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/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_IPHONE_H
#define WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_IPHONE_H
#include <AudioUnit/AudioUnit.h>
#include "audio_device_generic.h"
#include "critical_section_wrapper.h"
namespace webrtc {
class ThreadWrapper;
const WebRtc_UWord32 N_REC_SAMPLES_PER_SEC = 44000;
const WebRtc_UWord32 N_PLAY_SAMPLES_PER_SEC = 44000;
const WebRtc_UWord32 N_REC_CHANNELS = 1; // default is mono recording
const WebRtc_UWord32 N_PLAY_CHANNELS = 1; // default is mono playout
const WebRtc_UWord32 N_DEVICE_CHANNELS = 8;
const WebRtc_UWord32 ENGINE_REC_BUF_SIZE_IN_SAMPLES = (N_REC_SAMPLES_PER_SEC
/ 100);
const WebRtc_UWord32 ENGINE_PLAY_BUF_SIZE_IN_SAMPLES = (N_PLAY_SAMPLES_PER_SEC
/ 100);
// Number of 10 ms recording blocks in recording buffer
const WebRtc_UWord16 N_REC_BUFFERS = 20;
class AudioDeviceIPhone : public AudioDeviceGeneric {
public:
AudioDeviceIPhone(const WebRtc_Word32 id);
~AudioDeviceIPhone();
// Retrieve the currently utilized audio layer
virtual WebRtc_Word32
ActiveAudioLayer(AudioDeviceModule::AudioLayer& audioLayer) const;
// Main initializaton and termination
virtual WebRtc_Word32 Init();
virtual WebRtc_Word32 Terminate();
virtual bool Initialized() const;
// Device enumeration
virtual WebRtc_Word16 PlayoutDevices();
virtual WebRtc_Word16 RecordingDevices();
virtual WebRtc_Word32 PlayoutDeviceName(WebRtc_UWord16 index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
virtual WebRtc_Word32 RecordingDeviceName(WebRtc_UWord16 index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
// Device selection
virtual WebRtc_Word32 SetPlayoutDevice(WebRtc_UWord16 index);
virtual WebRtc_Word32
SetPlayoutDevice(AudioDeviceModule::WindowsDeviceType device);
virtual WebRtc_Word32 SetRecordingDevice(WebRtc_UWord16 index);
virtual WebRtc_Word32 SetRecordingDevice(
AudioDeviceModule::WindowsDeviceType device);
// Audio transport initialization
virtual WebRtc_Word32 PlayoutIsAvailable(bool& available);
virtual WebRtc_Word32 InitPlayout();
virtual bool PlayoutIsInitialized() const;
virtual WebRtc_Word32 RecordingIsAvailable(bool& available);
virtual WebRtc_Word32 InitRecording();
virtual bool RecordingIsInitialized() const;
// Audio transport control
virtual WebRtc_Word32 StartPlayout();
virtual WebRtc_Word32 StopPlayout();
virtual bool Playing() const;
virtual WebRtc_Word32 StartRecording();
virtual WebRtc_Word32 StopRecording();
virtual bool Recording() const;
// Microphone Automatic Gain Control (AGC)
virtual WebRtc_Word32 SetAGC(bool enable);
virtual bool AGC() const;
// Volume control based on the Windows Wave API (Windows only)
virtual WebRtc_Word32 SetWaveOutVolume(WebRtc_UWord16 volumeLeft,
WebRtc_UWord16 volumeRight);
virtual WebRtc_Word32 WaveOutVolume(WebRtc_UWord16& volumeLeft,
WebRtc_UWord16& volumeRight) const;
// Audio mixer initialization
virtual WebRtc_Word32 SpeakerIsAvailable(bool& available);
virtual WebRtc_Word32 InitSpeaker();
virtual bool SpeakerIsInitialized() const;
virtual WebRtc_Word32 MicrophoneIsAvailable(bool& available);
virtual WebRtc_Word32 InitMicrophone();
virtual bool MicrophoneIsInitialized() const;
// Speaker volume controls
virtual WebRtc_Word32 SpeakerVolumeIsAvailable(bool& available);
virtual WebRtc_Word32 SetSpeakerVolume(WebRtc_UWord32 volume);
virtual WebRtc_Word32 SpeakerVolume(WebRtc_UWord32& volume) const;
virtual WebRtc_Word32 MaxSpeakerVolume(WebRtc_UWord32& maxVolume) const;
virtual WebRtc_Word32 MinSpeakerVolume(WebRtc_UWord32& minVolume) const;
virtual WebRtc_Word32 SpeakerVolumeStepSize(WebRtc_UWord16& stepSize) const;
// Microphone volume controls
virtual WebRtc_Word32 MicrophoneVolumeIsAvailable(bool& available);
virtual WebRtc_Word32 SetMicrophoneVolume(WebRtc_UWord32 volume);
virtual WebRtc_Word32 MicrophoneVolume(WebRtc_UWord32& volume) const;
virtual WebRtc_Word32 MaxMicrophoneVolume(WebRtc_UWord32& maxVolume) const;
virtual WebRtc_Word32 MinMicrophoneVolume(WebRtc_UWord32& minVolume) const;
virtual WebRtc_Word32
MicrophoneVolumeStepSize(WebRtc_UWord16& stepSize) const;
// Microphone mute control
virtual WebRtc_Word32 MicrophoneMuteIsAvailable(bool& available);
virtual WebRtc_Word32 SetMicrophoneMute(bool enable);
virtual WebRtc_Word32 MicrophoneMute(bool& enabled) const;
