|  | /* | 
|  | *  Copyright 2004 The WebRTC Project Authors. All rights reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #ifndef WEBRTC_BASE_TESTUTILS_H__ | 
|  | #define WEBRTC_BASE_TESTUTILS_H__ | 
|  |  | 
|  | // Utilities for testing rtc infrastructure in unittests | 
|  |  | 
|  | #if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID) | 
|  | #include <X11/Xlib.h> | 
|  | #include <X11/extensions/Xrandr.h> | 
|  |  | 
|  | // X defines a few macros that stomp on types that gunit.h uses. | 
|  | #undef None | 
|  | #undef Bool | 
|  | #endif | 
|  |  | 
|  | #include <algorithm> | 
|  | #include <map> | 
|  | #include <memory> | 
|  | #include <vector> | 
|  | #include "webrtc/base/arraysize.h" | 
|  | #include "webrtc/base/asyncsocket.h" | 
|  | #include "webrtc/base/checks.h" | 
|  | #include "webrtc/base/gunit.h" | 
|  | #include "webrtc/base/nethelpers.h" | 
|  | #include "webrtc/base/pathutils.h" | 
|  | #include "webrtc/base/stream.h" | 
|  | #include "webrtc/base/stringencode.h" | 
|  | #include "webrtc/base/stringutils.h" | 
|  | #include "webrtc/base/thread.h" | 
|  |  | 
|  | namespace testing { | 
|  |  | 
|  | using namespace rtc; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  | // StreamSink - Monitor asynchronously signalled events from StreamInterface | 
|  | // or AsyncSocket (which should probably be a StreamInterface. | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | // Note: Any event that is an error is treaded as SSE_ERROR instead of that | 
|  | // event. | 
|  |  | 
|  | enum StreamSinkEvent { | 
|  | SSE_OPEN  = SE_OPEN, | 
|  | SSE_READ  = SE_READ, | 
|  | SSE_WRITE = SE_WRITE, | 
|  | SSE_CLOSE = SE_CLOSE, | 
|  | SSE_ERROR = 16 | 
|  | }; | 
|  |  | 
|  | class StreamSink : public sigslot::has_slots<> { | 
|  | public: | 
|  | void Monitor(StreamInterface* stream) { | 
|  | stream->SignalEvent.connect(this, &StreamSink::OnEvent); | 
|  | events_.erase(stream); | 
|  | } | 
|  | void Unmonitor(StreamInterface* stream) { | 
|  | stream->SignalEvent.disconnect(this); | 
|  | // In case you forgot to unmonitor a previous object with this address | 
|  | events_.erase(stream); | 
|  | } | 
|  | bool Check(StreamInterface* stream, StreamSinkEvent event, bool reset = true) { | 
|  | return DoCheck(stream, event, reset); | 
|  | } | 
|  | int Events(StreamInterface* stream, bool reset = true) { | 
|  | return DoEvents(stream, reset); | 
|  | } | 
|  |  | 
|  | void Monitor(AsyncSocket* socket) { | 
|  | socket->SignalConnectEvent.connect(this, &StreamSink::OnConnectEvent); | 
|  | socket->SignalReadEvent.connect(this, &StreamSink::OnReadEvent); | 
|  | socket->SignalWriteEvent.connect(this, &StreamSink::OnWriteEvent); | 
|  | socket->SignalCloseEvent.connect(this, &StreamSink::OnCloseEvent); | 
|  | // In case you forgot to unmonitor a previous object with this address | 
|  | events_.erase(socket); | 
|  | } | 
|  | void Unmonitor(AsyncSocket* socket) { | 
|  | socket->SignalConnectEvent.disconnect(this); | 
|  | socket->SignalReadEvent.disconnect(this); | 
|  | socket->SignalWriteEvent.disconnect(this); | 
|  | socket->SignalCloseEvent.disconnect(this); | 
|  | events_.erase(socket); | 
|  | } | 
|  | bool Check(AsyncSocket* socket, StreamSinkEvent event, bool reset = true) { | 
|  | return DoCheck(socket, event, reset); | 
|  | } | 
