| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef P2P_BASE_PORT_H_ |
| #define P2P_BASE_PORT_H_ |
| |
| #include <map> |
| #include <memory> |
| #include <set> |
| #include <string> |
| #include <utility> |
| #include <vector> |
| |
| #include "absl/types/optional.h" |
| #include "api/candidate.h" |
| #include "api/packet_socket_factory.h" |
| #include "api/rtc_error.h" |
| #include "api/transport/stun.h" |
| #include "logging/rtc_event_log/events/rtc_event_ice_candidate_pair.h" |
| #include "logging/rtc_event_log/events/rtc_event_ice_candidate_pair_config.h" |
| #include "logging/rtc_event_log/ice_logger.h" |
| #include "p2p/base/candidate_pair_interface.h" |
| #include "p2p/base/connection.h" |
| #include "p2p/base/connection_info.h" |
| #include "p2p/base/p2p_constants.h" |
| #include "p2p/base/port_interface.h" |
| #include "p2p/base/stun_request.h" |
| #include "rtc_base/async_packet_socket.h" |
| #include "rtc_base/checks.h" |
| #include "rtc_base/net_helper.h" |
| #include "rtc_base/network.h" |
| #include "rtc_base/proxy_info.h" |
| #include "rtc_base/rate_tracker.h" |
| #include "rtc_base/socket_address.h" |
| #include "rtc_base/system/rtc_export.h" |
| #include "rtc_base/third_party/sigslot/sigslot.h" |
| #include "rtc_base/thread.h" |
| #include "rtc_base/weak_ptr.h" |
| |
| namespace cricket { |
| |
| RTC_EXPORT extern const char LOCAL_PORT_TYPE[]; |
| RTC_EXPORT extern const char STUN_PORT_TYPE[]; |
| RTC_EXPORT extern const char PRFLX_PORT_TYPE[]; |
| RTC_EXPORT extern const char RELAY_PORT_TYPE[]; |
| |
| // RFC 6544, TCP candidate encoding rules. |
| extern const int DISCARD_PORT; |
| extern const char TCPTYPE_ACTIVE_STR[]; |
| extern const char TCPTYPE_PASSIVE_STR[]; |
| extern const char TCPTYPE_SIMOPEN_STR[]; |
| |
| enum IcePriorityValue { |
| ICE_TYPE_PREFERENCE_RELAY_TLS = 0, |
| ICE_TYPE_PREFERENCE_RELAY_TCP = 1, |
| ICE_TYPE_PREFERENCE_RELAY_UDP = 2, |
| ICE_TYPE_PREFERENCE_PRFLX_TCP = 80, |
| ICE_TYPE_PREFERENCE_HOST_TCP = 90, |
| ICE_TYPE_PREFERENCE_SRFLX = 100, |
| ICE_TYPE_PREFERENCE_PRFLX = 110, |
| ICE_TYPE_PREFERENCE_HOST = 126 |
| }; |
| |
| enum class MdnsNameRegistrationStatus { |
| // IP concealment with mDNS is not enabled or the name registration process is |
| // not started yet. |
| kNotStarted, |
| // A request to create and register an mDNS name for a local IP address of a |
| // host candidate is sent to the mDNS responder. |
| kInProgress, |
| // The name registration is complete and the created name is returned by the |
| // mDNS responder. |
| kCompleted, |
| }; |
| |
| // Stats that we can return about the port of a STUN candidate. |
| class StunStats { |
| public: |
| StunStats() = default; |
| StunStats(const StunStats&) = default; |
| ~StunStats() = default; |
| |
| StunStats& operator=(const StunStats& other) = default; |
| |
| int stun_binding_requests_sent = 0; |
| int stun_binding_responses_received = 0; |
| double stun_binding_rtt_ms_total = 0; |
| double stun_binding_rtt_ms_squared_total = 0; |
| }; |
| |
| // Stats that we can return about a candidate. |
| class CandidateStats { |
| public: |
| CandidateStats(); |
| explicit CandidateStats(Candidate candidate); |
| CandidateStats(const CandidateStats&); |
| ~CandidateStats(); |
| |
| Candidate candidate; |
| // STUN port stats if this candidate is a STUN candidate. |
| absl::optional<StunStats> stun_stats; |
| }; |
| |
| typedef std::vector<CandidateStats> CandidateStatsList; |
| |
| const char* ProtoToString(ProtocolType proto); |
| bool StringToProto(const char* value, ProtocolType* proto); |
| |
| struct ProtocolAddress { |
| rtc::SocketAddress address; |
| ProtocolType proto; |
| |
| ProtocolAddress(const rtc::SocketAddress& a, ProtocolType p) |
| : address(a), proto(p) {} |
| |
| bool operator==(const ProtocolAddress& o) const { |
| return address == o.address && proto == o.proto; |
| } |
| bool operator!=(const ProtocolAddress& o) const { return !(*this == o); } |
| }; |
| |
| struct IceCandidateErrorEvent { |
| IceCandidateErrorEvent() = default; |
| IceCandidateErrorEvent(std::string address, |
| int port, |
| std::string url, |
| int error_code, |
| std::string error_text) |
| : address(std::move(address)), |
| port(port), |
| url(std::move(url)), |
| error_code(error_code), |
| error_text(std::move(error_text)) {} |
| |
| std::string address; |
| int port = 0; |
| std::string url; |
| int error_code = 0; |
| std::string error_text; |
| }; |
| |
| struct CandidatePairChangeEvent { |
| CandidatePair selected_candidate_pair; |
| int64_t last_data_received_ms; |
