return -1; |
| } |
| |
| int32_t StereoRecording(bool& enabled) const override { |
| enabled = false; |
| return 0; |
| } |
| |
| int32_t SetPlayoutBuffer( |
| const AudioDeviceModule::BufferType type, uint16_t sizeMS) override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t PlayoutBuffer( |
| AudioDeviceModule::BufferType& type, uint16_t& sizeMS) const override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t PlayoutDelay(uint16_t& delayMS) const override { |
| return output_.PlayoutDelay(delayMS); |
| } |
| |
| int32_t RecordingDelay(uint16_t& delayMS) const override { |
| return input_.RecordingDelay(delayMS); |
| } |
| |
| int32_t CPULoad(uint16_t& load) const override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| bool PlayoutWarning() const override { |
| return false; |
| } |
| |
| bool PlayoutError() const override { |
| return false; |
| } |
| |
| bool RecordingWarning() const override { |
| return false; |
| } |
| |
| bool RecordingError() const override { |
| return false; |
| } |
| |
| void ClearPlayoutWarning() override {} |
| |
| void ClearPlayoutError() override {} |
| |
| void ClearRecordingWarning() override {} |
| |
| void ClearRecordingError() override {} |
| |
| void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) override { |
| output_.AttachAudioBuffer(audioBuffer); |
| input_.AttachAudioBuffer(audioBuffer); |
| } |
| |
| // TODO(henrika): remove |
| int32_t SetPlayoutSampleRate(const uint32_t samplesPerSec) override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t SetLoudspeakerStatus(bool enable) override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| int32_t GetLoudspeakerStatus(bool& enable) const override { |
| FATAL() << "Should never be called"; |
| return -1; |
| } |
| |
| bool BuiltInAECIsAvailable() const override { |
| return input_.BuiltInAECIsAvailable(); |
| } |
| |
| int32_t EnableBuiltInAEC(bool enable) override { |
| return input_.EnableBuiltInAEC(enable); |
| } |
| |
| private: |
| AudioManager audio_manager_; |
| OutputType output_; |
| InputType input_; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // WEBRTC_MODULES_AUDIO_DEVICE_ANDROID_AUDIO_DEVICE_TEMPLATE_H_ |