| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_RTC_BASE_NETWORK_H_ |
| #define WEBRTC_RTC_BASE_NETWORK_H_ |
| |
| #include <stdint.h> |
| |
| #include <deque> |
| #include <map> |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "webrtc/rtc_base/ipaddress.h" |
| #include "webrtc/rtc_base/messagehandler.h" |
| #include "webrtc/rtc_base/networkmonitor.h" |
| #include "webrtc/rtc_base/sigslot.h" |
| |
| #if defined(WEBRTC_POSIX) |
| struct ifaddrs; |
| #endif // defined(WEBRTC_POSIX) |
| |
| namespace rtc { |
| |
| extern const char kPublicIPv4Host[]; |
| extern const char kPublicIPv6Host[]; |
| |
| class IfAddrsConverter; |
| class Network; |
| class NetworkMonitorInterface; |
| class Thread; |
| |
| static const uint16_t kNetworkCostMax = 999; |
| static const uint16_t kNetworkCostHigh = 900; |
| static const uint16_t kNetworkCostUnknown = 50; |
| static const uint16_t kNetworkCostLow = 10; |
| static const uint16_t kNetworkCostMin = 0; |
| |
| // By default, ignore loopback interfaces on the host. |
| const int kDefaultNetworkIgnoreMask = ADAPTER_TYPE_LOOPBACK; |
| |
| // Makes a string key for this network. Used in the network manager's maps. |
| // Network objects are keyed on interface name, network prefix and the |
| // length of that prefix. |
| std::string MakeNetworkKey(const std::string& name, const IPAddress& prefix, |
| int prefix_length); |
| |
| class DefaultLocalAddressProvider { |
| public: |
| virtual ~DefaultLocalAddressProvider() = default; |
| // The default local address is the local address used in multi-homed endpoint |
| // when the any address (0.0.0.0 or ::) is used as the local address. It's |
| // important to check the return value as a IP family may not be enabled. |
| virtual bool GetDefaultLocalAddress(int family, IPAddress* ipaddr) const = 0; |
| }; |
| |
| // Generic network manager interface. It provides list of local |
| // networks. |
| // |
| // Every method of NetworkManager (including the destructor) must be called on |
| // the same thread, except for the constructor which may be called on any |
| // thread. |
| // |
| // This allows constructing a NetworkManager subclass on one thread and |
| // passing it into an object that uses it on a different thread. |
| class NetworkManager : public DefaultLocalAddressProvider { |
| public: |
| typedef std::vector<Network*> NetworkList; |
| |
| // This enum indicates whether adapter enumeration is allowed. |
| enum EnumerationPermission { |
| ENUMERATION_ALLOWED, // Adapter enumeration is allowed. Getting 0 network |
| // from GetNetworks means that there is no network |
| // available. |
| ENUMERATION_BLOCKED, // Adapter enumeration is disabled. |
| // GetAnyAddressNetworks() should be used instead. |
| }; |
| |
| NetworkManager(); |
| ~NetworkManager() override; |
| |
| // Called when network list is updated. |
| sigslot::signal0<> SignalNetworksChanged; |
| |
| // Indicates a failure when getting list of network interfaces. |
| sigslot::signal0<> SignalError; |
| |
| // This should be called on the NetworkManager's thread before the |
| // NetworkManager is used. Subclasses may override this if necessary. |
| virtual void Initialize() {} |
| |
| // Start/Stop monitoring of network interfaces |
| // list. SignalNetworksChanged or SignalError is emitted immediately |
| // after StartUpdating() is called. After that SignalNetworksChanged |
| // is emitted whenever list of networks changes. |
| virtual void StartUpdating() = 0; |
| virtual void StopUpdating() = 0; |
| |
| // Returns the current list of networks available on this machine. |
| // StartUpdating() must be called before this method is called. |
| // It makes sure that repeated calls return the same object for a |
| // given network, so that quality is tracked appropriately. Does not |
| // include ignored networks. |
| virtual void GetNetworks(NetworkList* networks) const = 0; |
| |
| // return the current permission state of GetNetworks() |