| std::string reason; |
| // How long do we estimate that we've been disconnected. |
| int64_t estimated_disconnected_time_ms; |
| }; |
| |
| typedef std::set<rtc::SocketAddress> ServerAddresses; |
| |
| // Represents a local communication mechanism that can be used to create |
| // connections to similar mechanisms of the other client. Subclasses of this |
| // one add support for specific mechanisms like local UDP ports. |
| class Port : public PortInterface, |
| public rtc::MessageHandlerAutoCleanup, |
| public sigslot::has_slots<> { |
| public: |
| // INIT: The state when a port is just created. |
| // KEEP_ALIVE_UNTIL_PRUNED: A port should not be destroyed even if no |
| // connection is using it. |
| // PRUNED: It will be destroyed if no connection is using it for a period of |
| // 30 seconds. |
| enum class State { INIT, KEEP_ALIVE_UNTIL_PRUNED, PRUNED }; |
| Port(rtc::Thread* thread, |
| const std::string& type, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| const std::string& username_fragment, |
| const std::string& password); |
| Port(rtc::Thread* thread, |
| const std::string& type, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| uint16_t min_port, |
| uint16_t max_port, |
| const std::string& username_fragment, |
| const std::string& password); |
| ~Port() override; |
| |
| // Note that the port type does NOT uniquely identify different subclasses of |
| // Port. Use the 2-tuple of the port type AND the protocol (GetProtocol()) to |
| // uniquely identify subclasses. Whenever a new subclass of Port introduces a |
| // conflit in the value of the 2-tuple, make sure that the implementation that |
| // relies on this 2-tuple for RTTI is properly changed. |
| const std::string& Type() const override; |
| rtc::Network* Network() const override; |
| |
| // Methods to set/get ICE role and tiebreaker values. |
| IceRole GetIceRole() const override; |
| void SetIceRole(IceRole role) override; |
| |
| void SetIceTiebreaker(uint64_t tiebreaker) override; |
| uint64_t IceTiebreaker() const override; |
| |
| bool SharedSocket() const override; |
| void ResetSharedSocket() { shared_socket_ = false; } |
| |
| // Should not destroy the port even if no connection is using it. Called when |
| // a port is ready to use. |
| void KeepAliveUntilPruned(); |
| // Allows a port to be destroyed if no connection is using it. |
| void Prune(); |
| |
| // The thread on which this port performs its I/O. |
| rtc::Thread* thread() { return thread_; } |
| |
| // The factory used to create the sockets of this port. |
| rtc::PacketSocketFactory* socket_factory() const { return factory_; } |
| void set_socket_factory(rtc::PacketSocketFactory* factory) { |
| factory_ = factory; |
| } |
| |
| // For debugging purposes. |
| const std::string& content_name() const { return content_name_; } |
| void set_content_name(const std::string& content_name) { |
| content_name_ = content_name; |
| } |
| |
| int component() const { return component_; } |
| void set_component(int component) { component_ = component; } |
| |
| bool send_retransmit_count_attribute() const { |
| return send_retransmit_count_attribute_; |
| } |
| void set_send_retransmit_count_attribute(bool enable) { |
| send_retransmit_count_attribute_ = enable; |
| } |
| |
| // Identifies the generation that this port was created in. |
| uint32_t generation() const { return generation_; } |
| void set_generation(uint32_t generation) { generation_ = generation; } |
| |
| const std::string username_fragment() const; |
| const std::string& password() const { return password_; } |
| |
| // May be called when this port was initially created by a pooled |
| // PortAllocatorSession, and is now being assigned to an ICE transport. |
| // Updates the information for candidates as well. |
| void SetIceParameters(int component, |
| const std::string& username_fragment, |
| const std::string& password); |
| |
| // Fired when candidates are discovered by the port. When all candidates |
| // are discovered that belong to port SignalAddressReady is fired. |
| sigslot::signal2<Port*, const Candidate&> SignalCandidateReady; |
| // Provides all of the above information in one handy object. |
| const std::vector<Candidate>& Candidates() const override; |
| // Fired when candidate discovery failed using certain server. |
| sigslot::signal2<Port*, const IceCandidateErrorEvent&> SignalCandidateError; |
| |
| // SignalPortComplete is sent when port completes the task of candidates |
| // allocation. |
| sigslot::signal1<Port*> SignalPortComplete; |