|  | int Events(AsyncSocket* socket, bool reset = true) { | 
|  | return DoEvents(socket, reset); | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef std::map<void*,int> EventMap; | 
|  |  | 
|  | void OnEvent(StreamInterface* stream, int events, int error) { | 
|  | if (error) { | 
|  | events = SSE_ERROR; | 
|  | } | 
|  | AddEvents(stream, events); | 
|  | } | 
|  | void OnConnectEvent(AsyncSocket* socket) { | 
|  | AddEvents(socket, SSE_OPEN); | 
|  | } | 
|  | void OnReadEvent(AsyncSocket* socket) { | 
|  | AddEvents(socket, SSE_READ); | 
|  | } | 
|  | void OnWriteEvent(AsyncSocket* socket) { | 
|  | AddEvents(socket, SSE_WRITE); | 
|  | } | 
|  | void OnCloseEvent(AsyncSocket* socket, int error) { | 
|  | AddEvents(socket, (0 == error) ? SSE_CLOSE : SSE_ERROR); | 
|  | } | 
|  |  | 
|  | void AddEvents(void* obj, int events) { | 
|  | EventMap::iterator it = events_.find(obj); | 
|  | if (events_.end() == it) { | 
|  | events_.insert(EventMap::value_type(obj, events)); | 
|  | } else { | 
|  | it->second |= events; | 
|  | } | 
|  | } | 
|  | bool DoCheck(void* obj, StreamSinkEvent event, bool reset) { | 
|  | EventMap::iterator it = events_.find(obj); | 
|  | if ((events_.end() == it) || (0 == (it->second & event))) { | 
|  | return false; | 
|  | } | 
|  | if (reset) { | 
|  | it->second &= ~event; | 
|  | } | 
|  | return true; | 
|  | } | 
|  | int DoEvents(void* obj, bool reset) { | 
|  | EventMap::iterator it = events_.find(obj); | 
|  | if (events_.end() == it) | 
|  | return 0; | 
|  | int events = it->second; | 
|  | if (reset) { | 
|  | it->second = 0; | 
|  | } | 
|  | return events; | 
|  | } | 
|  |  | 
|  | EventMap events_; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  | // StreamSource - Implements stream interface and simulates asynchronous | 
|  | // events on the stream, without a network.  Also buffers written data. | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class StreamSource : public StreamInterface { | 
|  | public: | 
|  | StreamSource() { | 
|  | Clear(); | 
|  | } | 
|  |  | 
|  | void Clear() { | 
|  | readable_data_.clear(); | 
|  | written_data_.clear(); | 
|  | state_ = SS_CLOSED; | 
|  | read_block_ = 0; | 
|  | write_block_ = SIZE_UNKNOWN; | 
|  | } | 
|  | void QueueString(const char* data) { | 
|  | QueueData(data, strlen(data)); | 
|  | } | 
|  | void QueueStringF(const char* format, ...) { | 
|  | va_list args; | 
|  | va_start(args, format); | 
|  | char buffer[1024]; | 
|  | size_t len = vsprintfn(buffer, sizeof(buffer), format, args); | 
|  | RTC_CHECK(len < sizeof(buffer) - 1); | 
|  | va_end(args); | 
|  | QueueData(buffer, len); | 
|  | } | 
|  | void QueueData(const char* data, size_t len) { | 
|  | readable_data_.insert(readable_data_.end(), data, data + len); | 
|  | if ((SS_OPEN == state_) && (readable_data_.size() == len)) { | 
|  | SignalEvent(this, SE_READ, 0); | 
|  | } | 
|  | } | 
|  | std::string ReadData() { | 
|  | std::string data; | 
|  | // avoid accessing written_data_[0] if it is undefined | 
|  | if (written_data_.size() > 0) { | 
|  | data.insert(0, &written_data_[0], written_data_.size()); | 
|  | } | 
|  | written_data_.clear(); | 
|  | return data; | 
|  | } | 
|  | void SetState(StreamState state) { | 
|  | int events = 0; | 
|  | if ((SS_OPENING == state_) && (SS_OPEN == state)) { | 
|  | events |= SE_OPEN; | 
