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* Copyright 2011 The WebRTC Project Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
#if defined(WEBRTC_POSIX)
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netdb.h>
#if defined(WEBRTC_WIN)
#include <winsock2.h>
#include <ws2tcpip.h>
#include <string.h>
#include <string>
#include <vector>
#include "webrtc/rtc_base/basictypes.h"
#include "webrtc/rtc_base/byteorder.h"
#if defined(WEBRTC_WIN)
#include "webrtc/rtc_base/win32.h"
namespace rtc {
enum IPv6AddressFlag {
// Temporary address is dynamic by nature and will not carry MAC
// address.
// Temporary address could become deprecated once the preferred
// lifetime is reached. It is still valid but just shouldn't be used
// to create new connection.
// Version-agnostic IP address class, wraps a union of in_addr and in6_addr.
class IPAddress {
IPAddress() : family_(AF_UNSPEC) {
::memset(&u_, 0, sizeof(u_));
explicit IPAddress(const in_addr& ip4) : family_(AF_INET) {
memset(&u_, 0, sizeof(u_));
u_.ip4 = ip4;
explicit IPAddress(const in6_addr& ip6) : family_(AF_INET6) {
u_.ip6 = ip6;
explicit IPAddress(uint32_t ip_in_host_byte_order) : family_(AF_INET) {
memset(&u_, 0, sizeof(u_));
u_.ip4.s_addr = HostToNetwork32(ip_in_host_byte_order);
IPAddress(const IPAddress& other) : family_(other.family_) {
::memcpy(&u_, &other.u_, sizeof(u_));
virtual ~IPAddress() {}
const IPAddress & operator=(const IPAddress& other) {
family_ = other.family_;
::memcpy(&u_, &other.u_, sizeof(u_));
return *this;
bool operator==(const IPAddress& other) const;
bool operator!=(const IPAddress& other) const;
bool operator <(const IPAddress& other) const;
bool operator >(const IPAddress& other) const;
friend std::ostream& operator<<(std::ostream& os, const IPAddress& addr);
int family() const { return family_; }
in_addr ipv4_address() const;
in6_addr ipv6_address() const;
// Returns the number of bytes needed to store the raw address.
size_t Size() const;
// Wraps inet_ntop.
std::string ToString() const;
// Same as ToString but anonymizes it by hiding the last part.
std::string ToSensitiveString() const;
// Returns an unmapped address from a possibly-mapped address.
// Returns the same address if this isn't a mapped address.
IPAddress Normalized() const;
// Returns this address as an IPv6 address.
// Maps v4 addresses (as ::ffff:a.b.c.d), returns v6 addresses unchanged.
IPAddress AsIPv6Address() const;
// For socketaddress' benefit. Returns the IP in host byte order.
uint32_t v4AddressAsHostOrderInteger() const;
// Whether this is an unspecified IP address.
bool IsNil() const;
int family_;
union {
in_addr ip4;
in6_addr ip6;
} u_;
// IP class which could represent IPv6 address flags which is only
// meaningful in IPv6 case.
class InterfaceAddress : public IPAddress {
InterfaceAddress() : ipv6_flags_(IPV6_ADDRESS_FLAG_NONE) {}
InterfaceAddress(IPAddress ip)
: IPAddress(ip), ipv6_flags_(IPV6_ADDRESS_FLAG_NONE) {}
InterfaceAddress(IPAddress addr, int ipv6_flags)
: IPAddress(addr), ipv6_flags_(ipv6_flags) {}
InterfaceAddress(const in6_addr& ip6, int ipv6_flags)
: IPAddress(ip6), ipv6_flags_(ipv6_flags) {}
const InterfaceAddress & operator=(const InterfaceAddress& other);
bool operator==(const InterfaceAddress& other) const;
bool operator!=(const InterfaceAddress& other) const;
int ipv6_flags() const { return ipv6_flags_; }
friend std::ostream& operator<<(std::ostream& os,
const InterfaceAddress& addr);
int ipv6_flags_;
bool IPFromAddrInfo(struct addrinfo* info, IPAddress* out);
bool IPFromString(const std::string& str, IPAddress* out);
bool IPFromString(const std::string& str, int flags,
InterfaceAddress* out);
bool IPIsAny(const IPAddress& ip);
bool IPIsLoopback(const IPAddress& ip);
bool IPIsPrivate(const IPAddress& ip);
bool IPIsUnspec(const IPAddress& ip);
size_t HashIP(const IPAddress& ip);
// These are only really applicable for IPv6 addresses.
bool IPIs6Bone(const IPAddress& ip);
bool IPIs6To4(const IPAddress& ip);
bool IPIsLinkLocal(const IPAddress& ip);
bool IPIsMacBased(const IPAddress& ip);
bool IPIsSiteLocal(const IPAddress& ip);
bool IPIsTeredo(const IPAddress& ip);
bool IPIsULA(const IPAddress& ip);
bool IPIsV4Compatibility(const IPAddress& ip);
bool IPIsV4Mapped(const IPAddress& ip);
// Returns the precedence value for this IP as given in RFC3484.
int IPAddressPrecedence(const IPAddress& ip);
// Returns 'ip' truncated to be 'length' bits long.
IPAddress TruncateIP(const IPAddress& ip, int length);
IPAddress GetLoopbackIP(int family);
IPAddress GetAnyIP(int family);
// Returns the number of contiguously set bits, counting from the MSB in network
// byte order, in this IPAddress. Bits after the first 0 encountered are not
// counted.
int CountIPMaskBits(IPAddress mask);
} // namespace rtc