| /* |
| * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_ |
| #define WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_ |
| |
| #include "webrtc/modules/audio_device/include/audio_device.h" |
| #include "webrtc/rtc_base/buffer.h" |
| #include "webrtc/rtc_base/criticalsection.h" |
| #include "webrtc/rtc_base/task_queue.h" |
| #include "webrtc/rtc_base/thread_annotations.h" |
| #include "webrtc/rtc_base/thread_checker.h" |
| #include "webrtc/system_wrappers/include/file_wrapper.h" |
| #include "webrtc/typedefs.h" |
| |
| namespace webrtc { |
| |
| // Delta times between two successive playout callbacks are limited to this |
| // value before added to an internal array. |
| const size_t kMaxDeltaTimeInMs = 500; |
| // TODO(henrika): remove when no longer used by external client. |
| const size_t kMaxBufferSizeBytes = 3840; // 10ms in stereo @ 96kHz |
| |
| class AudioDeviceObserver; |
| |
| class AudioDeviceBuffer { |
| public: |
| enum LogState { |
| LOG_START = 0, |
| LOG_STOP, |
| LOG_ACTIVE, |
| }; |
| |
| struct Stats { |
| void ResetRecStats() { |
| rec_callbacks = 0; |
| rec_samples = 0; |
| max_rec_level = 0; |
| } |
| |
| void ResetPlayStats() { |
| play_callbacks = 0; |
| play_samples = 0; |
| max_play_level = 0; |
| } |
| |
| // Total number of recording callbacks where the source provides 10ms audio |
| // data each time. |
| uint64_t rec_callbacks = 0; |
| |
| // Total number of playback callbacks where the sink asks for 10ms audio |
| // data each time. |
| uint64_t play_callbacks = 0; |
| |
| // Total number of recorded audio samples. |
| uint64_t rec_samples = 0; |
| |
| // Total number of played audio samples. |
| uint64_t play_samples = 0; |
| |
| // Contains max level (max(abs(x))) of recorded audio packets over the last |
| // 10 seconds where a new measurement is done twice per second. The level |
| // is reset to zero at each call to LogStats(). |
| int16_t max_rec_level = 0; |
| |
| // Contains max level of recorded audio packets over the last 10 seconds |
| // where a new measurement is done twice per second. |
| int16_t max_play_level = 0; |
| }; |
| |
| AudioDeviceBuffer(); |
| virtual ~AudioDeviceBuffer(); |
| |
| void SetId(uint32_t id) {}; |
| int32_t RegisterAudioCallback(AudioTransport* audio_callback); |
| |
| void StartPlayout(); |
| void StartRecording(); |
| void StopPlayout(); |
| void StopRecording(); |
| |
| int32_t SetRecordingSampleRate(uint32_t fsHz); |
| int32_t SetPlayoutSampleRate(uint32_t fsHz); |
| int32_t RecordingSampleRate() const; |
| int32_t PlayoutSampleRate() const; |
| |
| int32_t SetRecordingChannels(size_t channels); |
| int32_t SetPlayoutChannels(size_t channels); |
| size_t RecordingChannels() const; |
| size_t PlayoutChannels() const; |
| int32_t SetRecordingChannel(const AudioDeviceModule::ChannelType channel); |
| int32_t RecordingChannel(AudioDeviceModule::ChannelType& channel) const; |
| |
| virtual int32_t SetRecordedBuffer(const void* audio_buffer, |
| size_t samples_per_channel); |
| int32_t SetCurrentMicLevel(uint32_t level); |
| virtual void SetVQEData(int play_delay_ms, int rec_delay_ms, int clock_drift); |
| virtual int32_t DeliverRecordedData(); |
| uint32_t NewMicLevel() const; |
| |
| virtual int32_t RequestPlayoutData(size_t samples_per_channel); |
| virtual int32_t GetPlayoutData(void* audio_buffer); |
| |
| // TODO(henrika): these methods should not be used and does not contain any |
| // valid implementation. Investigate the possibility to either remove them |
| // or add a proper implementation if needed. |
| int32_t StartInputFileRecording(const char fileName[kAdmMaxFileNameSize]); |
| int32_t StopInputFileRecording(); |
| int32_t StartOutputFileRecording(const char fileName[kAdmMaxFileNameSize]); |
| int32_t StopOutputFileRecording(); |
| |
| int32_t SetTypingStatus(bool typing_status); |
| |
| // Called on iOS where the native audio layer can be interrupted by other |
| // audio applications. This method can then be used to reset internal |
| // states and detach thread checkers to allow for a new audio session where |
| // native callbacks may come from a new set of I/O threads. |
| void NativeAudioInterrupted(); |
| |
| private: |
| // Starts/stops periodic logging of audio stats. |
| void StartPeriodicLogging(); |
| void StopPeriodicLogging(); |
| |
| // Called periodically on the internal thread created by the TaskQueue. |
| // Updates some stats but dooes it on the task queue to ensure that access of |
| // members is serialized hence avoiding usage of locks. |
| // state = LOG_START => members are initialized and the timer starts. |
| // state = LOG_STOP => no logs are printed and the timer stops. |
| // state = LOG_ACTIVE => logs are printed and the timer is kept alive. |
| void LogStats(LogState state); |
| |
| // Updates counters in each play/record callback. These counters are later |
| // (periodically) read by LogStats() using a lock. |
| void UpdateRecStats(int16_t max_abs, size_t samples_per_channel); |
| void UpdatePlayStats(int16_t max_abs, size_t samples_per_channel); |
| |
| // Clears all members tracking stats for recording and playout. |
| // These methods both run on the task queue. |
| void ResetRecStats(); |
| void ResetPlayStats(); |
| |
| // This object lives on the main (creating) thread and most methods are |