|  | if (!readable_data_.empty()) { | 
|  | events |= SE_READ; | 
|  | } | 
|  | } else if ((SS_CLOSED != state_) && (SS_CLOSED == state)) { | 
|  | events |= SE_CLOSE; | 
|  | } | 
|  | state_ = state; | 
|  | if (events) { | 
|  | SignalEvent(this, events, 0); | 
|  | } | 
|  | } | 
|  | // Will cause Read to block when there are pos bytes in the read queue. | 
|  | void SetReadBlock(size_t pos) { read_block_ = pos; } | 
|  | // Will cause Write to block when there are pos bytes in the write queue. | 
|  | void SetWriteBlock(size_t pos) { write_block_ = pos; } | 
|  |  | 
|  | virtual StreamState GetState() const { return state_; } | 
|  | virtual StreamResult Read(void* buffer, size_t buffer_len, | 
|  | size_t* read, int* error) { | 
|  | if (SS_CLOSED == state_) { | 
|  | if (error) *error = -1; | 
|  | return SR_ERROR; | 
|  | } | 
|  | if ((SS_OPENING == state_) || (readable_data_.size() <= read_block_)) { | 
|  | return SR_BLOCK; | 
|  | } | 
|  | size_t count = std::min(buffer_len, readable_data_.size() - read_block_); | 
|  | memcpy(buffer, &readable_data_[0], count); | 
|  | size_t new_size = readable_data_.size() - count; | 
|  | // Avoid undefined access beyond the last element of the vector. | 
|  | // This only happens when new_size is 0. | 
|  | if (count < readable_data_.size()) { | 
|  | memmove(&readable_data_[0], &readable_data_[count], new_size); | 
|  | } | 
|  | readable_data_.resize(new_size); | 
|  | if (read) *read = count; | 
|  | return SR_SUCCESS; | 
|  | } | 
|  | virtual StreamResult Write(const void* data, size_t data_len, | 
|  | size_t* written, int* error) { | 
|  | if (SS_CLOSED == state_) { | 
|  | if (error) *error = -1; | 
|  | return SR_ERROR; | 
|  | } | 
|  | if (SS_OPENING == state_) { | 
|  | return SR_BLOCK; | 
|  | } | 
|  | if (SIZE_UNKNOWN != write_block_) { | 
|  | if (written_data_.size() >= write_block_) { | 
|  | return SR_BLOCK; | 
|  | } | 
|  | if (data_len > (write_block_ - written_data_.size())) { | 
|  | data_len = write_block_ - written_data_.size(); | 
|  | } | 
|  | } | 
|  | if (written) *written = data_len; | 
|  | const char* cdata = static_cast<const char*>(data); | 
|  | written_data_.insert(written_data_.end(), cdata, cdata + data_len); | 
|  | return SR_SUCCESS; | 
|  | } | 
|  | virtual void Close() { state_ = SS_CLOSED; } | 
|  |  | 
|  | private: | 
|  | typedef std::vector<char> Buffer; | 
|  | Buffer readable_data_, written_data_; | 
|  | StreamState state_; | 
|  | size_t read_block_, write_block_; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  | // SocketTestClient | 
|  | // Creates a simulated client for testing.  Works on real and virtual networks. | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class SocketTestClient : public sigslot::has_slots<> { | 
|  | public: | 
|  | SocketTestClient() { Init(nullptr, AF_INET); } | 
|  | SocketTestClient(AsyncSocket* socket) { | 
|  | Init(socket, socket->GetLocalAddress().family()); | 
|  | } | 
|  | SocketTestClient(const SocketAddress& address) { | 
|  | Init(nullptr, address.family()); | 
|  | socket_->Connect(address); | 
|  | } | 
|  |  | 
|  | AsyncSocket* socket() { return socket_.get(); } | 
|  |  | 
|  | void QueueString(const char* data) { | 
|  | QueueData(data, strlen(data)); | 
|  | } | 
|  | void QueueStringF(const char* format, ...) { | 
|  | va_list args; | 