| virtual EnumerationPermission enumeration_permission() const; |
| |
| // "AnyAddressNetwork" is a network which only contains single "any address" |
| // IP address. (i.e. INADDR_ANY for IPv4 or in6addr_any for IPv6). This is |
| // useful as binding to such interfaces allow default routing behavior like |
| // http traffic. |
| // |
| // This method appends the "any address" networks to the list, such that this |
| // can optionally be called after GetNetworks. |
| // |
| // TODO(guoweis): remove this body when chromium implements this. |
| virtual void GetAnyAddressNetworks(NetworkList* networks) {} |
| |
| // Dumps the current list of networks in the network manager. |
| virtual void DumpNetworks() {} |
| bool GetDefaultLocalAddress(int family, IPAddress* ipaddr) const override; |
| |
| struct Stats { |
| int ipv4_network_count; |
| int ipv6_network_count; |
| Stats() { |
| ipv4_network_count = 0; |
| ipv6_network_count = 0; |
| } |
| }; |
| }; |
| |
| // Base class for NetworkManager implementations. |
| class NetworkManagerBase : public NetworkManager { |
| public: |
| NetworkManagerBase(); |
| ~NetworkManagerBase() override; |
| |
| void GetNetworks(NetworkList* networks) const override; |
| void GetAnyAddressNetworks(NetworkList* networks) override; |
| |
| // Defaults to true. |
| // TODO(deadbeef): Remove this. Nothing but tests use this; IPv6 is enabled |
| // by default everywhere else. |
| bool ipv6_enabled() const { return ipv6_enabled_; } |
| void set_ipv6_enabled(bool enabled) { ipv6_enabled_ = enabled; } |
| |
| EnumerationPermission enumeration_permission() const override; |
| |
| bool GetDefaultLocalAddress(int family, IPAddress* ipaddr) const override; |
| |
| protected: |
| typedef std::map<std::string, Network*> NetworkMap; |
| // Updates |networks_| with the networks listed in |list|. If |
| // |network_map_| already has a Network object for a network listed |
| // in the |list| then it is reused. Accept ownership of the Network |
| // objects in the |list|. |changed| will be set to true if there is |
| // any change in the network list. |
| void MergeNetworkList(const NetworkList& list, bool* changed); |
| |
| // |stats| will be populated even if |*changed| is false. |
| void MergeNetworkList(const NetworkList& list, |
| bool* changed, |
| NetworkManager::Stats* stats); |
| |
| void set_enumeration_permission(EnumerationPermission state) { |
| enumeration_permission_ = state; |
| } |
| |
| void set_default_local_addresses(const IPAddress& ipv4, |
| const IPAddress& ipv6); |
| |
| private: |
| friend class NetworkTest; |
| |
| Network* GetNetworkFromAddress(const rtc::IPAddress& ip) const; |
| |
| EnumerationPermission enumeration_permission_; |
| |
| NetworkList networks_; |
| |
| NetworkMap networks_map_; |
| bool ipv6_enabled_; |
| |
| std::unique_ptr<rtc::Network> ipv4_any_address_network_; |
| std::unique_ptr<rtc::Network> ipv6_any_address_network_; |
| |
| IPAddress default_local_ipv4_address_; |
| IPAddress default_local_ipv6_address_; |
| // We use 16 bits to save the bandwidth consumption when sending the network |
| // id over the Internet. It is OK that the 16-bit integer overflows to get a |
| // network id 0 because we only compare the network ids in the old and the new |
| // best connections in the transport channel. |
| uint16_t next_available_network_id_ = 1; |
| }; |
| |
| // Basic implementation of the NetworkManager interface that gets list |
| // of networks using OS APIs. |
| class BasicNetworkManager : public NetworkManagerBase, |
| public MessageHandler, |
| public sigslot::has_slots<> { |
| public: |
| BasicNetworkManager(); |
| ~BasicNetworkManager() override; |
| |
| void StartUpdating() override; |
| void StopUpdating() override; |
| |
| void DumpNetworks() override; |
| |
| // MessageHandler interface. |
| void OnMessage(Message* msg) override; |
| bool started() { return start_count_ > 0; } |
| |
| // Sets the network ignore list, which is empty by default. Any network on the |