| // This signal sent when port fails to allocate candidates and this port |
| // can't be used in establishing the connections. When port is in shared mode |
| // and port fails to allocate one of the candidates, port shouldn't send |
| // this signal as other candidates might be usefull in establishing the |
| // connection. |
| sigslot::signal1<Port*> SignalPortError; |
| |
| // Returns a map containing all of the connections of this port, keyed by the |
| // remote address. |
| typedef std::map<rtc::SocketAddress, Connection*> AddressMap; |
| const AddressMap& connections() { return connections_; } |
| |
| // Returns the connection to the given address or NULL if none exists. |
| Connection* GetConnection(const rtc::SocketAddress& remote_addr) override; |
| |
| // Called each time a connection is created. |
| sigslot::signal2<Port*, Connection*> SignalConnectionCreated; |
| |
| // In a shared socket mode each port which shares the socket will decide |
| // to accept the packet based on the |remote_addr|. Currently only UDP |
| // port implemented this method. |
| // TODO(mallinath) - Make it pure virtual. |
| virtual bool HandleIncomingPacket(rtc::AsyncPacketSocket* socket, |
| const char* data, |
| size_t size, |
| const rtc::SocketAddress& remote_addr, |
| int64_t packet_time_us); |
| |
| // Shall the port handle packet from this |remote_addr|. |
| // This method is overridden by TurnPort. |
| virtual bool CanHandleIncomingPacketsFrom( |
| const rtc::SocketAddress& remote_addr) const; |
| |
| // Sends a response error to the given request. |
| void SendBindingErrorResponse(StunMessage* request, |
| const rtc::SocketAddress& addr, |
| int error_code, |
| const std::string& reason) override; |
| void SendUnknownAttributesErrorResponse( |
| StunMessage* request, |
| const rtc::SocketAddress& addr, |
| const std::vector<uint16_t>& unknown_types); |
| |
| void set_proxy(const std::string& user_agent, const rtc::ProxyInfo& proxy) { |
| user_agent_ = user_agent; |
| proxy_ = proxy; |
| } |
| const std::string& user_agent() { return user_agent_; } |
| const rtc::ProxyInfo& proxy() { return proxy_; } |
| |
| void EnablePortPackets() override; |
| |
| // Called if the port has no connections and is no longer useful. |
| void Destroy(); |
| |
| void OnMessage(rtc::Message* pmsg) override; |
| |
| // Debugging description of this port |
| std::string ToString() const override; |
| uint16_t min_port() { return min_port_; } |
| uint16_t max_port() { return max_port_; } |
| |
| // Timeout shortening function to speed up unit tests. |
| void set_timeout_delay(int delay) { timeout_delay_ = delay; } |
| |
| // This method will return local and remote username fragements from the |
| // stun username attribute if present. |
| bool ParseStunUsername(const StunMessage* stun_msg, |
| std::string* local_username, |
| std::string* remote_username) const; |
| void CreateStunUsername(const std::string& remote_username, |
| std::string* stun_username_attr_str) const; |
| |
| bool MaybeIceRoleConflict(const rtc::SocketAddress& addr, |
| IceMessage* stun_msg, |
| const std::string& remote_ufrag); |
| |
| // Called when a packet has been sent to the socket. |
| // This is made pure virtual to notify subclasses of Port that they MUST |
| // listen to AsyncPacketSocket::SignalSentPacket and then call |
| // PortInterface::OnSentPacket. |
| virtual void OnSentPacket(rtc::AsyncPacketSocket* socket, |
| const rtc::SentPacket& sent_packet) = 0; |
| |
| // Called when the socket is currently able to send. |
| void OnReadyToSend(); |
| |
| // Called when the Connection discovers a local peer reflexive candidate. |
| // Returns the index of the new local candidate. |
| size_t AddPrflxCandidate(const Candidate& local); |
| |
| int16_t network_cost() const { return network_cost_; } |
| |
| void GetStunStats(absl::optional<StunStats>* stats) override {} |
| |
| // Foundation: An arbitrary string that is the same for two candidates |
| // that have the same type, base IP address, protocol (UDP, TCP, |
| // etc.), and STUN or TURN server. If any of these are different, |
| // then the foundation will be different. Two candidate pairs with |
| // the same foundation pairs are likely to have similar network |
| // characteristics. Foundations are used in the frozen algorithm. |
| static std::string ComputeFoundation(const std::string& type, |
| const std::string& protocol, |
| const std::string& relay_protocol, |
| const rtc::SocketAddress& base_address); |
| |
| protected: |
