blob: 27455e4f8cfb91d38bd74a9ab3da3f600e2cfe7d [file] [log] [blame]
/*
* Copyright 2016 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <algorithm>
#include <list>
#include <memory>
#include <utility>
#include <vector>
#include "webrtc/p2p/base/basicpacketsocketfactory.h"
#include "webrtc/p2p/base/packettransportinternal.h"
#include "webrtc/p2p/base/udptransport.h"
#include "webrtc/rtc_base/asyncpacketsocket.h"
#include "webrtc/rtc_base/gunit.h"
#include "webrtc/rtc_base/ipaddress.h"
#include "webrtc/rtc_base/socketaddress.h"
#include "webrtc/rtc_base/socketserver.h"
#include "webrtc/rtc_base/thread.h"
#include "webrtc/rtc_base/virtualsocketserver.h"
namespace cricket {
constexpr int kTimeoutMs = 10000;
static const rtc::IPAddress kIPv4LocalHostAddress =
rtc::IPAddress(0x7F000001); // 127.0.0.1
class UdpTransportTest : public testing::Test, public sigslot::has_slots<> {
public:
UdpTransportTest()
: virtual_socket_server_(new rtc::VirtualSocketServer()),
network_thread_(virtual_socket_server_.get()),
ep1_("Name1",
std::unique_ptr<rtc::AsyncPacketSocket>(
socket_factory_.CreateUdpSocket(
rtc::SocketAddress(rtc::GetAnyIP(AF_INET), 0),
0,
0))),
ep2_("Name2",
std::unique_ptr<rtc::AsyncPacketSocket>(
socket_factory_.CreateUdpSocket(
rtc::SocketAddress(rtc::GetAnyIP(AF_INET), 0),
0,
0))) {
// Setup IP Address for outgoing packets from sockets bound to IPV4
// INADDR_ANY ("0.0.0.0."), as used above when creating the virtual
// sockets. The virtual socket server sends these packets only if the
// default address is explicit set. With a physical socket, the actual
// network stack / operating system would set the IP address for outgoing
// packets.
virtual_socket_server_->SetDefaultRoute(kIPv4LocalHostAddress);
}
struct Endpoint : public sigslot::has_slots<> {
explicit Endpoint(std::string tch_name,
std::unique_ptr<rtc::AsyncPacketSocket> socket) {
ch_.reset(new UdpTransport(std::move(tch_name), std::move(socket)));
ch_->SignalReadPacket.connect(this, &Endpoint::OnReadPacket);
ch_->SignalSentPacket.connect(this, &Endpoint::OnSentPacket);
ch_->SignalReadyToSend.connect(this, &Endpoint::OnReadyToSend);
ch_->SignalWritableState.connect(this, &Endpoint::OnWritableState);
}
bool CheckData(const char* data, int len) {
bool ret = false;
if (!ch_packets_.empty()) {
std::string packet = ch_packets_.front();
ret = (packet == std::string(data, len));
ch_packets_.pop_front();
}
return ret;
}
void OnWritableState(rtc::PacketTransportInternal* transport) {
num_sig_writable_++;
}
void OnReadyToSend(rtc::PacketTransportInternal* transport) {
num_sig_ready_to_send_++;
}
void OnReadPacket(rtc::PacketTransportInternal* transport,
const char* data,
size_t len,
const rtc::PacketTime& packet_time,
int flags) {
num_received_packets_++;
LOG(LS_VERBOSE) << "OnReadPacket (unittest)";
ch_packets_.push_front(std::string(data, len));
}
void OnSentPacket(rtc::PacketTransportInternal* transport,
const rtc::SentPacket&) {
num_sig_sent_packets_++;
}
int SendData(const char* data, size_t len) {
rtc::PacketOptions options;
return ch_->SendPacket(data, len, options, 0);
}
void GetLocalPort(uint16_t* local_port) {
*local_port = ch_->GetLocalAddress().port();
}
std::list<std::string> ch_packets_;
std::unique_ptr<UdpTransport> ch_;
uint32_t num_received_packets_ = 0; // Increases on SignalReadPacket.
uint32_t num_sig_sent_packets_ = 0; // Increases on SignalSentPacket.
uint32_t num_sig_writable_ = 0; // Increases on SignalWritable.
uint32_t num_sig_ready_to_send_ = 0; // Increases on SignalReadyToSend.