| // ignore list will be filtered from network enumeration results. |
| void set_network_ignore_list(const std::vector<std::string>& list) { |
| network_ignore_list_ = list; |
| } |
| |
| #if defined(WEBRTC_LINUX) |
| // Sets the flag for ignoring non-default routes. |
| // Defaults to false. |
| void set_ignore_non_default_routes(bool value) { |
| ignore_non_default_routes_ = value; |
| } |
| #endif |
| |
| protected: |
| #if defined(WEBRTC_POSIX) |
| // Separated from CreateNetworks for tests. |
| void ConvertIfAddrs(ifaddrs* interfaces, |
| IfAddrsConverter* converter, |
| bool include_ignored, |
| NetworkList* networks) const; |
| #endif // defined(WEBRTC_POSIX) |
| |
| // Creates a network object for each network available on the machine. |
| bool CreateNetworks(bool include_ignored, NetworkList* networks) const; |
| |
| // Determines if a network should be ignored. This should only be determined |
| // based on the network's property instead of any individual IP. |
| bool IsIgnoredNetwork(const Network& network) const; |
| |
| // This function connects a UDP socket to a public address and returns the |
| // local address associated it. Since it binds to the "any" address |
| // internally, it returns the default local address on a multi-homed endpoint. |
| IPAddress QueryDefaultLocalAddress(int family) const; |
| |
| private: |
| friend class NetworkTest; |
| |
| // Creates a network monitor and listens for network updates. |
| void StartNetworkMonitor(); |
| // Stops and removes the network monitor. |
| void StopNetworkMonitor(); |
| // Called when it receives updates from the network monitor. |
| void OnNetworksChanged(); |
| |
| // Updates the networks and reschedules the next update. |
| void UpdateNetworksContinually(); |
| // Only updates the networks; does not reschedule the next update. |
| void UpdateNetworksOnce(); |
| |
| AdapterType GetAdapterTypeFromName(const char* network_name) const; |
| |
| Thread* thread_; |
| bool sent_first_update_; |
| int start_count_; |
| std::vector<std::string> network_ignore_list_; |
| bool ignore_non_default_routes_; |
| std::unique_ptr<NetworkMonitorInterface> network_monitor_; |
| }; |
| |
| // Represents a Unix-type network interface, with a name and single address. |
| class Network { |
| public: |
| Network(const std::string& name, |
| const std::string& description, |
| const IPAddress& prefix, |
| int prefix_length); |
| |
| Network(const std::string& name, |
| const std::string& description, |
| const IPAddress& prefix, |
| int prefix_length, |
| AdapterType type); |
| ~Network(); |
| |
| sigslot::signal1<const Network*> SignalTypeChanged; |
| |
| const DefaultLocalAddressProvider* default_local_address_provider() { |
| return default_local_address_provider_; |
| } |
| void set_default_local_address_provider( |
| const DefaultLocalAddressProvider* provider) { |
| default_local_address_provider_ = provider; |
| } |
| |
| // Returns the name of the interface this network is associated wtih. |
| const std::string& name() const { return name_; } |
| |
| // Returns the OS-assigned name for this network. This is useful for |
| // debugging but should not be sent over the wire (for privacy reasons). |
| const std::string& description() const { return description_; } |
| |
| // Returns the prefix for this network. |
| const IPAddress& prefix() const { return prefix_; } |
| // Returns the length, in bits, of this network's prefix. |
| int prefix_length() const { return prefix_length_; } |
| |
| // |key_| has unique value per network interface. Used in sorting network |
| // interfaces. Key is derived from interface name and it's prefix. |
| std::string key() const { return key_; } |
| |
| // Returns the Network's current idea of the 'best' IP it has. |
| // Or return an unset IP if this network has no active addresses. |
| // Here is the rule on how we mark the IPv6 address as ignorable for WebRTC. |