|  | va_start(args, format); | 
|  | char buffer[1024]; | 
|  | size_t len = vsprintfn(buffer, sizeof(buffer), format, args); | 
|  | RTC_CHECK(len < sizeof(buffer) - 1); | 
|  | va_end(args); | 
|  | QueueData(buffer, len); | 
|  | } | 
|  | void QueueData(const char* data, size_t len) { | 
|  | send_buffer_.insert(send_buffer_.end(), data, data + len); | 
|  | if (Socket::CS_CONNECTED == socket_->GetState()) { | 
|  | Flush(); | 
|  | } | 
|  | } | 
|  | std::string ReadData() { | 
|  | std::string data(&recv_buffer_[0], recv_buffer_.size()); | 
|  | recv_buffer_.clear(); | 
|  | return data; | 
|  | } | 
|  |  | 
|  | bool IsConnected() const { | 
|  | return (Socket::CS_CONNECTED == socket_->GetState()); | 
|  | } | 
|  | bool IsClosed() const { | 
|  | return (Socket::CS_CLOSED == socket_->GetState()); | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef std::vector<char> Buffer; | 
|  |  | 
|  | void Init(AsyncSocket* socket, int family) { | 
|  | if (!socket) { | 
|  | socket = Thread::Current()->socketserver() | 
|  | ->CreateAsyncSocket(family, SOCK_STREAM); | 
|  | } | 
|  | socket_.reset(socket); | 
|  | socket_->SignalConnectEvent.connect(this, | 
|  | &SocketTestClient::OnConnectEvent); | 
|  | socket_->SignalReadEvent.connect(this, &SocketTestClient::OnReadEvent); | 
|  | socket_->SignalWriteEvent.connect(this, &SocketTestClient::OnWriteEvent); | 
|  | socket_->SignalCloseEvent.connect(this, &SocketTestClient::OnCloseEvent); | 
|  | } | 
|  |  | 
|  | void Flush() { | 
|  | size_t sent = 0; | 
|  | while (sent < send_buffer_.size()) { | 
|  | int result = socket_->Send(&send_buffer_[sent], | 
|  | send_buffer_.size() - sent); | 
|  | if (result > 0) { | 
|  | sent += result; | 
|  | } else { | 
|  | break; | 
|  | } | 
|  | } | 
|  | size_t new_size = send_buffer_.size() - sent; | 
|  | memmove(&send_buffer_[0], &send_buffer_[sent], new_size); | 
|  | send_buffer_.resize(new_size); | 
|  | } | 
|  |  | 
|  | void OnConnectEvent(AsyncSocket* socket) { | 
|  | if (!send_buffer_.empty()) { | 
|  | Flush(); | 
|  | } | 
|  | } | 
|  | void OnReadEvent(AsyncSocket* socket) { | 
|  | char data[64 * 1024]; | 
|  | int result = socket_->Recv(data, arraysize(data), nullptr); | 
|  | if (result > 0) { | 
|  | recv_buffer_.insert(recv_buffer_.end(), data, data + result); | 
|  | } | 
|  | } | 
|  | void OnWriteEvent(AsyncSocket* socket) { | 
|  | if (!send_buffer_.empty()) { | 
|  | Flush(); | 
|  | } | 
|  | } | 
|  | void OnCloseEvent(AsyncSocket* socket, int error) { | 
|  | } | 
|  |  | 
|  | std::unique_ptr<AsyncSocket> socket_; | 
|  | Buffer send_buffer_, recv_buffer_; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  | // SocketTestServer | 
|  | // Creates a simulated server for testing.  Works on real and virtual networks. | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class SocketTestServer : public sigslot::has_slots<> { | 
|  | public: | 
|  | SocketTestServer(const SocketAddress& address) | 
|  | : socket_(Thread::Current()->socketserver() | 
|  | ->CreateAsyncSocket(address.family(), SOCK_STREAM)) | 
|  | { | 
|  | socket_->SignalReadEvent.connect(this, &SocketTestServer::OnReadEvent); | 
|  | socket_->Bind(address); | 
|  | socket_->Listen(5); | 
|  | } | 
|  | virtual ~SocketTestServer() { | 
|  | clear(); | 
|  | } | 
|  |  | 
