| /* | 
 |  *  Copyright 2004 The WebRTC Project Authors. All rights reserved. | 
 |  * | 
 |  *  Use of this source code is governed by a BSD-style license | 
 |  *  that can be found in the LICENSE file in the root of the source | 
 |  *  tree. An additional intellectual property rights grant can be found | 
 |  *  in the file PATENTS.  All contributing project authors may | 
 |  *  be found in the AUTHORS file in the root of the source tree. | 
 |  */ | 
 |  | 
 | #ifndef WEBRTC_BASE_ASYNCPACKETSOCKET_H_ | 
 | #define WEBRTC_BASE_ASYNCPACKETSOCKET_H_ | 
 |  | 
 | #include "webrtc/base/dscp.h" | 
 | #include "webrtc/base/sigslot.h" | 
 | #include "webrtc/base/socket.h" | 
 | #include "webrtc/base/timeutils.h" | 
 |  | 
 | namespace rtc { | 
 |  | 
 | // This structure holds the info needed to update the packet send time header | 
 | // extension, including the information needed to update the authentication tag | 
 | // after changing the value. | 
 | struct PacketTimeUpdateParams { | 
 |   PacketTimeUpdateParams() | 
 |       : rtp_sendtime_extension_id(-1), srtp_auth_tag_len(-1), | 
 |         srtp_packet_index(-1) { | 
 |   } | 
 |  | 
 |   int rtp_sendtime_extension_id;    // extension header id present in packet. | 
 |   std::vector<char> srtp_auth_key;  // Authentication key. | 
 |   int srtp_auth_tag_len;            // Authentication tag length. | 
 |   int64 srtp_packet_index;          // Required for Rtp Packet authentication. | 
 | }; | 
 |  | 
 | // This structure holds meta information for the packet which is about to send | 
 | // over network. | 
 | struct PacketOptions { | 
 |   PacketOptions() : dscp(DSCP_NO_CHANGE) {} | 
 |   explicit PacketOptions(DiffServCodePoint dscp) : dscp(dscp) {} | 
 |  | 
 |   DiffServCodePoint dscp; | 
 |   PacketTimeUpdateParams packet_time_params; | 
 | }; | 
 |  | 
 | // This structure will have the information about when packet is actually | 
 | // received by socket. | 
 | struct PacketTime { | 
 |   PacketTime() : timestamp(-1), not_before(-1) {} | 
 |   PacketTime(int64 timestamp, int64 not_before) | 
 |       : timestamp(timestamp), not_before(not_before) { | 
 |   } | 
 |  | 
 |   int64 timestamp;  // Receive time after socket delivers the data. | 
 |   int64 not_before; // Earliest possible time the data could have arrived, | 
 |                     // indicating the potential error in the |timestamp| value, | 
 |                     // in case the system, is busy. For example, the time of | 
 |                     // the last select() call. | 
 |                     // If unknown, this value will be set to zero. | 
 | }; | 
 |  | 
 | inline PacketTime CreatePacketTime(int64 not_before) { | 
 |   return PacketTime(TimeMicros(), not_before); | 
 | } | 
 |  | 
 | // Provides the ability to receive packets asynchronously. Sends are not | 
 | // buffered since it is acceptable to drop packets under high load. | 
 | class AsyncPacketSocket : public sigslot::has_slots<> { | 
 |  public: | 
 |   enum State { | 
 |     STATE_CLOSED, | 
 |     STATE_BINDING, | 
 |     STATE_BOUND, | 
 |     STATE_CONNECTING, | 
 |     STATE_CONNECTED | 
 |   }; | 
 |  | 
 |   AsyncPacketSocket() { } | 
 |   virtual ~AsyncPacketSocket() { } | 
 |  | 
 |   // Returns current local address. Address may be set to NULL if the | 
 |   // socket is not bound yet (GetState() returns STATE_BINDING). | 
 |   virtual SocketAddress GetLocalAddress() const = 0; | 
 |  | 
 |   // Returns remote address. Returns zeroes if this is not a client TCP socket. | 
 |   virtual SocketAddress GetRemoteAddress() const = 0; | 
 |  | 
 |   // Send a packet. | 
 |   virtual int Send(const void *pv, size_t cb, const PacketOptions& options) = 0; | 
 |   virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr, | 
 |                      const PacketOptions& options) = 0; | 
 |  | 
 |   // Close the socket. | 
 |   virtual int Close() = 0; | 
 |  | 
 |   // Returns current state of the socket. | 
 |   virtual State GetState() const = 0; | 
 |  | 
 |   // Get/set options. | 
 |   virtual int GetOption(Socket::Option opt, int* value) = 0; | 
 |   virtual int SetOption(Socket::Option opt, int value) = 0; | 
 |  | 
 |   // Get/Set current error. | 
 |   // TODO: Remove SetError(). | 
 |   virtual int GetError() const = 0; | 
 |   virtual void SetError(int error) = 0; | 
 |  | 
 |   // Emitted each time a packet is read. Used only for UDP and | 
 |   // connected TCP sockets. | 
 |   sigslot::signal5<AsyncPacketSocket*, const char*, size_t, | 
 |                    const SocketAddress&, | 
 |                    const PacketTime&> SignalReadPacket; | 
 |  | 
 |   // Emitted when the socket is currently able to send. | 
 |   sigslot::signal1<AsyncPacketSocket*> SignalReadyToSend; | 
 |  | 
 |   // Emitted after address for the socket is allocated, i.e. binding | 
 |   // is finished. State of the socket is changed from BINDING to BOUND | 
 |   // (for UDP and server TCP sockets) or CONNECTING (for client TCP | 
 |   // sockets). | 
 |   sigslot::signal2<AsyncPacketSocket*, const SocketAddress&> SignalAddressReady; | 
 |  | 
 |   // Emitted for client TCP sockets when state is changed from | 
 |   // CONNECTING to CONNECTED. | 
 |   sigslot::signal1<AsyncPacketSocket*> SignalConnect; | 
 |  | 
 |   // Emitted for client TCP sockets when state is changed from | 
 |   // CONNECTED to CLOSED. | 
 |   sigslot::signal2<AsyncPacketSocket*, int> SignalClose; | 
 |  | 
 |   // Used only for listening TCP sockets. | 
 |   sigslot::signal2<AsyncPacketSocket*, AsyncPacketSocket*> SignalNewConnection; | 
 |  | 
 |  private: | 
 |   DISALLOW_EVIL_CONSTRUCTORS(AsyncPacketSocket); | 
 | }; | 
 |  | 
 | }  // namespace rtc | 
 |  | 
 | #endif  // WEBRTC_BASE_ASYNCPACKETSOCKET_H_ |