};
std::unique_ptr<rtc::VirtualSocketServer> virtual_socket_server_;
rtc::AutoSocketServerThread network_thread_;
// Uses current thread's socket server, which will be set by ss_scope_.
rtc::BasicPacketSocketFactory socket_factory_;
Endpoint ep1_;
Endpoint ep2_;
void TestSendRecv() {
for (uint32_t i = 0; i < 5; ++i) {
static const char* data = "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
int len = static_cast<int>(strlen(data));
// local_channel <==> remote_channel
EXPECT_EQ_WAIT(len, ep1_.SendData(data, len), kTimeoutMs);
EXPECT_TRUE_WAIT(ep2_.CheckData(data, len), kTimeoutMs);
EXPECT_EQ_WAIT(i + 1u, ep2_.num_received_packets_, kTimeoutMs);
EXPECT_EQ_WAIT(len, ep2_.SendData(data, len), kTimeoutMs);
EXPECT_TRUE_WAIT(ep1_.CheckData(data, len), kTimeoutMs);
EXPECT_EQ_WAIT(i + 1u, ep1_.num_received_packets_, kTimeoutMs);
}
}
};
TEST_F(UdpTransportTest, AddressGetters) {
// Initially, remote address should be nil but local address shouldn't be.
EXPECT_FALSE(ep1_.ch_->GetLocalAddress().IsNil());
EXPECT_TRUE(ep1_.ch_->GetRemoteAddress().IsNil());
rtc::SocketAddress destination("127.0.0.1", 1337);
ASSERT_TRUE(ep1_.ch_->SetRemoteAddress(destination));
EXPECT_EQ(destination, ep1_.ch_->GetRemoteAddress());
}
// Setting an invalid address should fail and have no effect.
TEST_F(UdpTransportTest, SettingIncompleteRemoteAddressFails) {
EXPECT_FALSE(ep1_.ch_->SetRemoteAddress(rtc::SocketAddress("127.0.0.1", 0)));
EXPECT_TRUE(ep1_.ch_->GetRemoteAddress().IsNil());
}
TEST_F(UdpTransportTest, SendRecvBasic) {
uint16_t port;
ep2_.GetLocalPort(&port);
rtc::SocketAddress addr2 = rtc::SocketAddress("127.0.0.1", port);
EXPECT_TRUE(ep1_.ch_->SetRemoteAddress(addr2));
ep1_.GetLocalPort(&port);
rtc::SocketAddress addr1 = rtc::SocketAddress("127.0.0.1", port);
EXPECT_TRUE(ep2_.ch_->SetRemoteAddress(addr1));
TestSendRecv();
}
// Test the signals and state methods used internally by causing a UdpTransport
// to send a packet to itself.
TEST_F(UdpTransportTest, StatusAndSignals) {
EXPECT_EQ(0u, ep1_.num_sig_writable_);
EXPECT_EQ(0u, ep1_.num_sig_ready_to_send_);
// Loopback
EXPECT_TRUE(!ep1_.ch_->writable());
rtc::SocketAddress addr = ep1_.ch_->GetLocalAddress();
// Keep port, but explicitly set IP.
addr.SetIP("127.0.0.1");
ep1_.ch_->SetRemoteAddress(addr);
EXPECT_TRUE(ep1_.ch_->writable());
EXPECT_EQ(1u, ep1_.num_sig_writable_);
EXPECT_EQ(1u, ep1_.num_sig_ready_to_send_);
const char data[] = "abc";
ep1_.SendData(data, sizeof(data));
EXPECT_EQ_WAIT(1u, ep1_.ch_packets_.size(), kTimeoutMs);
EXPECT_EQ_WAIT(1u, ep1_.num_sig_sent_packets_, kTimeoutMs);
}
} // namespace cricket