|  | size_t size() const { return clients_.size(); } | 
|  | SocketTestClient* client(size_t index) const { return clients_[index]; } | 
|  | SocketTestClient* operator[](size_t index) const { return client(index); } | 
|  |  | 
|  | void clear() { | 
|  | for (size_t i=0; i<clients_.size(); ++i) { | 
|  | delete clients_[i]; | 
|  | } | 
|  | clients_.clear(); | 
|  | } | 
|  |  | 
|  | private: | 
|  | void OnReadEvent(AsyncSocket* socket) { | 
|  | AsyncSocket* accepted = static_cast<AsyncSocket*>(socket_->Accept(nullptr)); | 
|  | if (!accepted) | 
|  | return; | 
|  | clients_.push_back(new SocketTestClient(accepted)); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<AsyncSocket> socket_; | 
|  | std::vector<SocketTestClient*> clients_; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  | // Unittest predicates which are similar to STREQ, but for raw memory | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | inline AssertionResult CmpHelperMemEq(const char* expected_expression, | 
|  | const char* expected_length_expression, | 
|  | const char* actual_expression, | 
|  | const char* actual_length_expression, | 
|  | const void* expected, | 
|  | size_t expected_length, | 
|  | const void* actual, | 
|  | size_t actual_length) | 
|  | { | 
|  | if ((expected_length == actual_length) | 
|  | && (0 == memcmp(expected, actual, expected_length))) { | 
|  | return AssertionSuccess(); | 
|  | } | 
|  |  | 
|  | Message msg; | 
|  | msg << "Value of: " << actual_expression | 
|  | << " [" << actual_length_expression << "]"; | 
|  | if (true) {  //!actual_value.Equals(actual_expression)) { | 
|  | size_t buffer_size = actual_length * 2 + 1; | 
|  | char* buffer = STACK_ARRAY(char, buffer_size); | 
|  | hex_encode(buffer, buffer_size, | 
|  | reinterpret_cast<const char*>(actual), actual_length); | 
|  | msg << "\n  Actual: " << buffer << " [" << actual_length << "]"; | 
|  | } | 
|  |  | 
|  | msg << "\nExpected: " << expected_expression | 
|  | << " [" << expected_length_expression << "]"; | 
|  | if (true) {  //!expected_value.Equals(expected_expression)) { | 
|  | size_t buffer_size = expected_length * 2 + 1; | 
|  | char* buffer = STACK_ARRAY(char, buffer_size); | 
|  | hex_encode(buffer, buffer_size, | 
|  | reinterpret_cast<const char*>(expected), expected_length); | 
|  | msg << "\nWhich is: " << buffer << " [" << expected_length << "]"; | 
|  | } | 
|  |  | 
|  | return AssertionFailure(msg); | 
|  | } | 
|  |  | 
|  | #define EXPECT_MEMEQ(expected, expected_length, actual, actual_length) \ | 
|  | EXPECT_PRED_FORMAT4(::testing::CmpHelperMemEq, expected, expected_length, \ | 
|  | actual, actual_length) | 
|  |  | 
|  | #define ASSERT_MEMEQ(expected, expected_length, actual, actual_length) \ | 
|  | ASSERT_PRED_FORMAT4(::testing::CmpHelperMemEq, expected, expected_length, \ | 
|  | actual, actual_length) | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  | // Helpers for initializing constant memory with integers in a particular byte | 
|  | // order | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | #define BYTE_CAST(x) static_cast<uint8_t>((x)&0xFF) | 
|  |  | 
|  | // Declare a N-bit integer as a little-endian sequence of bytes | 
|  | #define LE16(x) BYTE_CAST(((uint16_t)x) >> 0), BYTE_CAST(((uint16_t)x) >> 8) | 
|  |  | 
|  | #define LE32(x) \ | 
|  | BYTE_CAST(((uint32_t)x) >> 0), BYTE_CAST(((uint32_t)x) >> 8), \ | 
