blob: f41962acb4dcabd2861880ffcfcdb31d592c269e [file] [log] [blame]
/*
* Copyright 2015 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/base/bitbuffer.h"
#include <limits>
#include "webrtc/base/checks.h"
namespace {
// Returns the lowest (right-most) |bit_count| bits in |byte|.
uint8 LowestBits(uint8 byte, size_t bit_count) {
DCHECK_LE(bit_count, 8u);
uint8 mask_shift = 8 - static_cast<uint8>(bit_count);
return byte & (0xFF >> mask_shift);
}
// Returns the highest (left-most) |bit_count| bits in |byte|, shifted to the
// lowest bits (to the right).
uint8 HighestBits(uint8 byte, size_t bit_count) {
DCHECK_LE(bit_count, 8u);
uint8 shift = 8 - static_cast<uint8>(bit_count);
uint8 mask = 0xFF << shift;
return (byte & mask) >> shift;
}
} // namespace
namespace rtc {
BitBuffer::BitBuffer(const uint8* bytes, size_t byte_count)
: bytes_(bytes), byte_count_(byte_count), byte_offset_(), bit_offset_() {
DCHECK(static_cast<uint64>(byte_count_) <=
std::numeric_limits<uint32>::max());
}
uint64 BitBuffer::RemainingBitCount() const {
return (static_cast<uint64>(byte_count_) - byte_offset_) * 8 - bit_offset_;
}
bool BitBuffer::ReadUInt8(uint8* val) {
uint32 bit_val;
if (!ReadBits(&bit_val, sizeof(uint8) * 8)) {
return false;
}
DCHECK(bit_val <= std::numeric_limits<uint8>::max());
*val = static_cast<uint8>(bit_val);
return true;
}
bool BitBuffer::ReadUInt16(uint16* val) {
uint32 bit_val;
if (!ReadBits(&bit_val, sizeof(uint16) * 8)) {
return false;
}
DCHECK(bit_val <= std::numeric_limits<uint16>::max());
*val = static_cast<uint16>(bit_val);
return true;
}
bool BitBuffer::ReadUInt32(uint32* val) {
return ReadBits(val, sizeof(uint32) * 8);
}
bool BitBuffer::PeekBits(uint32* val, size_t bit_count) {
if (!val || bit_count > RemainingBitCount() || bit_count > 32) {
return false;
}
const uint8* bytes = bytes_ + byte_offset_;
size_t remaining_bits_in_current_byte = 8 - bit_offset_;
uint32 bits = LowestBits(*bytes++, remaining_bits_in_current_byte);
// If we're reading fewer bits than what's left in the current byte, just
// return the portion of this byte that we need.
if (bit_count < remaining_bits_in_current_byte) {
*val = HighestBits(bits, bit_offset_ + bit_count);
return true;
}
// Otherwise, subtract what we've read from the bit count and read as many
// full bytes as we can into bits.
bit_count -= remaining_bits_in_current_byte;
while (bit_count >= 8) {
bits = (bits << 8) | *bytes++;
bit_count -= 8;
}
// Whatever we have left is smaller than a byte, so grab just the bits we need
// and shift them into the lowest bits.
if (bit_count > 0) {
bits <<= bit_count;
bits |= HighestBits(*bytes, bit_count);
}
*val = bits;
return true;
}
bool BitBuffer::ReadBits(uint32* val, size_t bit_count) {
return PeekBits(val, bit_count) && ConsumeBits(bit_count);
}
bool BitBuffer::ConsumeBytes(size_t byte_count) {
return ConsumeBits(byte_count * 8);
}
bool BitBuffer::ConsumeBits(size_t bit_count) {
if (bit_count > RemainingBitCount()) {
return false;
}
byte_offset_ += (bit_offset_ + bit_count) / 8;
bit_offset_ = (bit_offset_ + bit_count) % 8;
return true;
}
bool BitBuffer::ReadExponentialGolomb(uint32* val) {
if (!val) {
return false;
}
// Store off the current byte/bit offset, in case we want to restore them due
// to a failed parse.
size_t original_byte_offset = byte_offset_;
size_t original_bit_offset = bit_offset_;
// Count the number of leading 0 bits by peeking/consuming them one at a time.
size_t zero_bit_count = 0;
uint32 peeked_bit;
while (PeekBits(&peeked_bit, 1) && peeked_bit == 0) {
zero_bit_count++;
ConsumeBits(1);
}
// We should either be at the end of the stream, or the next bit should be 1.
DCHECK(!PeekBits(&peeked_bit, 1) || peeked_bit == 1);
// The bit count of the value is the number of zeros + 1. Make sure that many
// bits fits in a uint32 and that we have enough bits left for it, and then
// read the value.
size_t value_bit_count = zero_bit_count + 1;
if (value_bit_count > 32 || !ReadBits(val, value_bit_count)) {
byte_offset_ = original_byte_offset;
bit_offset_ = original_bit_offset;
return false;
}
*val -= 1;
return true;
}
} // namespace rtc