| // 1) return all global temporary dynamic and non-deprecrated ones. |
| // 2) if #1 not available, return global ones. |
| // 3) if #2 not available, use ULA ipv6 as last resort. (ULA stands |
| // for unique local address, which is not route-able in open |
| // internet but might be useful for a close WebRTC deployment. |
| |
| // TODO(guoweis): rule #3 actually won't happen at current |
| // implementation. The reason being that ULA address starting with |
| // 0xfc 0r 0xfd will be grouped into its own Network. The result of |
| // that is WebRTC will have one extra Network to generate candidates |
| // but the lack of rule #3 shouldn't prevent turning on IPv6 since |
| // ULA should only be tried in a close deployment anyway. |
| |
| // Note that when not specifying any flag, it's treated as case global |
| // IPv6 address |
| IPAddress GetBestIP() const; |
| |
| // Keep the original function here for now. |
| // TODO(guoweis): Remove this when all callers are migrated to GetBestIP(). |
| IPAddress ip() const { return GetBestIP(); } |
| |
| // Adds an active IP address to this network. Does not check for duplicates. |
| void AddIP(const InterfaceAddress& ip) { ips_.push_back(ip); } |
| |
| // Sets the network's IP address list. Returns true if new IP addresses were |
| // detected. Passing true to already_changed skips this check. |
| bool SetIPs(const std::vector<InterfaceAddress>& ips, bool already_changed); |
| // Get the list of IP Addresses associated with this network. |
| const std::vector<InterfaceAddress>& GetIPs() const { return ips_;} |
| // Clear the network's list of addresses. |
| void ClearIPs() { ips_.clear(); } |
| |
| // Returns the scope-id of the network's address. |
| // Should only be relevant for link-local IPv6 addresses. |
| int scope_id() const { return scope_id_; } |
| void set_scope_id(int id) { scope_id_ = id; } |
| |
| // Indicates whether this network should be ignored, perhaps because |
| // the IP is 0, or the interface is one we know is invalid. |
| bool ignored() const { return ignored_; } |
| void set_ignored(bool ignored) { ignored_ = ignored; } |
| |
| AdapterType type() const { return type_; } |
| void set_type(AdapterType type) { |
| if (type_ == type) { |
| return; |
| } |
| type_ = type; |
| SignalTypeChanged(this); |
| } |
| |
| uint16_t GetCost() const { |
| switch (type_) { |
| case rtc::ADAPTER_TYPE_ETHERNET: |
| case rtc::ADAPTER_TYPE_LOOPBACK: |
| return kNetworkCostMin; |
| case rtc::ADAPTER_TYPE_WIFI: |
| case rtc::ADAPTER_TYPE_VPN: |
| return kNetworkCostLow; |
| case rtc::ADAPTER_TYPE_CELLULAR: |
| return kNetworkCostHigh; |
| default: |
| return kNetworkCostUnknown; |
| } |
| } |
| // A unique id assigned by the network manager, which may be signaled |
| // to the remote side in the candidate. |
| uint16_t id() const { return id_; } |
| void set_id(uint16_t id) { id_ = id; } |
| |
| int preference() const { return preference_; } |
| void set_preference(int preference) { preference_ = preference; } |
| |
| // When we enumerate networks and find a previously-seen network is missing, |
| // we do not remove it (because it may be used elsewhere). Instead, we mark |
| // it inactive, so that we can detect network changes properly. |
| bool active() const { return active_; } |
| void set_active(bool active) { |
| if (active_ != active) { |
| active_ = active; |
| } |
| } |
| |
| // Debugging description of this network |
| std::string ToString() const; |
| |
| private: |
| const DefaultLocalAddressProvider* default_local_address_provider_ = nullptr; |
| std::string name_; |
| std::string description_; |
| IPAddress prefix_; |
| int prefix_length_; |
| std::string key_; |
| std::vector<InterfaceAddress> ips_; |
| int scope_id_; |
| bool ignored_; |
| AdapterType type_; |
| int preference_; |
| bool active_ = true; |
| uint16_t id_ = 0; |
| |
| friend class NetworkManager; |
| }; |
| |
| } // namespace rtc |
| |
| #endif // WEBRTC_RTC_BASE_NETWORK_H_ |