|  | BYTE_CAST(((uint32_t)x) >> 16), BYTE_CAST(((uint32_t)x) >> 24) | 
|  |  | 
|  | #define LE64(x) \ | 
|  | BYTE_CAST(((uint64_t)x) >> 0), BYTE_CAST(((uint64_t)x) >> 8),       \ | 
|  | BYTE_CAST(((uint64_t)x) >> 16), BYTE_CAST(((uint64_t)x) >> 24), \ | 
|  | BYTE_CAST(((uint64_t)x) >> 32), BYTE_CAST(((uint64_t)x) >> 40), \ | 
|  | BYTE_CAST(((uint64_t)x) >> 48), BYTE_CAST(((uint64_t)x) >> 56) | 
|  |  | 
|  | // Declare a N-bit integer as a big-endian (Internet) sequence of bytes | 
|  | #define BE16(x) BYTE_CAST(((uint16_t)x) >> 8), BYTE_CAST(((uint16_t)x) >> 0) | 
|  |  | 
|  | #define BE32(x) \ | 
|  | BYTE_CAST(((uint32_t)x) >> 24), BYTE_CAST(((uint32_t)x) >> 16), \ | 
|  | BYTE_CAST(((uint32_t)x) >> 8), BYTE_CAST(((uint32_t)x) >> 0) | 
|  |  | 
|  | #define BE64(x) \ | 
|  | BYTE_CAST(((uint64_t)x) >> 56), BYTE_CAST(((uint64_t)x) >> 48),     \ | 
|  | BYTE_CAST(((uint64_t)x) >> 40), BYTE_CAST(((uint64_t)x) >> 32), \ | 
|  | BYTE_CAST(((uint64_t)x) >> 24), BYTE_CAST(((uint64_t)x) >> 16), \ | 
|  | BYTE_CAST(((uint64_t)x) >> 8), BYTE_CAST(((uint64_t)x) >> 0) | 
|  |  | 
|  | // Declare a N-bit integer as a this-endian (local machine) sequence of bytes | 
|  | #ifndef BIG_ENDIAN | 
|  | #define BIG_ENDIAN 1 | 
|  | #endif  // BIG_ENDIAN | 
|  |  | 
|  | #if BIG_ENDIAN | 
|  | #define TE16 BE16 | 
|  | #define TE32 BE32 | 
|  | #define TE64 BE64 | 
|  | #else  // !BIG_ENDIAN | 
|  | #define TE16 LE16 | 
|  | #define TE32 LE32 | 
|  | #define TE64 LE64 | 
|  | #endif  // !BIG_ENDIAN | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | // Helpers for determining if X/screencasting is available (on linux). | 
|  |  | 
|  | #define MAYBE_SKIP_SCREENCAST_TEST() \ | 
|  | if (!testing::IsScreencastingAvailable()) { \ | 
|  | LOG(LS_WARNING) << "Skipping test, since it doesn't have the requisite " \ | 
|  | << "X environment for screen capture."; \ | 
|  | return; \ | 
|  | } \ | 
|  |  | 
|  | #if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID) | 
|  | struct XDisplay { | 
|  | XDisplay() : display_(XOpenDisplay(nullptr)) {} | 
|  | ~XDisplay() { if (display_) XCloseDisplay(display_); } | 
|  | bool IsValid() const { return display_ != nullptr; } | 
|  | operator Display*() { return display_; } | 
|  | private: | 
|  | Display* display_; | 
|  | }; | 
|  | #endif | 
|  |  | 
|  | // Returns true if screencasting is available. When false, anything that uses | 
|  | // screencasting features may fail. | 
|  | inline bool IsScreencastingAvailable() { | 
|  | #if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID) | 
|  | XDisplay display; | 
|  | if (!display.IsValid()) { | 
|  | LOG(LS_WARNING) << "No X Display available."; | 
|  | return false; | 
|  | } | 
|  | int ignored_int, major_version, minor_version; | 
|  | if (!XRRQueryExtension(display, &ignored_int, &ignored_int) || | 
|  | !XRRQueryVersion(display, &major_version, &minor_version) || | 
|  | major_version < 1 || | 
|  | (major_version < 2 && minor_version < 3)) { | 
|  | LOG(LS_WARNING) << "XRandr version: " << major_version << "." | 
|  | << minor_version; | 
|  | LOG(LS_WARNING) << "XRandr is not supported or is too old (pre 1.3)."; | 
|  | return false; | 
|  | } | 
|  | #endif | 
|  | return true; | 
|  | } | 
|  | }  // namespace testing | 
|  |  | 
|  | #endif  // WEBRTC_BASE_TESTUTILS_H__ |