| // called on that same thread. When audio has started some methods will be |
| // called on either a native audio thread for playout or a native thread for |
| // recording. Some members are not annotated since they are "protected by |
| // design" and adding e.g. a race checker can cause failuries for very few |
| // edge cases and it is IMHO not worth the risk to use them in this class. |
| // TODO(henrika): see if it is possible to refactor and annotate all members. |
| |
| // Main thread on which this object is created. |
| rtc::ThreadChecker main_thread_checker_; |
| |
| // Native (platform specific) audio thread driving the playout side. |
| rtc::ThreadChecker playout_thread_checker_; |
| |
| // Native (platform specific) audio thread driving the recording side. |
| rtc::ThreadChecker recording_thread_checker_; |
| |
| rtc::CriticalSection lock_; |
| |
| // Task queue used to invoke LogStats() periodically. Tasks are executed on a |
| // worker thread but it does not necessarily have to be the same thread for |
| // each task. |
| rtc::TaskQueue task_queue_; |
| |
| // Raw pointer to AudioTransport instance. Supplied to RegisterAudioCallback() |
| // and it must outlive this object. It is not possible to change this member |
| // while any media is active. It is possible to start media without calling |
| // RegisterAudioCallback() but that will lead to ignored audio callbacks in |
| // both directions where native audio will be acive but no audio samples will |
| // be transported. |
| AudioTransport* audio_transport_cb_; |
| |
| // The members below that are not annotated are protected by design. They are |
| // all set on the main thread (verified by |main_thread_checker_|) and then |
| // read on either the playout or recording audio thread. But, media will never |
| // be active when the member is set; hence no conflict exists. It is too |
| // complex to ensure and verify that this is actually the case. |
| |
| // Sample rate in Hertz. |
| uint32_t rec_sample_rate_; |
| uint32_t play_sample_rate_; |
| |
| // Number of audio channels. |
| size_t rec_channels_; |
| size_t play_channels_; |
| |
| // Keeps track of if playout/recording are active or not. A combination |
| // of these states are used to determine when to start and stop the timer. |
| // Only used on the creating thread and not used to control any media flow. |
| bool playing_ ACCESS_ON(main_thread_checker_); |
| bool recording_ ACCESS_ON(main_thread_checker_); |
| |
| // Buffer used for audio samples to be played out. Size can be changed |
| // dynamically. The 16-bit samples are interleaved, hence the size is |
| // proportional to the number of channels. |
| rtc::BufferT<int16_t> play_buffer_ ACCESS_ON(playout_thread_checker_); |
| |
| // Byte buffer used for recorded audio samples. Size can be changed |
| // dynamically. |
| rtc::BufferT<int16_t> rec_buffer_ ACCESS_ON(recording_thread_checker_); |
| |
| // AGC parameters. |
| #if !defined(WEBRTC_WIN) |
| uint32_t current_mic_level_ ACCESS_ON(recording_thread_checker_); |
| #else |
| // Windows uses a dedicated thread for volume APIs. |
| uint32_t current_mic_level_; |
| #endif |
| uint32_t new_mic_level_ ACCESS_ON(recording_thread_checker_); |
| |
| // Contains true of a key-press has been detected. |
| bool typing_status_ ACCESS_ON(recording_thread_checker_); |
| |
| // Delay values used by the AEC. |
| int play_delay_ms_ ACCESS_ON(recording_thread_checker_); |
| int rec_delay_ms_ ACCESS_ON(recording_thread_checker_); |
| |
| // Contains a clock-drift measurement. |
| int clock_drift_ ACCESS_ON(recording_thread_checker_); |
| |
| // Counts number of times LogStats() has been called. |
| size_t num_stat_reports_ ACCESS_ON(task_queue_); |
| |
| // Time stamp of last timer task (drives logging). |
| int64_t last_timer_task_time_ ACCESS_ON(task_queue_); |
| |
| // Counts number of audio callbacks modulo 50 to create a signal when |
| // a new storage of audio stats shall be done. |
| int16_t rec_stat_count_ ACCESS_ON(recording_thread_checker_); |
| int16_t play_stat_count_ ACCESS_ON(playout_thread_checker_); |
| |
| // Time stamps of when playout and recording starts. |
| int64_t play_start_time_ ACCESS_ON(main_thread_checker_); |
| int64_t rec_start_time_ ACCESS_ON(main_thread_checker_); |
| |
| // Contains counters for playout and recording statistics. |
| Stats stats_ GUARDED_BY(lock_); |
| |
| // Stores current stats at each timer task. Used to calculate differences |
| // between two successive timer events. |
| Stats last_stats_ ACCESS_ON(task_queue_); |
| |
| // Set to true at construction and modified to false as soon as one audio- |
| // level estimate larger than zero is detected. |
| bool only_silence_recorded_; |
| |
| // Set to true when logging of audio stats is enabled for the first time in |
| // StartPeriodicLogging() and set to false by StopPeriodicLogging(). |
| // Setting this member to false prevents (possiby invalid) log messages from |
| // being printed in the LogStats() task. |
| bool log_stats_ ACCESS_ON(task_queue_); |
| |
| // Should *never* be defined in production builds. Only used for testing. |
| // When defined, the output signal will be replaced by a sinus tone at 440Hz. |
| #ifdef AUDIO_DEVICE_PLAYS_SINUS_TONE |
| double phase_ ACCESS_ON(playout_thread_checker_); |
| #endif |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_ |