// Speaker mute control
virtual WebRtc_Word32 SpeakerMuteIsAvailable(bool& available);
virtual WebRtc_Word32 SetSpeakerMute(bool enable);
virtual WebRtc_Word32 SpeakerMute(bool& enabled) const;
// Microphone boost control
virtual WebRtc_Word32 MicrophoneBoostIsAvailable(bool& available);
virtual WebRtc_Word32 SetMicrophoneBoost(bool enable);
virtual WebRtc_Word32 MicrophoneBoost(bool& enabled) const;
// Stereo support
virtual WebRtc_Word32 StereoPlayoutIsAvailable(bool& available);
virtual WebRtc_Word32 SetStereoPlayout(bool enable);
virtual WebRtc_Word32 StereoPlayout(bool& enabled) const;
virtual WebRtc_Word32 StereoRecordingIsAvailable(bool& available);
virtual WebRtc_Word32 SetStereoRecording(bool enable);
virtual WebRtc_Word32 StereoRecording(bool& enabled) const;
// Delay information and control
virtual WebRtc_Word32
SetPlayoutBuffer(const AudioDeviceModule::BufferType type,
WebRtc_UWord16 sizeMS);
virtual WebRtc_Word32 PlayoutBuffer(AudioDeviceModule::BufferType& type,
WebRtc_UWord16& sizeMS) const;
virtual WebRtc_Word32 PlayoutDelay(WebRtc_UWord16& delayMS) const;
virtual WebRtc_Word32 RecordingDelay(WebRtc_UWord16& delayMS) const;
// CPU load
virtual WebRtc_Word32 CPULoad(WebRtc_UWord16& load) const;
public:
virtual bool PlayoutWarning() const;
virtual bool PlayoutError() const;
virtual bool RecordingWarning() const;
virtual bool RecordingError() const;
virtual void ClearPlayoutWarning();
virtual void ClearPlayoutError();
virtual void ClearRecordingWarning();
virtual void ClearRecordingError();
public:
virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
// Reset Audio Deivce (for mobile devices only)
virtual WebRtc_Word32 ResetAudioDevice();
// enable or disable loud speaker (for iphone only)
virtual WebRtc_Word32 SetLoudspeakerStatus(bool enable);
virtual WebRtc_Word32 GetLoudspeakerStatus(bool& enabled) const;
private:
void Lock() {
_critSect.Enter();
}
void UnLock() {
_critSect.Leave();
}
WebRtc_Word32 Id() {
return _id;
}
// Init and shutdown
WebRtc_Word32 InitPlayOrRecord();
WebRtc_Word32 ShutdownPlayOrRecord();
void UpdateRecordingDelay();
void UpdatePlayoutDelay();
static OSStatus RecordProcess(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *WebRtc_Word32imeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList *ioData);
static OSStatus PlayoutProcess(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *WebRtc_Word32imeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList *ioData);
OSStatus RecordProcessImpl(AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *WebRtc_Word32imeStamp,
WebRtc_UWord32 inBusNumber,
WebRtc_UWord32 inNumberFrames);
OSStatus PlayoutProcessImpl(WebRtc_UWord32 inNumberFrames,
AudioBufferList *ioData);
static bool RunCapture(void* ptrThis);
bool CaptureWorkerThread();
private:
AudioDeviceBuffer* _ptrAudioBuffer;
CriticalSectionWrapper& _critSect;
ThreadWrapper* _captureWorkerThread;
WebRtc_UWord32 _captureWorkerThreadId;
WebRtc_Word32 _id;
AudioUnit _auRemoteIO;
private:
bool _initialized;
bool _isShutDown;
bool _recording;
bool _playing;
bool _recIsInitialized;
bool _playIsInitialized;
bool _recordingDeviceIsSpecified;
bool _playoutDeviceIsSpecified;
bool _micIsInitialized;
bool _speakerIsInitialized;
bool _AGC;
// The sampling rate to use with Audio Device Buffer
WebRtc_UWord32 _adbSampFreq;
// Delay calculation
WebRtc_UWord32 _recordingDelay;
WebRtc_UWord32 _playoutDelay;
WebRtc_UWord32 _playoutDelayMeasurementCounter;
WebRtc_UWord32 _recordingDelayHWAndOS;
WebRtc_UWord32 _recordingDelayMeasurementCounter;
// Errors and warnings count
WebRtc_UWord16 _playWarning;
WebRtc_UWord16 _playError;
WebRtc_UWord16 _recWarning;
WebRtc_UWord16 _recError;
// Playout buffer, needed for 44.0 / 44.1 kHz mismatch
WebRtc_Word16 _playoutBuffer[ENGINE_PLAY_BUF_SIZE_IN_SAMPLES];
WebRtc_UWord32 _playoutBufferUsed; // How much is filled
// Recording buffers
WebRtc_Word16
_recordingBuffer[N_REC_BUFFERS][ENGINE_REC_BUF_SIZE_IN_SAMPLES];
WebRtc_UWord32 _recordingLength[N_REC_BUFFERS];
WebRtc_UWord32 _recordingSeqNumber[N_REC_BUFFERS];
WebRtc_UWord32 _recordingCurrentSeq;
// Current total size all data in buffers, used for delay estimate
WebRtc_UWord32 _recordingBufferTotalSize;
};
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_MAIN_SOURCE_MAC_AUDIO_DEVICE_IPHONE_H_