| /* |
| * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "webrtc/modules/video_coding/utility/simulcast_rate_allocator.h" |
| |
| #include <algorithm> |
| |
| namespace webrtc { |
| |
| webrtc::SimulcastRateAllocator::SimulcastRateAllocator(const VideoCodec& codec) |
| : codec_(codec) {} |
| |
| std::vector<uint32_t> webrtc::SimulcastRateAllocator::GetAllocation( |
| uint32_t bitrate_kbps) const { |
| // Always allocate enough bitrate for the minimum bitrate of the first layer. |
| // Suspending below min bitrate is controlled outside the codec implementation |
| // and is not overridden by this. |
| const uint32_t min_bitrate_bps = codec_.numberOfSimulcastStreams == 0 |
| ? codec_.minBitrate |
| : codec_.simulcastStream[0].minBitrate; |
| uint32_t left_to_allocate = std::max(min_bitrate_bps, bitrate_kbps); |
| if (codec_.maxBitrate) |
| left_to_allocate = std::min(left_to_allocate, codec_.maxBitrate); |
| |
| if (codec_.numberOfSimulcastStreams < 2) { |
| // No simulcast, just set the target as this has been capped already. |
| return std::vector<uint32_t>(1, left_to_allocate); |
| } |
| |
| // Initialize bitrates with zeroes. |
| std::vector<uint32_t> allocated_bitrates_bps(codec_.numberOfSimulcastStreams, |
| 0); |
| |
| // First try to allocate up to the target bitrate for each substream. |
| size_t layer = 0; |
| for (; layer < codec_.numberOfSimulcastStreams; ++layer) { |
| const SimulcastStream& stream = codec_.simulcastStream[layer]; |
| if (left_to_allocate < stream.minBitrate) |
| break; |
| uint32_t allocation = std::min(left_to_allocate, stream.targetBitrate); |
| allocated_bitrates_bps[layer] = allocation; |
| left_to_allocate -= allocation; |
| } |
| |
| // Next, try allocate remaining bitrate, up to max bitrate, in top layer. |
| // TODO(sprang): Allocate up to max bitrate for all layers once we have a |
| // better idea of possible performance implications. |
| if (left_to_allocate > 0) { |
| size_t active_layer = layer - 1; |
| const SimulcastStream& stream = codec_.simulcastStream[active_layer]; |
| uint32_t allocation = |
| std::min(left_to_allocate, |
| stream.maxBitrate - allocated_bitrates_bps[active_layer]); |
| left_to_allocate -= allocation; |
| allocated_bitrates_bps[active_layer] += allocation; |
| } |
| |
| return allocated_bitrates_bps; |
| } |
| |
| uint32_t SimulcastRateAllocator::GetPreferedBitrate() const { |
| std::vector<uint32_t> rates = GetAllocation(codec_.maxBitrate); |
| uint32_t preferred_bitrate = 0; |
| for (const uint32_t& rate : rates) { |
| preferred_bitrate += rate; |
| } |
| return preferred_bitrate; |
| } |
| |
| const VideoCodec& webrtc::SimulcastRateAllocator::GetCodec() const { |
| return codec_; |
| } |
| |
| } // namespace webrtc |