| enum { MSG_DESTROY_IF_DEAD = 0, MSG_FIRST_AVAILABLE }; |
| |
| virtual void UpdateNetworkCost(); |
| |
| void set_type(const std::string& type) { type_ = type; } |
| |
| void AddAddress(const rtc::SocketAddress& address, |
| const rtc::SocketAddress& base_address, |
| const rtc::SocketAddress& related_address, |
| const std::string& protocol, |
| const std::string& relay_protocol, |
| const std::string& tcptype, |
| const std::string& type, |
| uint32_t type_preference, |
| uint32_t relay_preference, |
| const std::string& url, |
| bool is_final); |
| |
| void FinishAddingAddress(const Candidate& c, bool is_final); |
| |
| virtual void PostAddAddress(bool is_final); |
| |
| // Adds the given connection to the map keyed by the remote candidate address. |
| // If an existing connection has the same address, the existing one will be |
| // replaced and destroyed. |
| void AddOrReplaceConnection(Connection* conn); |
| |
| // Called when a packet is received from an unknown address that is not |
| // currently a connection. If this is an authenticated STUN binding request, |
| // then we will signal the client. |
| void OnReadPacket(const char* data, |
| size_t size, |
| const rtc::SocketAddress& addr, |
| ProtocolType proto); |
| |
| // If the given data comprises a complete and correct STUN message then the |
| // return value is true, otherwise false. If the message username corresponds |
| // with this port's username fragment, msg will contain the parsed STUN |
| // message. Otherwise, the function may send a STUN response internally. |
| // remote_username contains the remote fragment of the STUN username. |
| bool GetStunMessage(const char* data, |
| size_t size, |
| const rtc::SocketAddress& addr, |
| std::unique_ptr<IceMessage>* out_msg, |
| std::string* out_username); |
| |
| // Checks if the address in addr is compatible with the port's ip. |
| bool IsCompatibleAddress(const rtc::SocketAddress& addr); |
| |
| // Returns DSCP value packets generated by the port itself should use. |
| virtual rtc::DiffServCodePoint StunDscpValue() const; |
| |
| // Extra work to be done in subclasses when a connection is destroyed. |
| virtual void HandleConnectionDestroyed(Connection* conn) {} |
| |
| void CopyPortInformationToPacketInfo(rtc::PacketInfo* info) const; |
| |
| MdnsNameRegistrationStatus mdns_name_registration_status() const { |
| return mdns_name_registration_status_; |
| } |
| void set_mdns_name_registration_status(MdnsNameRegistrationStatus status) { |
| mdns_name_registration_status_ = status; |
| } |
| |
| private: |
| void Construct(); |
| // Called when one of our connections deletes itself. |
| void OnConnectionDestroyed(Connection* conn); |
| |
| void OnNetworkTypeChanged(const rtc::Network* network); |
| |
| rtc::Thread* thread_; |
| rtc::PacketSocketFactory* factory_; |
| std::string type_; |
| bool send_retransmit_count_attribute_; |
| rtc::Network* network_; |
| uint16_t min_port_; |
| uint16_t max_port_; |
| std::string content_name_; |
| int component_; |
| uint32_t generation_; |
| // In order to establish a connection to this Port (so that real data can be |
| // sent through), the other side must send us a STUN binding request that is |
| // authenticated with this username_fragment and password. |
| // PortAllocatorSession will provide these username_fragment and password. |
| // |
| // Note: we should always use username_fragment() instead of using |
| // |ice_username_fragment_| directly. For the details see the comment on |
| // username_fragment(). |
| std::string ice_username_fragment_; |
| std::string password_; |
| std::vector<Candidate> candidates_; |
| AddressMap connections_; |
| int timeout_delay_; |
| bool enable_port_packets_; |
| IceRole ice_role_; |
| uint64_t tiebreaker_; |
| bool shared_socket_; |
| // Information to use when going through a proxy. |
| std::string user_agent_; |
| rtc::ProxyInfo proxy_; |
| |
| // A virtual cost perceived by the user, usually based on the network type |
| // (WiFi. vs. Cellular). It takes precedence over the priority when |
| // comparing two connections. |
| int16_t network_cost_; |
| State state_ = State::INIT; |
| int64_t last_time_all_connections_removed_ = 0; |
| MdnsNameRegistrationStatus mdns_name_registration_status_ = |
| MdnsNameRegistrationStatus::kNotStarted; |
| |
| rtc::WeakPtrFactory<Port> weak_factory_; |
| |
| bool MaybeObfuscateAddress(Candidate* c, |
| const std::string& type, |
| bool is_final); |
| |
| friend class Connection; |
| }; |
| |
| } // namespace cricket |
| |
| #endif // P2P_BASE_PORT_H_ |